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107 Commits
Author SHA1 Message Date
Cameron Taylor 1cc08a2241 updated changelog 2020-12-27 13:19:06 -05:00
Cameron Taylor 054ae8a216 week unlockin shit 2020-12-27 05:57:45 -05:00
Cameron Taylor 3e3197711e oops no options lolol 2020-12-27 05:42:06 -05:00
Cameron Taylor 57d4e1fda2 maybe ready to go??? 2020-12-27 05:37:04 -05:00
Cameron Taylor 5fa5f2bac5 bg dancers coded 2020-12-27 03:13:51 -05:00
Cameron Taylor 2ba49b1e64 CHARTS 2020-12-26 21:46:22 -05:00
Cameron Taylor 3fa66ee1d1 charts and shit fixied 2020-12-25 18:24:20 -05:00
Cameron Taylor c6a904483e changelog 2020-12-25 04:10:28 -05:00
Cameron Taylor 141c1dd414 AUTOSAVE FOR NOTE EDITOR! 2020-12-25 04:09:14 -05:00
Cameron Taylor 471ba66b71 dumb lol! 2020-12-25 03:40:01 -05:00
Cameron Taylor e1df3e98f6 outdated check 2020-12-25 00:17:21 -05:00
Cameron Taylor 087d735aa3 charted HIGH 2020-12-24 23:47:43 -05:00
Cameron Taylor b17e9be7d0 moved flash files 2020-12-24 18:24:11 -05:00
Cameron Taylor 822e0b57b2 cool shit mommy gf 2020-12-22 20:55:03 -05:00
Cameron Taylor 4347b74e13 mom chart 2020-12-22 19:57:55 -05:00
Cameron Taylor d61bc175b7 newgrounds build script 2020-12-21 18:06:39 -05:00
Cameron Taylor b20620c075 songs 2020-12-21 17:20:57 -05:00
Cameron Taylor 341bc7ca29 poop 2020-12-21 16:23:22 -05:00
Cameron TaylorandGitHub 2230e44fa6 Merge pull request #92 from dinkstr/patch-1
Fix broken Twitter links in readme :)
2020-12-20 13:05:05 -08:00
Cameron Taylor cfeaf5cbc6 fix crash 2020-12-17 15:03:33 -05:00
dinkstrandGitHub f92b82a886 Fix broken Twitter links in readme :) 2020-12-17 14:21:09 +00:00
Cameron Taylor cd16f98021 creds in readme 2020-12-15 22:29:00 -05:00
Cameron Taylor 7d2be498d6 added quick and dirty build instructions 2020-12-15 22:23:58 -05:00
Cameron Taylor 8b3d2a2047 NGio bootleg API bullshit 2020-12-15 22:00:22 -05:00
Cameron Taylor be5d76966f new shit babyu 2020-12-13 02:45:36 -05:00
Cameron Taylor 69e9be5f8f colol workflow?? 2020-12-13 01:42:48 -05:00
Cameron Taylor 62446d47c4 Merge branch 'master' of https://github.com/ninjamuffin99/ld47 2020-12-13 01:10:22 -05:00
Cameron TaylorandGitHub 6756c830fe Merge pull request #48 from gedehari/master
Music issues throughout the game
2020-12-12 22:10:06 -08:00
Cameron Taylor 6c6df2f5d3 lol idk lol 2020-12-13 01:08:21 -05:00
Cameron TaylorandGitHub ee001da0e9 Merge pull request #35 from lotusotho/boopeebohalting-fix
Fixed loop problem at the end of Boopeebo because of the vocals
2020-12-11 14:43:48 -08:00
Cameron Taylor 7d55a0df8b changelog shit 2020-12-11 17:22:22 -05:00
Cameron Taylor 334f279ec2 tutorial patch 2020-12-11 08:49:06 -05:00
Cameron Taylor 8d8f5864fd changelog and update shit 2020-12-11 08:08:41 -05:00
Cameron Taylor b110f8bbdb philly charts and hair 2020-12-11 07:55:39 -05:00
Cameron Taylor eb017da89e gf assets and offsets update 2020-12-11 06:45:00 -05:00
Cameron Taylor 487a1f1faa blammed easy 2020-12-11 06:10:34 -05:00
Cameron Taylor f805077372 easy pico 2020-12-11 04:32:31 -05:00
Cameron Taylor 6d5b26a40d week setup? 2020-12-11 04:15:24 -05:00
Cameron Taylor 6db82462f0 charts and fixins 2020-12-11 00:57:42 -05:00
Cameron Taylor 8780f93c21 better duet 2020-12-10 21:44:30 -05:00
Cameron Taylor 19ed82aa0d train in progress 2020-12-10 18:23:53 -05:00
Gede Hari 2f763df9a8 Fixed song still playing when paused right when song starts
This should be it.
2020-12-10 13:41:31 +08:00
Gede Hari 03b8daea35 Fixed song starting early when paused during countdown
also tweaked something in main menu
2020-12-10 13:04:36 +08:00
Gede Hari 5175f48eba oopsie daisy this shouldn't be tracked
my bad
2020-12-10 13:02:23 +08:00
Gede Hari a1d01f64b4 Freeplay song not continuing fade in when exiting freeplay menu 2020-12-10 08:58:46 +08:00
Gede Hari f9536c9419 Fixes MainMenu not playing music after playing/exiting level 2020-12-10 08:47:28 +08:00
Cameron Taylor 60f53dccca fixes #37 2020-12-09 18:16:16 -05:00
Cameron Taylor 53553bc1ca fixed pausing desync issue 2020-12-09 18:14:36 -05:00
Cameron Taylor 70ec82a022 animation fixins 2020-12-09 17:46:47 -05:00
Cameron Taylor ed36f30d2a offsets and animations 2020-12-09 17:36:31 -05:00
Cameron Taylor e7f2f9176d pico charted 2020-12-09 13:53:46 -05:00
Cameron Taylor 0b087540c1 removed bullshit from brandy!!! 2020-12-06 16:52:26 -05:00
LotusothoandGitHub d415a6e8a3 Fixed loop problem at the end of Boopeebo 2020-12-06 14:58:32 +01:00
LotusothoandGitHub e085b1c595 Merge pull request #1 from ninjamuffin99/master
merge changes
2020-12-06 14:34:47 +01:00
Cameron Taylor b5653dcdd1 ng login bullshit 2020-12-04 12:57:09 -05:00
Cameron Taylor bac57b2a4c updated version 2020-12-04 12:46:32 -05:00
Cameron Taylor cb4d36cc34 more intro texts 2020-12-04 12:46:03 -05:00
Cameron Taylor da15d51b10 lol fix semi colon 2020-12-04 12:38:12 -05:00
Cameron Taylor 301c6cddc6 exploit fixin 2020-12-04 12:36:28 -05:00
Cameron Taylor f393070e5c high score manipulation 2020-12-04 12:32:35 -05:00
Cameron Taylor 96aac47c27 Merge branch 'master' of https://github.com/ninjamuffin99/ld47 2020-12-04 02:33:38 -05:00
Cameron Taylor d78e822fb3 update changelog 2020-12-04 02:33:34 -05:00
Cameron TaylorandGitHub 1d0dcb2ff4 Merge pull request #24 from lotusotho/notesoffsetpressed-fix
Fixed issue related with arrows and note trails
2020-12-03 23:32:32 -08:00
LotusothoandGitHub 9bc022b6da Fixed issue related with arrows and note trails 2020-12-03 19:03:50 +01:00
Cameron Taylor c0d67f1539 updated changelog 2020-12-02 12:31:09 -05:00
Cameron Taylor 3d7e2d2c39 closes #13 and closes #10 2020-12-02 12:28:28 -05:00
Cameron Taylor 87aee63157 bullshit 2020-12-02 12:09:15 -05:00
Cameron Taylor d0677d86bc fixed itch link lol 2020-12-02 11:28:26 -05:00
Cameron Taylor f3fcf68e21 updated changelog 2020-12-01 19:58:02 -05:00
Cameron Taylor d9c1fb33ae Merge branch 'master' of https://github.com/ninjamuffin99/ld47 2020-12-01 19:56:07 -05:00
Cameron Taylor b01b7febcf whatev lol 2020-12-01 19:55:01 -05:00
Cameron TaylorandGitHub 34e9c8c739 Update CHANGELOG.md 2020-12-01 16:51:45 -08:00
Cameron TaylorandGitHub 7d9f1b11ad Merge pull request #19 from lotusotho/menubuttonspam-fix
fixed spamming issue with the buttons on the story menu
2020-12-01 16:49:37 -08:00
LotusothoandGitHub 4fca049f2e Update StoryMenuState.hx 2020-12-01 12:53:30 +01:00
lotusothoandGitHub 698701a501 Update StoryMenuState.hx 2020-11-26 20:14:35 +01:00
BuildTools 0fd59f5e27 fixed spamming issue with the buttons on the story menu 2020-11-26 19:43:45 +01:00
Cameron TaylorandGitHub 85d36694f4 Merge pull request #11 from BrandyBuizel/master
Switch works Pre-Faxe
YOLO COMMIT LETS GOOOO
2020-11-25 00:22:41 -08:00
Cameron TaylorandGitHub 48b2a77472 Merge branch 'master' into master 2020-11-25 00:22:22 -08:00
Brandon 89134e1243 11/24/2020 2020-11-24 22:53:48 -05:00
Cameron Taylor f4cbd67af8 fixed quotation mark lol 2020-11-22 12:52:09 -08:00
Cameron Taylor afb21793dc fixed URL thing for linux 2020-11-22 12:39:32 -08:00
Cameron Taylor 826e8b7f0a MAYBE DOIN CHART SHIT? 2020-11-21 02:43:04 -08:00
Brandon bfaccf0dc9 caught up 11/16/20 2020-11-16 15:29:18 -05:00
Brandon c742c89601 update to master 11/11/20 2020-11-11 05:00:13 -05:00
Brandon 926f7dd6ff did the meme on switch 2020-11-10 15:07:34 -05:00
Brandon 74f313feec caught up 11/10/20 2020-11-10 13:08:18 -05:00
Brandon 127d4f4cb4 added lucky, highscore fix?? 2020-11-10 12:52:49 -05:00
Brandon 40f0edf18e LUCKYBOY 2020-11-10 12:16:49 -05:00
Brandon d1afc09577 before i \**** up 2020-11-09 21:59:55 -05:00
Brandon 338da5ced8 custom icon, multiple game directories 2020-11-07 19:56:29 -05:00
Brandon c9bff7098c Update Preloader.hx 2020-11-07 17:59:36 -05:00
Brandon 603351d92b moved preloaderArt out 2020-11-07 17:18:13 -05:00
Brandon 2e492032b5 caught up to hard mode 2020-11-07 16:59:25 -05:00
Brandon 606c0d0da1 Update Project.xml 2020-11-07 16:51:55 -05:00
Brandon f9ee6bdddb game works again, twin-stick is fun 2020-11-07 16:13:41 -05:00
Brandon 3ce478d1fd fixing case-sensitive 2020-11-07 15:52:49 -05:00
Brandon 4787234621 haha , also highscore.hx breaks switch 2020-11-07 15:52:21 -05:00
Brandon 473429d3ce new preloader
-added preloader aniamtion
-modified export bat,
-added right stick controls
-switch preorders tagline
2020-11-07 02:29:20 -05:00
Brandon 602cf4c574 crash on story menu 2020-11-07 00:05:58 -05:00
Brandon 673ed0d7fd Update Highscore.hx 2020-11-06 21:59:51 -05:00
Brandon d53b4a70ed boo george 2020-11-06 21:34:04 -05:00
Brandon 0bdd66039c uhhh 2020-11-06 21:24:03 -05:00
Brandon 675f251ddd caught up to cam again 2020-11-06 21:18:55 -05:00
Brandon f8fe10bebf caught up to cam 2020-11-06 21:17:27 -05:00
Brandon 86e526d553 added debugs and cheats and we usin fmod 2020-11-05 05:08:40 -05:00
Brandon 8f5788109e tracing the sound.time issue 2020-11-05 01:51:31 -05:00
Brandon a9dddbc4a5 i'll debug tomorrow 2020-11-03 04:12:13 -05:00
159 changed files with 3920 additions and 341 deletions
+10
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@@ -0,0 +1,10 @@
jobs:
build:
runs-on: [ubuntu-latest, macos-latest]
steps:
- uses: krdlab/setup-haxe@v1
with:
haxe-version: 4.0.5
- run: |
haxe -version
haxelib install hxnodejs
+39 -1
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@@ -4,6 +4,43 @@ All notable changes will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [0.2.5] - 2020-12-27
### Added
- MOMMY GF, 3 NEW ASS SONGS BY KAWAISPRITE, NEW ART BY PHANTOMARCADE,WOOOOOOAH!!!!
- Different icons depending on which character you are against, art by EVILSK8R!!
- Autosave to chart editor
- Clear section button to note editor
- Swap button in note editor
- a new boot text or two
- automatic check for when you're on an old version of the game!
### Changed
- Made Spookeez on Normal easier.
- Mouse is now visible in note editor
### Fixed
- Crash when playing Week 3 and then playing a non-week 3 song
- When pausing music at the start, it doesn't continue the song anyways. ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
- IDK i think backing out of song menu should play main menu songs again hehe ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
## [0.2.4] - 2020-12-11
### Added
- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
- NEW LEVEL WOW! PHILLY BABEEEE
### Changed
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
### Fixed
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
- Animation offsets when GF is scared
## [0.2.3] - 2020-12-04
### Added
- More intro texts
### Fixed
- Exploit where you could potentially give yourself a high score via the debug menu
- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))
## [0.2.2] - 2020-11-20
### Added
- Music playing on the freeplay menu.
@@ -27,6 +64,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
- Difficulty on storymode and in freeplay scores
- Hard mode difficulty on campaign levels have been fixed
## [0.2.1.1] - 2020-11-06
### Fixed
- Week 2 not unlocking properly
@@ -52,4 +90,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [0.1.0] - 2020-10-05
### Added
- Uh, everything. This the game's initial gamejam release. We put it out
- Uh, everything. This the game's initial gamejam release. We put it out
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@@ -0,0 +1,57 @@
package ;
import flixel.system.FlxBasePreloader;
import openfl.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.Sprite;
import flash.Lib;
import flixel.FlxG;
@:bitmap("art/preloaderArt.png") class LogoImage extends BitmapData { }
class Preloader extends FlxBasePreloader
{
public function new(MinDisplayTime:Float=3, ?AllowedURLs:Array<String>)
{
super(MinDisplayTime, AllowedURLs);
}
var logo:Sprite;
override function create():Void
{
this._width = Lib.current.stage.stageWidth;
this._height = Lib.current.stage.stageHeight;
var ratio:Float = this._width / 2560; //This allows us to scale assets depending on the size of the screen.
logo = new Sprite();
logo.addChild(new Bitmap(new LogoImage(0,0))); //Sets the graphic of the sprite to a Bitmap object, which uses our embedded BitmapData class.
logo.scaleX = logo.scaleY = ratio;
logo.x = ((this._width) / 2) - ((logo.width) / 2);
logo.y = (this._height / 2) - ((logo.height) / 2);
addChild(logo); //Adds the graphic to the NMEPreloader's buffer.
super.create();
}
override function update(Percent:Float):Void
{
if(Percent < 69)
{
logo.scaleX += Percent / 1920;
logo.scaleY += Percent / 1920;
logo.x -= Percent * 0.6;
logo.y -= Percent / 2;
}else{
logo.scaleX = this._width / 1280;
logo.scaleY = this._width / 1280;
logo.x = ((this._width) / 2) - ((logo.width) / 2);
logo.y = (this._height / 2) - ((logo.height) / 2);
}
super.update(Percent);
}
}
+15 -8
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@@ -2,10 +2,14 @@
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.2" company="ninjamuffin99" />
<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.5" company="ninjamuffin99" />
<!--Switch Export with Unique ApplicationID and Icon-->
<set name="APP_ID" value="0x0100f6c013bbc000" />
<!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
<!-- <app preloader="Preloader" resizable="true" /> -->
<app preloader="flixel.system.FlxPreloader" />
<!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
@@ -36,8 +40,8 @@
<classpath name="source" />
<assets path="assets/images"/>
<assets path="assets/data"/>
<assets path="assets/images" />
<assets path="assets/data" />
<!-- <library name="noPreload" preload='false'/> -->
<!-- <library name="noPreload"/> -->
@@ -48,12 +52,13 @@
<assets path="CHANGELOG.md"/>
<assets path="assets/fonts/vcr.ttf" embed="true" />
<assets path="assets/fonts/vcr.ttf" embed="true" />
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxedev set='webgl' />
<!--In case you want to use the addons package-->
<haxelib name="flixel-addons" />
@@ -61,7 +66,9 @@
<!--In case you want to use the ui package-->
<haxelib name="flixel-ui" />
<haxelib name="newgrounds" />
<haxelib name="newgrounds"/>
<haxelib name="faxe" if='switch'/>
<!-- <haxelib name="markdown" /> -->
<!-- <haxelib name="HtmlParser" /> -->
@@ -103,10 +110,10 @@
<!-- _________________________________ Custom _______________________________ -->
<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
<icon path="art/icon.png" />
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
<haxedef name="NG_LOGIN" if="newgrounds" />
</project>
+59
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@@ -4,3 +4,62 @@ This is the repository for Friday Night Funkin, a game originally made for Ludum
Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin
Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371
Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin
## Credits / shoutouts
- [ninjamuffin99 (me!)](https://twitter.com/ninja_muffin99) - Programmer
- [PhantomArcade3K](https://twitter.com/phantomarcade3k) and [Evilsk8r](https://twitter.com/evilsk8r) - Art
- [Kawaisprite](https://twitter.com/kawaisprite) - Musician
This game was made with love to Newgrounds and it's community. Extra love to Tom Fulp.
## Build instructions
### Installing shit
First you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple).
The link to that is on the [HaxeFlixel website](https://haxeflixel.com/documentation/getting-started/)
That should give you HaxeFlixel and all of it's setup and shit. If you run into issues, ask them in the #flixel channel in the Haxe discord server: https://discord.gg/5ybrNNWx9S
Other installations you'd need is the additional libraries, a fully updated list will be in `Project.xml`, but here are the one's I'm using as of writing.
```
hscript
flixel-ui
newgrounds
```
so for each of those type `haxelib install [library]` so shit like `haxelib install newgrounds`
### Ignored files
I gitignore the API keys for the game, so that no one can nab them and post fake highscores on the leaderboards. But because of that the game
doesn't compile without it.
Just make a file in `/source` and call it `APIStuff.hx`, and copy paste this into it
```haxe
package;
class APIStuff
{
public static var API:String = "";
public static var EncKey:String = "";
}
```
and you should be good to go there.
### Compiling game
Once you have all those installed, it's pretty easy to compile game! One that you can compile right off the bat is for HTML5,
you just need to run `lime test html5 -debug` in your command prompt in the project root. (command prompt navigation guide can be found here: [https://ninjamuffin99.newgrounds.com/news/post/1090480](https://ninjamuffin99.newgrounds.com/news/post/1090480))
To run it for your desktop (Windows, Mac, Linux) it's a bit more complicated. I know for Windows you need to download Visual Studio Community 2017 or 2019 or something, and in the libraries download in that download somethin that says build tools LOL homie im too dumb idk how to do that shit most of the time.
### Additional guides
- [Command line basics](https://ninjamuffin99.newgrounds.com/news/post/1090480)
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@@ -3,7 +3,7 @@ color 0a
cd ..
@echo on
echo BUILDING GAME
lime build html5 -release
lime build html5 -final
echo UPLOADING TO ITCH
butler push ./export/release/html5/bin ninja-muffin24/funkin:html5
butler status ninja-muffin24/funkin:html5
+15
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@@ -0,0 +1,15 @@
@echo off
color 0a
cd ..
@echo on
echo BUILDING GAME
lime build windows -final -clean
echo UPLOADING 64 BIT VERSION TO ITCH
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-64bit
lime build windows -final -32
echo UPLOADING 32 BIT VERSION TO ITCH
butler push ./export/release/windows/bin ninja-muffin24/funkin:windows-32bit
butler status ninja-muffin24/funkin:windows-32bit
butler status ninja-muffin24/funkin:windows-64bit
echo ITCH SHIT UPDATED LMAOOOOO
pause
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@@ -0,0 +1,12 @@
@echo off
color 0a
cd ..
@echo on
echo BUILDING GAME
lime build html5 -final -Dng
echo ZIPPING
cd export
7z a -tzip -r swag release\html5\bin
start .
start https://www.newgrounds.com/projects/games/1528775
pause
+1 -1
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@@ -19,7 +19,7 @@ echo HOPE AND PRAY...
color 0a
@echo on
echo BUILDING GAME
lime build switch -final -v
lime build switch -final -clean -v
@echo off
color 0b
@echo on
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@@ -21,4 +21,12 @@ kiddbrute for president--vote now
play dead estate--on newgrounds
this is a god damn prototype--we workin on it okay
women are real--this is official
too over exposed--newgrounds cant handle us
too over exposed--newgrounds cant handle us
Hatsune Miku--biggest inspiration
too many people--my head hurts
newgrounds--forever
refined taste in music--if i say so myself
his name isnt keith--dumb eggy lol
his name isnt evan--silly tiktok
stream chuckie finster--on spotify
never forget to--pray to god
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@@ -11,5 +11,6 @@ Luis
GeoKureli
Will Blanton
SrPelo
Austin East
BIT BOY - MIKE WELSH
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<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="limoDrive.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
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