Ralty
c53a276e99
Merge remote-tracking branch 'upstream/main' into pr/397
2025-06-30 22:34:03 +07:00
Ralty
9982236321
Whoops!
2025-06-30 22:29:21 +07:00
Ralty
241b87ad58
Change event params a bit and fix cam zooming
2025-06-30 10:49:38 +07:00
⍚~Nex
2a44c5ca1d
replacing the discord rpc
2025-06-15 19:08:28 +02:00
Ne_Eo
a6fcb3d237
Merge branch 'main' into pr/397
2025-06-06 20:39:24 +02:00
Furo and GitHub
0ee90abe98
Fix wmic ( #642 )
2025-06-04 16:21:28 +02:00
Furo
a990da0849
Fix Version Being Null + Fixed Icon Transitions Offset
2025-06-04 15:59:02 +02:00
Frakits and GitHub
f048942bcc
i fucking hate this dude holy shit
2025-06-04 16:02:09 +03:00
Frakits and GitHub
2992e01069
ts pmo icl
2025-06-04 15:52:45 +03:00
Frakits and GitHub
8d026c9fc6
oops 😶
2025-06-04 15:25:48 +03:00
Frakits and GitHub
2d76ba4e98
get ready for these powers
2025-06-04 15:03:25 +03:00
Ne_Eo
31042a9039
Allow addons in mods folder
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This allows people to add addons using `mods/<mymod>/addons/<myaddon>/`
2025-05-16 01:00:22 +02:00
⍚~Nex
fcfc7950a1
making the endingSong bool actually work
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that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex
f59864d8a4
StoryWeeklist + Week class+ loading weeks fix
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BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭 🥀
2025-05-08 18:04:42 +02:00
TheZoroForce240
2b087dc96e
floating point fixes (hopefully)
2025-05-05 17:53:43 +01:00
Ne_Eo
a7415783bc
Merge branch 'main' into pr/397
2025-05-05 15:38:45 +02:00
Microkat and GitHub
98da050c17
add fps to loadAnimatedGraphic ( #626 )
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* add fps to loadAnimatedGraphic
wow and it doesn't even break old mods :0
* you'll float too
hi georgie
2025-05-02 23:15:36 +02:00
⍚~Nex
4e91b600ff
better if specified through code too
2025-05-02 18:15:10 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
Ne_Eo
b5b604e580
Bug fix: Fix issues with extra libraries
2025-05-02 02:05:22 +02:00
ItsLJcool and GitHub
315c5e007c
added onScriptSetup so now instead of using onScriptCreated in HScript, you can now use this function whent the script is actually initalized!!!! LETS FUCKING GO!!! ( #618 )
2025-04-23 21:51:12 +02:00
⍚~Nex
0f2e542ca0
lemme actually invert these oop
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cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex
cd8327604b
shaders now support nullable values and FlxGraphic
2025-04-22 23:40:35 +02:00
8c252bba81
Better Health Icons ( #484 )
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* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
⍚~Nex
2a700b61c9
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
NyxieFemboy
20efd35eef
MathUtil
2025-03-13 18:42:39 -04:00
NyxieFemboy
04fcedfe9f
Revert "i hope i put this in the right place"
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This reverts commit 733428e7ee .
2025-03-10 11:50:43 -04:00
NyxieFemboy
733428e7ee
i hope i put this in the right place
2025-03-10 11:32:55 -04:00
Ne_Eo
68f3a64466
Allow setting the positions for events
2025-03-08 19:14:24 +01:00
Ne_Eo
047e2fc551
Fuck
2025-03-02 23:39:31 +01:00
Ne_Eo
503ff87ab3
Add property parsing and cloning property values
2025-03-02 23:36:25 +01:00
Ne_Eo
bcde8c8709
Small changes
2025-03-02 20:31:25 +01:00
⍚~Nex
2227231264
Merge branch 'main' into pr/397
2025-02-25 19:38:41 +01:00
NyxieFemboy
8e88a1545f
fixed chart parsing
2025-02-18 21:38:05 -05:00
28396e28bb
openalsoft audio fix ( #552 )
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Co-authored-by: Smokey <78874128+Smokey555@users.noreply.github.com >
Co-authored-by: Cobalt Bar <79053181+CobaltBar@users.noreply.github.com >
2025-02-15 16:44:19 +01:00
TheZoroForce240
3e13bf50c6
Continuous bpm change event, lots of other reworks and fixes
2025-02-01 21:13:46 +00:00
Frakits and GitHub
59b0c2ddee
nape integration support...
2025-01-31 16:31:48 +02:00
Ne_Eo
dab6a3b520
Small crash fix
2025-01-19 22:04:03 +01:00
TheZoroForce240 and GitHub
2f6207b11b
fixing beat and measure lines with time sig changes ( #2 )
2025-01-11 14:16:46 -05:00
Ne_Eo
0e47728d0f
Merge branch 'main' into pr/397
2025-01-10 16:33:08 +01:00
Ralty and NyxieFemboy
dca41cfbc2
Merge pull request #1 from Raltyro/Continuous-Tempo-Change
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Continuous Tempo Change (Thank you Ralty, Im sorry Im still learning this stuff)
2025-01-10 02:40:43 -05:00
2557fc4fb3
Allow for Float as BPM ( #489 )
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* Allow for Float as BPM
Please bro 🙏
* making it unlimited
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-07 00:30:13 +01:00
300f38d290
[ENHANCEMENT] Prevent accidental selecting when tabbing back in ( #513 )
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* prevent accidental selecting
* made something better
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 15:56:33 +01:00
74884854ea
Fixes a crash when no mod folders are founded ( #515 )
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* Fixes a crash when no mod folders are founded
Hi
* lemme
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-02 03:09:14 +01:00
DixNutzzz and GitHub
76c07cef30
Update FlxAnimate.hx ( #512 )
2024-12-29 08:15:11 +01:00
Ne_Eo
17cc888e61
Add blend mode support for flxanimate
2024-12-27 23:51:42 +01:00
e2a3951702
Transition crash fix again + changeable transition script ( #493 )
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* fix transition crash when skipping
* transition crash fix again
* rename transition script var
* better transition scripting
* add more transition script functions
* move post create to actually be after
* change this
* actually destroy the script
* add a variable to disable skipping the transition
* opa
idk felt better like this
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-12-14 16:48:58 +01:00
6e2877c2a9
Added flipX and flipY to loadSpriteFromXML() ( #487 )
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Fixes #478
* Added flipX and flipY to loadSpriteFromXML()
why was this not already implemented? Nevermind I'm pretty sure it's because parseBool isn't a thing
* WHOOPS
gotta update my heckin repo
* Wow neo is good at simplifying stuff
rip parseBool but HAXE MAKE IT A THING
* sigma
¯\_(ツ)_/¯
* Allow for flipx and flipy
as opposed to flipX and flipY (cammel text)
* gaming chair
🪑
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-12-14 15:47:47 +01:00
Ne_Eo and GitHub
ee33acf1b8
Revert "fix transition crash when skipping ( #490 )" ( #492 )
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This reverts commit 49f13ed8c8 .
2024-12-13 19:18:56 +01:00
TheZoroForce240 and GitHub
49f13ed8c8
fix transition crash when skipping ( #490 )
2024-12-13 16:19:44 +01:00