Furo
17f072a40f
Stage Editor Translatable
2025-07-23 19:49:43 +02:00
Furo
9bd8ad0ad7
Merge branch 'main' into translations-system
2025-07-21 12:58:53 +02:00
Ralty
2843d8a3a3
Merge branch 'main' into new-editors-conductor
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# Conflicts:
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/backend/utils/IniUtil.hx
# source/funkin/editors/character/CharacterEditor.hx
# source/funkin/editors/ui/UIWarningSubstate.hx
2025-07-19 23:51:52 +07:00
Frakits
6f8330f91b
h
2025-07-19 14:40:40 +03:00
Ralty
431928685d
Merge remote-tracking branch 'upstream/main' into new-editors-main
2025-07-19 01:41:27 +07:00
Ralty
52184f0470
Merge remote-tracking branch 'upstream/main' into new-editors-main
...
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
Frakits
e00b600650
SIIGHHH
2025-07-18 12:59:41 +03:00
⍚~Nex
1b0ad7d3a6
some more stuff SOMEONE HAVE TO TEST THESE 2 COMM
2025-07-06 04:44:46 +02:00
⍚~Nex
066dc7d57a
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
07ae6b643c
FINALLY fixed the issue with GlobalState blowing up when pressing F5. ( #666 )
...
* peak is happening
<r>RED<r>
* oops
* oops x2
forgot I left a trace when loading up global.hx from `Assets` lol
* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**
* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>
* <y>forgor to edit assets global.hx<y>
* lemme see
* kk
* opa
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-07-05 01:46:42 +02:00
bd79dd2e39
Week6 pixel fix + more syntax cleanup ( #662 )
...
* Fixed some issues with antialiasing not being set
like wtf man why isn't it set do false in da code
* oops i forgor i was testing smth lol
* forcing the note sprites to be non aliased
* fine lmao
Co-authored-by: Til <89487150+TechnikTil@users.noreply.github.com >
* my take
* yes i will shut the fuck up now
---------
Co-authored-by: Til <89487150+TechnikTil@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-07-04 21:51:54 +02:00
Frakits
2c6b28fc09
SIIGHHH
2025-06-26 23:01:59 +03:00
⍚~Nex
2a44c5ca1d
replacing the discord rpc
2025-06-15 19:08:28 +02:00
Ne_Eo
f17d8bf072
Merge remote-tracking branch 'upstream/main'
2025-05-02 02:45:57 +02:00
8c252bba81
Better Health Icons ( #484 )
...
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
lunarcleint
2a53c86eb0
:OP
2025-04-08 18:24:32 -07:00
lunarcleint
b1f9f3fb1a
fix character editor bugs +clean up code
2025-04-08 18:23:16 -07:00
Ne_Eo and lunarcleint
224b35c070
WIP bounds for flxanimate
...
Co-Authored-By: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
2025-03-06 02:22:04 +01:00
Ne_Eo
079ea7e7b3
Fix small bug
2025-03-06 01:47:48 +01:00
NyxieFemboy
8f4394b6ad
made alt notes actually play alt miss animations
2025-02-18 14:41:02 -05:00
Ne_Eo
f6891dda52
Work on alphabet editor
2025-01-19 18:14:17 +01:00
Ne_Eo
fe0542a32c
Merge branch 'main' into translations-system
2025-01-09 20:26:29 +01:00
Ne_Eo
fdf53b3d4f
Merge branch 'main' into new-editors
2025-01-09 20:05:06 +01:00
SrtHero278
44bb604b93
more temp chars
2024-12-24 12:30:17 -08:00
SrtHero278
c9e47516f3
a few more chars and alphabet errors
2024-12-24 10:48:24 -08:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Furo
c097294aef
skewing is usable now
2024-12-01 16:34:04 +01:00
Ne_Eo
80ef390095
Merge branch 'main' into translations-system
2024-11-29 22:06:37 +01:00
Ne_Eo
0d357171cf
Merge branch 'main' into new-editors
2024-11-29 22:05:11 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
SrtHero278
7568335443
modify ref scaling a bit
...
also you guys forgot to set the fps on bold
2024-11-28 11:35:23 -08:00
SrtHero278
8378ff2b56
finished outlines
...
might need more testing
2024-11-28 11:09:45 -08:00
f6710550c8
allow me to use my mouse scroll wheel in the mod menu (+ more menus) ( #450 )
...
* Update ModSwitchMenu.hx
* fixed
* adding wheel to more menus
* forgor pixel
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-24 17:32:40 +01:00
Ne_Eo
204a151170
Merge branch 'main' into new-editors
2024-11-15 18:50:48 +01:00
Ne_Eo
5f16024b3e
Merge branch 'main' into translations-system
2024-11-15 18:13:04 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
Ne_Eo
f0eea9eb8e
Merge remote-tracking branch 'upstream/main'
2024-11-15 11:48:50 +01:00
NyxieFemboy and GitHub
9d51b9db8f
fixes to character offsets/indices (Not meant to reflect base game) ( #388 )
2024-11-14 02:15:12 +01:00
Ne_Eo and SrtHero278
de65df8b31
Working on outlines
...
Co-Authored-By: SrtHero278 <93018286+SrtHero278@users.noreply.github.com >
2024-11-04 17:18:41 +01:00
Ne_Eo
82178e37a4
Merge branch 'main' into translations-system
2024-11-03 22:46:36 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
Ne_Eo
fd8b38930c
Merge remote-tracking branch 'upstream/main'
2024-11-03 20:01:10 +01:00
SrtHero278
7f8fee5ea3
ok i did the offsetting
2024-11-03 07:17:33 -08:00
SrtHero278
834328d2b9
mirgrated to the actual engine and new spritesheet
...
TODO: proper offsetting i dont feel like it right nowwwwwwwwwwwwwwwwwwwwwwwww
2024-11-02 21:35:51 -07:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
...
check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
SrtHero278
fb5540638e
component specific color modes
2024-10-27 10:19:06 -07:00
Ne_Eo
5a48b51238
Merge branch 'main' into translations-system
2024-10-23 20:56:15 +02:00
Ne_Eo
2f63f8ac41
Remove TITLESCREEN_XML define
2024-10-23 19:21:14 +02:00