⍚~Nex
0f2e542ca0
lemme actually invert these oop
...
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex
cd8327604b
shaders now support nullable values and FlxGraphic
2025-04-22 23:40:35 +02:00
Furo
2f2bad2dc9
Icon Fixes
2025-04-21 20:24:36 +02:00
⍚~Nex
895fb5c981
fixed healthicons in editors
2025-04-21 03:41:08 +02:00
8c252bba81
Better Health Icons ( #484 )
...
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
⍚~Nex
2a700b61c9
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
lunarcleint
ec5d23706c
Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors
2025-04-13 21:45:15 -07:00
lunarcleint
a8a225afef
can compile now :D !!
2025-04-13 21:45:12 -07:00
⍚~Nex
2fbc2bd0a1
oops
2025-04-14 03:38:14 +02:00
⍚~Nex
ab61c89dab
making sure everything gets saved
...
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
lunarcleint
b1f9f3fb1a
fix character editor bugs +clean up code
2025-04-08 18:23:16 -07:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Chronic x3
29c7b29cc1
The fungus.
2025-04-07 14:59:58 +01:00
⍚~Nex
226c7f84a6
more progress + psych/legacy importer
2025-04-05 03:38:36 +02:00
⍚~Nex
cfe209067c
updated vslice structures + using the class funcs
2025-04-04 23:28:49 +02:00
Ne_Eo
d96aff2556
Huge bug fixed
2025-04-04 22:57:09 +02:00
Ne_Eo
de406ff3cc
Added onOpenFile to FileDialog
2025-04-04 22:33:28 +02:00
Ne_Eo
ba53853832
Fixed 2 bugs
2025-04-04 00:49:23 +02:00
⍚~Nex
c44fa191dd
bruh
2025-04-04 00:47:59 +02:00
⍚~Nex
20afbbd084
fixing and optimizing the camera focus
2025-04-04 00:25:35 +02:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
56e0b3a1e5
also
2025-04-03 02:25:00 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
d91e36e294
conditional saving parameter for events
2025-04-03 01:25:05 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
1c6ec00d23
vslice bpm changes
2025-04-01 14:28:20 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
Furo
d67f537cdf
added vslice fnfc format (psych import soon)
2025-03-29 16:43:22 +01:00
lunarcleint
d2fb59ecd4
pmo </3
2025-03-26 15:12:28 -07:00
lunarcleint
4122f0a2c6
make easier to tell local and global events apart
2025-03-26 15:00:45 -07:00
lunarcleint
4ab77a4eb6
getSizeString64
2025-03-26 14:37:24 -07:00
lunarcleint
664954e30f
icant spell
2025-03-26 14:25:39 -07:00
lunarcleint
0412203015
fix vram in system info
2025-03-26 14:23:22 -07:00
lunarcleint
bad9d83367
rainbow waveforms i think
2025-03-26 12:16:32 -07:00
lunarcleint
d3036a7275
fix right click on character editor
2025-03-26 11:40:03 -07:00
lunarcleint
038d4db840
cscfs
2025-03-25 01:57:29 -07:00
lunarcleint
991bf802c4
directory saving in uiexplorerthingy
2025-03-25 01:45:16 -07:00
lunarcleint
7e66f256da
finish character editor undos!!!
2025-03-25 00:01:48 -07:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
...
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
lunarcleint
ecbec5de4e
undos finsished i think >:D
2025-03-20 13:04:51 -07:00
lunarcleint
1c08240a97
ds
2025-03-20 12:17:03 -07:00
lunarcleint
e353b1dbcd
faster compiles pls
2025-03-20 12:16:22 -07:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
lunarcleint
535ff8cec8
undos pt 2 im going to sleep
2025-03-20 04:06:23 -07:00
lunarcleint
4b9d32fb50
character editor undos part 1
2025-03-20 03:08:54 -07:00
lunarcleint
3e51453541
Merge remote-tracking branch 'origin/new-editors-events-window-replacement' into new-editors
2025-03-20 01:32:14 -07:00
lunarcleint
3084106223
make editing events less annoying
2025-03-19 22:59:55 -07:00