Commit Graph
235 Commits
Author SHA1 Message Date
Ralty 52184f0470 Merge remote-tracking branch 'upstream/main' into new-editors-main
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
⍚~Nex ce1ec6579f why was this edited @YoshiCrafter29 ??😭 2025-07-07 01:57:24 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
b41602ff37 extend <solid> functionality in stages (#633)
* extend <solid> functionality in stages

adds support for scroll(x/y), zoomfactor, and alpha to solids made in a stage xml  . because Why not

* better

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:23:32 +02:00
TeejioandGitHub 1ca98b3013 Add LoopTime to CoolUtil.playMusic ini Files (#673)
* Update CoolUtil.hx

* Update CoolUtil.hx

* realized i like it in sec more than ms
2025-07-02 11:34:50 -04:00
⍚~Nex 2a44c5ca1d replacing the discord rpc 2025-06-15 19:08:28 +02:00
FuroandGitHub 0ee90abe98 Fix wmic (#642) 2025-06-04 16:21:28 +02:00
Ne_Eo c6c870270f Small HTML5 Fixes 2025-05-16 01:03:53 +02:00
Yoshman29 6480465d51 Failed to add attributes?? 2025-05-11 11:26:40 +02:00
Ne_Eo 94296ffb44 Merge remote-tracking branch 'upstream/main' 2025-05-07 15:47:35 +02:00
MicrokatandGitHub 98da050c17 add fps to loadAnimatedGraphic (#626)
* add fps to loadAnimatedGraphic

wow and it doesn't even break old mods :0

* you'll float too

hi georgie
2025-05-02 23:15:36 +02:00
Ne_Eo 13033b2675 Merge remote-tracking branch 'upstream/main' 2025-04-10 02:24:58 +02:00
⍚~Nex 4b145bf62e A LOT OF NEW STUFF + more vslice events WIP
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
lunarcleint 4ab77a4eb6 getSizeString64 2025-03-26 14:37:24 -07:00
lunarcleint 664954e30f icant spell 2025-03-26 14:25:39 -07:00
lunarcleint 0412203015 fix vram in system info 2025-03-26 14:23:22 -07:00
lunarcleint 37bfe39dfd bleh :PPPPP 2025-03-18 01:43:10 -07:00
Ne_Eo 531f8b7882 HTML5 stuff 2025-03-16 03:52:18 +01:00
Ne_Eo f6df0cb6e8 Some fixes 2025-03-16 02:31:08 +01:00
lunarcleint 954828753e atlas dragging + hitboxes 2025-03-08 04:42:09 -07:00
Ne_Eoandlunarcleint 224b35c070 WIP bounds for flxanimate
Co-Authored-By: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2025-03-06 02:22:04 +01:00
lunarcleintandNe_Eo 97707015d8 i hate you liveshare ft neo
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
2025-03-05 15:17:29 -07:00
lunarcleint 0970a63dd1 AUTOCOMPLETE FOR ANIMS!!! 2025-03-04 19:52:58 -07:00
Ne_Eo 047e2fc551 Fuck 2025-03-02 23:39:31 +01:00
Ne_Eo 503ff87ab3 Add property parsing and cloning property values 2025-03-02 23:36:25 +01:00
Ne_Eo bcde8c8709 Small changes 2025-03-02 20:31:25 +01:00
lunarcleint 2d35c1983e edit sprite (pls test i need alot, kinda buggy) 2025-02-26 23:52:54 -07:00
lunarcleint ed841e50a3 fully move to draw util !! 2025-02-22 16:03:30 -07:00
lunarcleint 052952dd67 Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors 2025-02-18 13:14:02 -07:00
lunarcleint 1d745f3519 testing webhook >:D 2025-02-18 13:13:59 -07:00
Ne_Eo 023e7753b2 Merge branch 'main' into new-editors 2025-02-06 21:22:45 +01:00
Ne_Eo 28868d8652 Better logs helpers 2025-02-06 21:14:24 +01:00
Ne_Eo bb42fdc583 Fixed bug with last commit + more bug fixes 2025-01-24 02:49:42 +01:00
Ne_Eo cbbb598f52 Added some more flags 2025-01-24 01:51:25 +01:00
Ne_Eo 31cc6a4b37 Make UIImageExplorer allow atlases 2025-01-15 03:27:25 +01:00
lunarcleint 117c3a2dab image uploader 2025-01-14 17:37:21 -07:00
Ne_Eo fdf53b3d4f Merge branch 'main' into new-editors 2025-01-09 20:05:06 +01:00
Ne_Eo f50cbdbb80 Fix highscores being deleted 2024-12-19 22:38:38 +01:00
Ne_Eo a6c99754fd Added some documentation 2024-12-16 03:53:42 +01:00
Ne_Eo a20020bc3c Merge remote-tracking branch 'upstream/main' 2024-12-16 03:13:23 +01:00
e2a3951702 Transition crash fix again + changeable transition script (#493)
* fix transition crash when skipping

* transition crash fix again

* rename transition script var

* better transition scripting

* add more transition script functions

* move post create to actually be after

* change this

* actually destroy the script

* add a variable to disable skipping the transition

* opa

idk felt better like this

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-12-14 16:48:58 +01:00
6e2877c2a9 Added flipX and flipY to loadSpriteFromXML() (#487)
Fixes #478

* Added flipX and flipY to loadSpriteFromXML()

why was this not already implemented? Nevermind I'm pretty sure it's because parseBool isn't a thing

* WHOOPS

gotta update my heckin repo

* Wow neo is good at simplifying stuff

rip parseBool but HAXE MAKE IT A THING

* sigma

¯\_(ツ)_/¯

* Allow for flipx and flipy

as opposed to flipX and flipY (cammel text)

* gaming chair

🪑

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-12-14 15:47:47 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 012c8f76fc Merge remote-tracking branch 'upstream/main' 2024-12-09 22:52:29 +01:00
Ne_Eo 5a8af43017 Fixed links due to rename of Organization
Remove Haxe 4.3.0 warning
2024-12-09 22:42:57 +01:00
⍚~Nex f6deda2c84 addAnim for FunkinSprite + better names
so u dont have to manually add based if atlas or sparrow or else

this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
Ne_Eo 85b50c7cce Bug Fixes + Cleanup 2024-11-30 00:44:52 +01:00
Ne_Eo 0d357171cf Merge branch 'main' into new-editors 2024-11-29 22:05:11 +01:00
Ne_Eo cd0f06f448 Merge remote-tracking branch 'upstream/main' 2024-11-29 22:02:37 +01:00
454bb73571 Fixed Window dark mode issue for Windows 10 users! (#449)
* Added extras to NativeAPI.hx

-Added `setWindowBorderColor()`, `hasVersion()`, and `redrawWindowHeader`.

* Added `redrawWindowHeader` to Main.hx

* Added setWindowBorderColor

* Update NativeAPI.hx

* Update Main.hx

* Update Windows.hx

* Update NativeAPI.hx

* Update Windows.hx

* Update NativeAPI.hx

* Added FlxColorToArray to CoolUtil

-Added the FlxColorToArray function to CoolUtil so people can easily use FlxColors with functions like setWindowBorderColor and setWindowTitleColor.

* Update Windows.hx

* Fix Windows.hx

-You now have to use `FlxColor.fromRGB(255, 255, 254)` or 0xFFFFFFFE to set the border to normal

* Update Windows.hx

shhh

* Update NativeAPI.hx

* Small fixes

* small optimization

* eh imma add it here too

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-11-27 00:30:17 +01:00