   
|
4d84e65cb5
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flixel-animate implementation (#893)
* added flixel-animate to libs
* I BROKE THE OFFSETS FUCK
.
* yes it does blehtty wdym??
* Removed flxanimate entirely + Fixed transition + Fixed offsets
* Deleted caches (relaunching actions)
* frameOffset for atlases (need testing)
* useRenderTexture added to xml
* Fixed atlases for mods
* a simple redirect so old mods wont break that badly (#879)
* Update FunkinSprite.hx
* remove trace
* Fixed ghosts for atlases
* usable character editor (not entirely fixed)
* fixed zoomFactor + temp fix for atlas popping
* early structure for character editor atlas anim display
* zoomFactor for atlases
* Animate Atlas character editor previews
* FlxAnimateSettings specification
* fixed animation swapping on atlas characters
* OH YEA BABY NEW FLXANIMATE UPDATE THAT MADE CODE 50X SIMPLER **AGAIN** 💖 /pos
* Added label checkbox in Character Editor
* Fixed culling issues with FlxAnimate (fr this time)
* fixed some atlases
* HOW THE FUCK
* gf sad fix + AliasMacro (for backwards comp, manual impl for now)
* Fixed pop-ins
* Update Character.hx
* applyStageMatrix
* FlxAnimate pull request merge (empty commit)
* flixel-animate** i'm clumsy asf i meant the lib not the class name fuck
* Update libs.xml
* Merge changes from main (#892)
* repair ScriptableShader.shader = null (#877)
* optimize updateInput (#878)
* optimize updateInput
* resize optimize
* __notePerStrum optimize
* Update StrumLine.hx
* NoteGroup optimize (#881)
* NoteGroup optimize
* CoolUtil.bound faster
* makes commit with github desktop W FRAKITS
* Use fastSinCos for notes (#889)
* Update Strum.hx
* Update Strum.hx
---------
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>
---------
Co-authored-by: Kolze <53307233+KolzeYT@users.noreply.github.com>
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>
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2026-01-28 20:29:32 +01:00 |
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Ne_Eo
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204a151170
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Merge branch 'main' into new-editors
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2024-11-15 18:50:48 +01:00 |
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 NyxieFemboyandGitHub
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9d51b9db8f
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fixes to character offsets/indices (Not meant to reflect base game) (#388)
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2024-11-14 02:15:12 +01:00 |
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lunarcleint
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a5131cd091
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remove isGF
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2024-04-12 19:18:52 -07:00 |
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 Rodney, An Imaginative PersonandGitHub
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814bd712fe
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COLORS BABY (#268)
Now when the option is on they will actually have colored health bars!
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2024-04-03 00:07:10 +02:00 |
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⍚~Nex
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6ed2e222c1
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adjusting some last things
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2024-03-24 04:27:44 +01:00 |
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NeeEoo
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85cdfdeb10
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Spaces To Tabs
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2023-04-22 12:15:49 +02:00 |
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Yoshman29
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fdf0d5b3cc
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fuck new assets lmao
This reverts commit f37d31ab86.
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2023-04-14 17:20:28 +02:00 |
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Yoshman29
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f37d31ab86
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new assets (NOT FUNCTIONAL! FOR REVIEW PURPOSES)
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2023-04-14 16:13:30 +02:00 |
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Yoshman29
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6445de3e25
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unfucks
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2023-01-08 00:36:32 +01:00 |
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Yoshman29
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44d5328355
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fuck!
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2023-01-08 00:34:02 +01:00 |
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Yoshman29
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fcc4f03936
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fixed offsets & rotation for animate atlases
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2023-01-07 22:48:01 +01:00 |
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Yoshman29
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2391f7b16b
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woops
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2023-01-06 21:54:28 +01:00 |
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Yoshman29
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2428a26037
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fixed bug
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2023-01-06 20:54:05 +01:00 |
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WizardMantis441
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603dc700fa
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char offset fixes / organization
almost forgot to commit lmao
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2022-12-24 01:07:07 -06:00 |
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Yoshman29
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c654b99466
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gf pretty printing perhaps
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2022-11-06 23:39:35 +01:00 |
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Yoshman29
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83cc681251
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fixed some todos
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2022-11-02 03:38:42 +01:00 |
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Yoshman29
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681d8e8ac0
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limo stage done
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2022-10-08 16:34:22 +02:00 |
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Yoshman29
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06104614ab
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more characters + offsets auto fixing
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2022-10-05 22:17:46 +02:00 |
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