⍚~Nex
44aba206e8
im gonna end it all
...
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex
921ab3da63
forgor vslice shits + better camera tweens
...
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex
5751ad5d43
fixing a bunch of stuff + camera position event
2025-05-04 19:53:54 +02:00
SenDoesStuff
4b2acd4a8e
buh
2025-05-04 12:21:19 -04:00
SenDoesStuff
22f78da8fb
Fix Camera Zoom Event
...
Please let me know if this breaks anything and I will fix it as soon as I can :0
2025-05-04 12:18:05 -04:00
Ne_Eo
f17d8bf072
Merge remote-tracking branch 'upstream/main'
2025-05-02 02:45:57 +02:00
75e934fd40
Difficulty based scripts ( #623 )
...
Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-05-01 23:45:26 +02:00
8c252bba81
Better Health Icons ( #484 )
...
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Chronic x3
29c7b29cc1
The fungus.
2025-04-07 14:59:58 +01:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
Ne_Eo
531f8b7882
HTML5 stuff
2025-03-16 03:52:18 +01:00
TheZoroForce240 and GitHub
650c0f4aed
Fix Hscript Call event not calling public and static functions ( #459 )
...
* fix hscript call event not calling public/static functions
also can now call character scripts
* cache args
2025-03-01 14:11:23 +01:00
Ne_Eo
3851ede84d
Merge remote-tracking branch 'upstream/main'
2025-02-28 16:38:04 +01:00
Ne_Eo
28868d8652
Better logs helpers
2025-02-06 21:14:24 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
...
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
NyxieFemboy
18bd571342
Allow countdown sprites to use FunkinSprite features
2025-01-19 16:25:53 -05:00
Ne_Eo
f50cbdbb80
Fix highscores being deleted
2024-12-19 22:38:38 +01:00
Ne_Eo
fd0c188577
Added some flags for Transition/Pause/Gameover
2024-12-16 03:21:04 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
85b50c7cce
Bug Fixes + Cleanup
2024-11-30 00:44:52 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
Ne_Eo
90a8c2711c
Change URL on Wiki + Added some flags
2024-11-29 21:44:03 +01:00
SrtHero278
4295d42494
quick fix
2024-11-25 10:16:34 -08:00
⍚~Nex
77b7eebed1
better events and funkinSave categorization
2024-11-15 17:52:19 +01:00
Ne_Eo
17301f6951
Small changes
2024-11-15 14:46:44 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
Ne_Eo
f0eea9eb8e
Merge remote-tracking branch 'upstream/main'
2024-11-15 11:48:50 +01:00
⍚~Nex
f8a19b11b4
@NeeEoo im gonna throw you off a cliff you too
...
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
5ea2f57e25
judgements and combo can now be toggled off in hscript ( #439 )
...
* Update PlayState.hx
* movin and changin names
* the fucking space
* e e ee e ee ee SANS??
* mama SANS behind you❤️
help me
* brother...
* BROTHER...
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-12 00:52:55 +01:00
Ne_Eo
2fc32231ab
Merge remote-tracking branch 'upstream/main'
2024-11-09 01:00:11 +01:00
Ne_Eo
25b563066f
Allow hold notes to be forced deleted
2024-11-06 19:54:15 +01:00
⍚~Nex
4c94bb61a7
Merge branch 'main' into base-fnf-port-remake
2024-10-21 17:50:30 +02:00
Ne_Eo
9640c3e17e
Merge remote-tracking branch 'upstream/main'
2024-10-18 02:53:24 +02:00
Ne_Eo
2b81220c15
Shorthand for boyfriend
2024-10-10 22:36:33 +02:00
Ne_Eo
620650bb81
Allow introLength = 0
2024-10-07 00:59:54 +02:00
⍚~Nex
7cf99ae7bc
Merge branch 'main' into base-fnf-port-remake
2024-09-20 14:21:36 +02:00
⍚~Nex
1319871295
Merge remote-tracking branch 'public/main'
2024-09-20 13:09:32 +02:00
⍚~Nex
6d84798397
my fucking grammar ass + some new stage stuff
2024-09-19 22:16:30 +02:00
⍚~Nex
bc3e1f1c8c
Merge branch 'main' into base-fnf-port-remake
2024-09-14 16:19:13 +02:00