Commit Graph
625 Commits
Author SHA1 Message Date
Ralty 96d60cfe8c Streamed Vocals? 2025-07-12 02:34:55 +07:00
Ralty aa5cf639e8 Fix Resyncing 2025-07-10 16:16:55 +07:00
Ralty 6cb90a66c9 FlxSound & internal rewrite & Streamed Music 2025-07-10 15:37:35 +07:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 86157be887 some cutscene stuff 2025-07-06 17:50:15 +02:00
⍚~Nex a6c390f10e making health updating auto
more optimised than doing it each frame
2025-07-06 14:43:00 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
b41602ff37 extend <solid> functionality in stages (#633)
* extend <solid> functionality in stages

adds support for scroll(x/y), zoomfactor, and alpha to solids made in a stage xml  . because Why not

* better

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:23:32 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
TheZoroForce240andGitHub 8b05257ec5 fix loading stages with imported scripts outside of playstate (#678) 2025-07-04 19:35:54 +02:00
RaltyandGitHub e4baf51e06 Fix Inconsistency in Sustain Input (#663)
Make player sustains the same as cpu sustains
2025-07-02 11:40:56 -04:00
JadeandGitHub 09da78cfa9 that should be fine now, hopefully. 2025-07-02 09:38:05 -04:00
JadeandGitHub b55fb41f40 hey community can u check if left holds are still broken? 2025-07-02 09:00:36 -04:00
Frakits 9db001101a [REQUIRES TESTING] removed lowercasing requirement in song parsing 2025-07-01 10:18:46 +03:00
JadeandGitHub 5610d8abfe Update Note.hx 2025-06-30 09:43:26 -04:00
JadeandGitHub 0a3e2be417 fix left hold thanks axieaxolotl_ 2025-06-30 09:42:27 -04:00
senandGitHub 7de52cc288 Adding a check for both notehold names in the xml smiley face :D (#660) 2025-06-30 08:31:09 -04:00
TilandGitHub 34f2061479 wanrning 😭 (#656) 2025-06-21 13:44:55 +02:00
TheoDevandGitHub 7daa7a5706 Add extra info for Note Splashes (#558)
* add extra info for splashes

* nullable

* moved SplashHandler.__copyFrom to Splash.copyFrom
2025-06-09 20:28:12 +02:00
skiwcadandGitHub 7fc8e6d85b convert difficulty to lowercase before checking difficulty scripts folder (#646) 2025-06-04 16:23:20 +02:00
Furo a990da0849 Fix Version Being Null + Fixed Icon Transitions Offset 2025-06-04 15:59:02 +02:00
⍚~Nex 137af7fdb6 lil dialogue fix
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex fcfc7950a1 making the endingSong bool actually work
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex f59864d8a4 StoryWeeklist + Week class+ loading weeks fix
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭🥀
2025-05-08 18:04:42 +02:00
Ne_Eo 741ff3fd6f Added back moveCamera 2025-05-07 15:59:22 +02:00
Ne_Eo 94296ffb44 Merge remote-tracking branch 'upstream/main' 2025-05-07 15:47:35 +02:00
⍚~Nex 44aba206e8 im gonna end it all
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex 921ab3da63 forgor vslice shits + better camera tweens
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
Ne_Eo 556b7682ef Added getStrumlineCamPos and getCharactersCamPos 2025-05-04 21:40:09 +02:00
⍚~Nex 5751ad5d43 fixing a bunch of stuff + camera position event 2025-05-04 19:53:54 +02:00
SenDoesStuff 4b2acd4a8e buh 2025-05-04 12:21:19 -04:00
SenDoesStuff 22f78da8fb Fix Camera Zoom Event
Please let me know if this breaks anything and I will fix it as soon as I can :0
2025-05-04 12:18:05 -04:00
⍚~Nex 31ae98fe44 updateRatingStuff as dynamic + adding iconArray
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex ba92501968 adding maxMisses to ComboRating 2025-05-02 17:55:21 +02:00
Ne_Eo f17d8bf072 Merge remote-tracking branch 'upstream/main' 2025-05-02 02:45:57 +02:00
75e934fd40 Difficulty based scripts (#623)
Makes possible things like `songs/dadbattle/scripts/erect/`.

* exclusive difficulty scripts

* fixing a small ordering bug + optimization

* actually, allowing both scripts to exist

* im a super fucking dumbass

* SPACES!!!

* suggestion from sen

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-05-01 23:45:26 +02:00
Furo 2f2bad2dc9 Icon Fixes 2025-04-21 20:24:36 +02:00
8c252bba81 Better Health Icons (#484)
* Better Health Icons

- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript

* Moved icons

* Improve code and features for Health Icons V2

* Small fixes

* fix icons in editors

* Remove that not needed code

* Use better onFinish callback

* Animate Atlas icons

* Cleanup

* Small change

* sing anim nodes on icons and updateIconPos can be overitten on hscript

* remove sing nodes since its useless

* fix potential null function pointer

* remove that lines

* fixing compiling errors

* hawk tuah

* ORGANIZE THEM >:D

* mlem

imports are organized based on the func in vsc smh

* bruh

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-04-21 00:27:41 +02:00
Ne_Eo 13033b2675 Merge remote-tracking branch 'upstream/main' 2025-04-10 02:24:58 +02:00
⍚~Nex 96108634b4 bugfix of the freezing conductor
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Chronic x3 29c7b29cc1 The fungus. 2025-04-07 14:59:58 +01:00
⍚~Nex 4972593b5f animation context for play animation event 2025-04-03 16:13:26 +02:00
⍚~Nex 9698c1e2f9 making vslice ease get saved properly 2025-04-03 02:18:08 +02:00
⍚~Nex 4b99ccf46a im a fucking dumbass 2025-04-02 02:31:03 +02:00
⍚~Nex 4b145bf62e A LOT OF NEW STUFF + more vslice events WIP
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex ddebe14c4c oops 2025-04-01 01:39:52 +02:00
⍚~Nex 0f09306a44 normal vslice SUPPORT 2025-04-01 01:36:23 +02:00
BetopiaandGitHub 42a650d5dd musicVolume is not speed.... wtf (#586)
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game

lmao
2025-03-22 20:20:05 +01:00
⍚~Nex d27a79eceb fix for flipping stagepos specific characters 2025-03-20 19:33:52 +01:00
Ne_Eo 531f8b7882 HTML5 stuff 2025-03-16 03:52:18 +01:00