Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
* Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed.
* using destroyutil
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
* Update PlayState.hx
* movin and changin names
* the fucking space
* e e ee e ee ee SANS??
* mama SANS behind you❤️
help me
* brother...
* BROTHER...
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>