Commit Graph
361 Commits
Author SHA1 Message Date
Ralty c53a276e99 Merge remote-tracking branch 'upstream/main' into pr/397 2025-06-30 22:34:03 +07:00
Ralty 9982236321 Whoops! 2025-06-30 22:29:21 +07:00
Ralty 241b87ad58 Change event params a bit and fix cam zooming 2025-06-30 10:49:38 +07:00
⍚~Nex 2a44c5ca1d replacing the discord rpc 2025-06-15 19:08:28 +02:00
Ne_Eo a6fcb3d237 Merge branch 'main' into pr/397 2025-06-06 20:39:24 +02:00
FuroandGitHub 0ee90abe98 Fix wmic (#642) 2025-06-04 16:21:28 +02:00
Furo a990da0849 Fix Version Being Null + Fixed Icon Transitions Offset 2025-06-04 15:59:02 +02:00
FrakitsandGitHub f048942bcc i fucking hate this dude holy shit 2025-06-04 16:02:09 +03:00
FrakitsandGitHub 2992e01069 ts pmo icl 2025-06-04 15:52:45 +03:00
FrakitsandGitHub 8d026c9fc6 oops 😶 2025-06-04 15:25:48 +03:00
FrakitsandGitHub 2d76ba4e98 get ready for these powers 2025-06-04 15:03:25 +03:00
Ne_Eo 31042a9039 Allow addons in mods folder
This allows people to add addons using `mods/<mymod>/addons/<myaddon>/`
2025-05-16 01:00:22 +02:00
⍚~Nex fcfc7950a1 making the endingSong bool actually work
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex f59864d8a4 StoryWeeklist + Week class+ loading weeks fix
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭🥀
2025-05-08 18:04:42 +02:00
TheZoroForce240 2b087dc96e floating point fixes (hopefully) 2025-05-05 17:53:43 +01:00
Ne_Eo a7415783bc Merge branch 'main' into pr/397 2025-05-05 15:38:45 +02:00
MicrokatandGitHub 98da050c17 add fps to loadAnimatedGraphic (#626)
* add fps to loadAnimatedGraphic

wow and it doesn't even break old mods :0

* you'll float too

hi georgie
2025-05-02 23:15:36 +02:00
⍚~Nex 4e91b600ff better if specified through code too 2025-05-02 18:15:10 +02:00
⍚~Nex ba92501968 adding maxMisses to ComboRating 2025-05-02 17:55:21 +02:00
Ne_Eo b5b604e580 Bug fix: Fix issues with extra libraries 2025-05-02 02:05:22 +02:00
ItsLJcoolandGitHub 315c5e007c added onScriptSetup so now instead of using onScriptCreated in HScript, you can now use this function whent the script is actually initalized!!!! LETS FUCKING GO!!! (#618) 2025-04-23 21:51:12 +02:00
⍚~Nex 0f2e542ca0 lemme actually invert these oop
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex cd8327604b shaders now support nullable values and FlxGraphic 2025-04-22 23:40:35 +02:00
8c252bba81 Better Health Icons (#484)
* Better Health Icons

- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript

* Moved icons

* Improve code and features for Health Icons V2

* Small fixes

* fix icons in editors

* Remove that not needed code

* Use better onFinish callback

* Animate Atlas icons

* Cleanup

* Small change

* sing anim nodes on icons and updateIconPos can be overitten on hscript

* remove sing nodes since its useless

* fix potential null function pointer

* remove that lines

* fixing compiling errors

* hawk tuah

* ORGANIZE THEM >:D

* mlem

imports are organized based on the func in vsc smh

* bruh

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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-04-21 00:27:41 +02:00
⍚~Nex 2a700b61c9 FunkinSprite's copyFrom working for FlxSprite too 2025-04-20 21:17:13 +02:00
NyxieFemboy 20efd35eef MathUtil 2025-03-13 18:42:39 -04:00
NyxieFemboy 04fcedfe9f Revert "i hope i put this in the right place"
This reverts commit 733428e7ee.
2025-03-10 11:50:43 -04:00
NyxieFemboy 733428e7ee i hope i put this in the right place 2025-03-10 11:32:55 -04:00
Ne_Eo 68f3a64466 Allow setting the positions for events 2025-03-08 19:14:24 +01:00
Ne_Eo 047e2fc551 Fuck 2025-03-02 23:39:31 +01:00
Ne_Eo 503ff87ab3 Add property parsing and cloning property values 2025-03-02 23:36:25 +01:00
Ne_Eo bcde8c8709 Small changes 2025-03-02 20:31:25 +01:00
⍚~Nex 2227231264 Merge branch 'main' into pr/397 2025-02-25 19:38:41 +01:00
NyxieFemboy 8e88a1545f fixed chart parsing 2025-02-18 21:38:05 -05:00
28396e28bb openalsoft audio fix (#552)
Co-authored-by: Smokey <78874128+Smokey555@users.noreply.github.com>
Co-authored-by: Cobalt Bar <79053181+CobaltBar@users.noreply.github.com>
2025-02-15 16:44:19 +01:00
TheZoroForce240 3e13bf50c6 Continuous bpm change event, lots of other reworks and fixes 2025-02-01 21:13:46 +00:00
FrakitsandGitHub 59b0c2ddee nape integration support... 2025-01-31 16:31:48 +02:00
Ne_Eo dab6a3b520 Small crash fix 2025-01-19 22:04:03 +01:00
TheZoroForce240andGitHub 2f6207b11b fixing beat and measure lines with time sig changes (#2) 2025-01-11 14:16:46 -05:00
Ne_Eo 0e47728d0f Merge branch 'main' into pr/397 2025-01-10 16:33:08 +01:00
RaltyandNyxieFemboy dca41cfbc2 Merge pull request #1 from Raltyro/Continuous-Tempo-Change
Continuous Tempo Change (Thank you Ralty, Im sorry Im still learning this stuff)
2025-01-10 02:40:43 -05:00
2557fc4fb3 Allow for Float as BPM (#489)
* Allow for Float as BPM

Please bro 🙏

* making it unlimited

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-01-07 00:30:13 +01:00
300f38d290 [ENHANCEMENT] Prevent accidental selecting when tabbing back in (#513)
* prevent accidental selecting

* made something better

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-01-02 15:56:33 +01:00
74884854ea Fixes a crash when no mod folders are founded (#515)
* Fixes a crash when no mod folders are founded

Hi

* lemme

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-01-02 03:09:14 +01:00
DixNutzzzandGitHub 76c07cef30 Update FlxAnimate.hx (#512) 2024-12-29 08:15:11 +01:00
Ne_Eo 17cc888e61 Add blend mode support for flxanimate 2024-12-27 23:51:42 +01:00
e2a3951702 Transition crash fix again + changeable transition script (#493)
* fix transition crash when skipping

* transition crash fix again

* rename transition script var

* better transition scripting

* add more transition script functions

* move post create to actually be after

* change this

* actually destroy the script

* add a variable to disable skipping the transition

* opa

idk felt better like this

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-12-14 16:48:58 +01:00
6e2877c2a9 Added flipX and flipY to loadSpriteFromXML() (#487)
Fixes #478

* Added flipX and flipY to loadSpriteFromXML()

why was this not already implemented? Nevermind I'm pretty sure it's because parseBool isn't a thing

* WHOOPS

gotta update my heckin repo

* Wow neo is good at simplifying stuff

rip parseBool but HAXE MAKE IT A THING

* sigma

¯\_(ツ)_/¯

* Allow for flipx and flipy

as opposed to flipX and flipY (cammel text)

* gaming chair

🪑

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-12-14 15:47:47 +01:00
Ne_EoandGitHub ee33acf1b8 Revert "fix transition crash when skipping (#490)" (#492)
This reverts commit 49f13ed8c8.
2024-12-13 19:18:56 +01:00
TheZoroForce240andGitHub 49f13ed8c8 fix transition crash when skipping (#490) 2024-12-13 16:19:44 +01:00