Commit Graph
63 Commits
Author SHA1 Message Date
lunarcleint 52872cd837 some stuffs >:D 2025-02-25 15:26:32 -07:00
lunarcleint 1d745f3519 testing webhook >:D 2025-02-18 13:13:59 -07:00
Ne_Eo fdf53b3d4f Merge branch 'main' into new-editors 2025-01-09 20:05:06 +01:00
lunarcleint 736e225ad5 Resizable Editors option 2024-12-29 15:26:29 -07:00
Ne_Eo 2abc45a9e4 Store only necessary data for GitHub credits 2024-12-19 22:23:38 +01:00
Ne_Eo aec73ab2b6 Added some more documentation 2024-12-16 04:37:18 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
lunarcleint fcd86c7364 change default to false+cleabn 2024-07-22 23:12:57 -07:00
lunarcleint b3ed23e4a4 clear offsets + option to drag 2024-07-21 22:46:12 -07:00
lunarcleint dfe37ffaaf Better debug character stuff 2024-07-19 01:40:45 -07:00
lunarcleint c5eab636ba debug stuff 2024-07-18 12:29:47 -07:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
lunarcleint 168dacf68e pretty print option 2024-03-23 02:49:39 -07:00
lunarcleint ac4617437a autosaves :D 2024-03-22 04:30:09 -07:00
lunarcleint d343018d90 waveforms bassicly done 2024-03-20 19:38:31 -07:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
⍚~Nex 3875b91096 showable cne devs in credits + github util rewrite
and fully to beta
2024-02-05 23:04:08 +01:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
lunarcleint 9918b83efa here 2023-08-20 11:55:01 -07:00
NeeEoo b184a4825d Made it possible to compile for html5 (WIP)) 2023-08-19 17:56:22 +02:00
lunarcleint 5138ba72e7 dumping a bunch of stuff (ui button list still fucking broken) 2023-08-02 19:10:23 -07:00
Frakist a28c15a754 new offset setting (testing required) 2023-07-28 10:31:24 +03:00
⍚~NexandGitHub 575c54ec45 Adjusted menus (#179)
* Adjusted sprites' offsets

* Cleaned title enter

* Fixed coop text

* Make descriptions actually work

* Oops - Descriptions pt2

* Credits pt1

wip

* Credits pt2

* Credits pt3

idk if i should remove anything else sensible aside the ip

* Credits pt4

i'll stop for this pr editing the credits menu
in the future i might improve it
2023-07-08 23:46:32 -07:00
lunarcleint 1b921bfd45 intensive blur setting 2023-07-01 01:19:35 -07:00
Yoshman29 498af57dd6 enable scripts during playtest option 2023-04-19 03:04:40 +02:00
Yoshman29 06828cade7 time to break your mods again for ease of use 2023-04-18 02:13:04 +02:00
Yoshman29 f85d8b1675 moved packages (u need to update ur scripts!!!) 2023-04-12 02:00:34 +02:00
Yoshman29 adad87db8b new flixel fork and stuff 2023-04-07 19:51:01 +02:00
Yoshman29 3008cb9d2a charter playtesting + copy paste 2023-04-07 01:05:01 +02:00
Yoshman29 484b989aed new super cool macro stuff whatev 2023-03-29 17:56:32 +02:00
Yoshman29 6a61bb4307 fixed more things that pissed me off 2023-03-29 01:46:12 +02:00
Yoshman29 1997be7164 vram counter 2023-03-26 23:52:25 +02:00
Yoshman29 548210c51d added it as an option + possible fix?? 2023-03-26 23:36:25 +02:00
Yoshman29 ae14e6e61f early beta playback + metronome 2023-03-22 22:10:42 +01:00
Yoshman29 02dc16acc2 undo & redo 2023-03-22 20:49:51 +01:00
NeeEoo c95c1e2975 Cleaned up some code 2023-03-20 20:34:50 +01:00
Yoshman29 a39b8644c9 stuff 2023-03-15 01:24:10 +01:00
Yoshman29 b48d09ef52 editor selection screen 2023-03-10 23:40:26 +01:00
Yoshman29 8db770bc28 auto color detection for credits 2023-02-19 15:21:54 +01:00
Yoshman29 96f1bc7edf splashes can be disabled 2023-02-18 17:01:18 +01:00
Yoshman29 5599b8ca16 low memory mode 2023-02-18 16:45:49 +01:00
Yoshman29 a67ce3e425 ✨ actions tab for downloads ✨ 2023-02-17 19:02:25 +01:00
Yoshman29 b771fc747f ghost tapping option 2023-02-13 13:28:42 +01:00
Yoshman29 703b6c6b97 screw ghost tapping 2023-02-09 13:36:58 +01:00
Yoshman29 7a6e81cb45 engine now remembers your last played mod 2023-01-21 01:46:49 +01:00
Yoshman29 899944fcd3 new keybind 2023-01-20 19:32:34 +01:00
Yoshman29 82edabfc4f opponent & coop modes 2023-01-19 18:36:46 +01:00
Yoshman29 9df69a29fa slightly bigger scriptable hit window 2023-01-01 15:28:59 +01:00
Yoshman29 2d1980ac84 week 6 effect can now be turned off 2022-12-21 13:19:21 +01:00
Yoshman29 546325d98b beta update option 2022-12-20 01:52:02 +01:00