Commit Graph
61 Commits
Author SHA1 Message Date
5ea2f57e25 judgements and combo can now be toggled off in hscript (#439)
* Update PlayState.hx

* movin and changin names

* the fucking space

* e e ee e ee ee SANS??

* mama SANS behind you❤️

help me

* brother...

* BROTHER...

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-11-12 00:52:55 +01:00
Ne_Eo 25b563066f Allow hold notes to be forced deleted 2024-11-06 19:54:15 +01:00
⍚~NexandNe_Eo 682358c93a characters xml events + script extensions too!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-18 01:17:09 +02:00
⍚~Nex bb58e08c29 XMLImportedScriptInfo + importStageSprites
way better and clean
2024-09-19 21:41:46 +02:00
⍚~Nex 809f1f2840 oopsies 2024-09-10 00:16:00 +02:00
⍚~NexandNe_Eo 680cb973a1 simple force event null bugfix
idk we were bored and started a liveshare

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-09-10 00:00:54 +02:00
⍚~Nex ae5fc555a8 "forced" anim attribute finally working
big changes here maybe
2024-09-08 16:30:27 +02:00
e749a0e7e3 Added optional Extra Data support to ModState/ModSubState (#374)
* Added Optional JSON Data to ModStates/ModSubState

* Formatting fixes

* Wanted changes

* small little comment

* Enhanced Comments

* Duplicated null

* Undo delete null setter - sorry

* some changes

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* merp

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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-31 18:46:51 +02:00
cookie ;PandGitHub 165338f36c spelling error haha yosh 2024-03-26 19:14:19 -07:00
NeeEoo 0754b2e78f Oops 2024-03-23 13:33:08 +01:00
⍚~NexandNe_Eo a814245720 discord scripts
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 13:22:20 +01:00
⍚~NexandNe_Eo 9a38232fd4 hxdiscord_rpc, away3D fork and much more
5H FOR COMPILING.

5
FUCKING
HOURS
FOR MACRO ERRORS.

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 01:29:48 +01:00
NeeEoo f8b20774e3 Remove useless indentation 2024-03-16 21:15:18 +01:00
NeeEoo 1cdb7fe2f6 Fix stuff 2024-03-01 02:43:42 +01:00
⍚~NexandNe_Eo 9ca7f01866 finalizing the dialogue system 11
more stuff and text formats!

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-02-27 01:50:21 +01:00
⍚~Nex abb953647e FINISHED PORTING 10 gotta still finalize dialogues
98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
Frakits 4831faeb8c major fix 2024-02-25 10:54:21 +02:00
⍚~Nex 7cc4148742 dialogues stuff & porting WIP 7 2024-02-24 01:56:04 +01:00
⍚~Nex 631814495a dialogues stuff & porting WIP 6
I WILL reduce those events and make some code parts better
oh and also gotta still add the actual dialogue cutscene class' scripts
2024-02-22 02:03:26 +01:00
Frakits 9e78bdc64c Cleanup 2024-02-18 10:41:37 +02:00
NeeEoo 2da4b8a111 Better errors 2024-02-12 11:55:36 +01:00
NeeEoo e6ff26fd2e Fixing script crash message
No more LIB_modname.hx in the logs
2024-02-11 20:46:08 +01:00
NeeEoo 7e1db2f4c6 Fixed bug + optimization 2024-02-11 20:22:33 +01:00
NeeEoo 88cf5622a9 Fixed empty file crash 2024-02-11 19:50:35 +01:00
lunarcleint 4d5af2549b Main default in scripts 2024-02-04 03:09:27 -07:00
lunarcleint 3410399bba EMPTY SCRIPT FIX V2!!! 2024-02-03 00:15:39 -07:00
⍚~Nex 159467de83 Revert "EMPTY SCRIPTS ARE FIXED!!!"
or maybe not😭
was causing crashes
2024-02-03 04:30:28 +01:00
⍚~Nex cc23e4c24f bye onDestroy
from lunar suggestion since it was confusing as fuckkk😭
2024-02-03 03:37:48 +01:00
lunarcleint 392416e00c EMPTY SCRIPTS ARE FIXED!!! 2024-02-02 18:06:23 -07:00
Frakits aa86c23597 i take it back shadowmario is not real sorry shadowmario 2024-02-02 17:07:29 +02:00
Frakist 4ed94c285d wip gameover scripts by neo 2024-02-01 20:38:42 +02:00
NeeEoo 912612d792 Fix GameOver Event 2023-10-19 14:44:04 +02:00
WizardMantis441 b67fc08b73 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2023-10-14 15:19:52 -05:00
WizardMantis441 bd673f4fef moddable game over i think 2023-10-14 15:19:33 -05:00
Frakist 9992490d14 [BREAKING i think] state scriptpacks 2023-10-13 20:57:46 +03:00
lunarcleint 926f67d4cd added F2 for alloc console shortcut 2023-10-03 19:16:21 -07:00
NeeEoo bfb8f4c771 Improved code for packed events 2023-09-30 13:45:44 +02:00
NeeEoo 8f3897779a Added Script.fromString 2023-09-30 12:18:02 +02:00
NeeEoo c8bc2d5bc2 Added onScriptCreated 2023-09-28 17:10:42 +02:00
NeeEoo 008ad05bf1 Revert "Note types use strings instead of ints"
This reverts commit 17e177a695.
2023-08-21 22:18:21 +02:00
lunarcleint 17e177a695 Note types use strings instead of ints 2023-08-20 15:28:00 -07:00
CharlesCatYTandGitHub 8a2ac9e1d4 attempt undo (#193) 2023-07-20 20:50:37 -07:00
NeeEoo 1259449f84 Fixed source assets, I hate this code so much please fix later
Fixed naming convention
2023-07-19 15:38:50 +02:00
2114be6fc6 replace single scripts with scriptpacks (#185)
* replace single scripts with scriptpack

* this might break a ton of mods i think

* oops

* stuff

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Co-authored-by: Frakist <90983918+Frakist@users.noreply.github.com>
2023-07-18 04:25:37 -07:00
NeeEoo 3daab89d13 Note Miss Event + Bug Fix 2023-07-10 00:17:21 +02:00
Gabriela BestialandGitHub 8ffc7c1691 Update NoteHitEvent.hx 2023-07-01 10:16:45 -04:00
NeeEoo fd100a6b21 Changes to Freeplay Moddability 2023-06-26 14:11:41 +02:00
NeeEoo ee97bf118b Visible Toggle for strumlines
Default Hud Zoom
Ability to disable scripts
Fixed shader camera stuff
2023-06-09 23:19:58 +02:00
NeeEoo eff4133246 Custom Stage XML Nodes 2023-05-31 18:58:16 +02:00
NeeEoo e3a88da009 Added draw stuff, and custom fields to notes
And added onPostStrumCreation
2023-05-30 17:34:08 +02:00