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dd1b09a293 | ||
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0526eb7a64 | ||
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6b321b72ae |
@@ -4,6 +4,10 @@ All notable changes will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.6.1] - 2024-03-31
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### Fixed
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- Hopefully Senpai Pico/Erect mix shader isn't brokey
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- NG API encryption key was added proper, so medals + leaderboards posting should work
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## [0.6.0] - 2024-03-31
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The Pit Stop 2 update!
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+1
-1
@@ -25,7 +25,7 @@ class Project extends HXProject {
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* REMEMBER TO CHANGE THIS WHEN THE GAME UPDATES!
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* You only have to change it here, the rest of the game will query this value.
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*/
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static final VERSION:String = "0.6.0";
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static final VERSION:String = "0.6.1";
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/**
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* The game's name. Used as the default window title.
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@@ -128,7 +128,7 @@ class DropShadowScreenspace extends DropShadowShader
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float intensity = dot(col.rgb, vec3(0.3098, 0.6078, 0.0823));
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intensity = maskIntensity > 0.0 ? intensity = float(intensity > thr2) : intensity = float(intensity > thr);
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intensity = maskIntensity > 0.0 ? float(intensity > thr2) : float(intensity > thr);
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return intensity;
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}
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@@ -354,7 +354,7 @@ class DropShadowShader extends FlxShader
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float intensity = dot(col.rgb, vec3(0.3098, 0.6078, 0.0823));
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intensity = maskIntensity > 0.0 ? intensity = float(intensity > thr2) : intensity = float(intensity > thr);
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intensity = maskIntensity > 0.0 ? float(intensity > thr2) : float(intensity > thr);
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return intensity;
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}
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