Commit Graph
1531 Commits
Author SHA1 Message Date
b41602ff37 extend <solid> functionality in stages (#633)
* extend <solid> functionality in stages

adds support for scroll(x/y), zoomfactor, and alpha to solids made in a stage xml  . because Why not

* better

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:23:32 +02:00
⍚~Nex e13486dec0 WHAT THE FUCK IS THIS
I DIDNT NOTICE😭
2025-07-05 02:15:35 +02:00
9d1392399b Add noExtension flag to getFolderContent for cleaner Paths usage (#654)
* yeah

* Revert "yeah"

This reverts commit 5ab6ab8c7d.

* idk wtf happend

* Fixed Missing Curly Bracket

* hi

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Co-authored-by: Furo <furogaming9@gmail.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 02:13:30 +02:00
7a39947b7f a little charter bugfixs and dont show strumlines locks if there no strumline in the chart (#664)
* dbssdbihsadibjsdainbi

* g

* a little charter fixs

* Update README.md

* ihateyou GitHub

* there

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 02:04:10 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
7a8f1f0ded Update FreeplayState.hx (#669)
* Update FreeplayState.hx

* should be good

* pretty print the color

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:06:57 +02:00
TheZoroForce240andGitHub 8b05257ec5 fix loading stages with imported scripts outside of playstate (#678) 2025-07-04 19:35:54 +02:00
RaltyandGitHub e4baf51e06 Fix Inconsistency in Sustain Input (#663)
Make player sustains the same as cpu sustains
2025-07-02 11:40:56 -04:00
TeejioandGitHub 1ca98b3013 Add LoopTime to CoolUtil.playMusic ini Files (#673)
* Update CoolUtil.hx

* Update CoolUtil.hx

* realized i like it in sec more than ms
2025-07-02 11:34:50 -04:00
sageandGitHub 291c1d25bf Allow pathBack on Linux (for the command) (#658) 2025-07-02 11:32:14 -04:00
JadeandGitHub 09da78cfa9 that should be fine now, hopefully. 2025-07-02 09:38:05 -04:00
JadeandGitHub b55fb41f40 hey community can u check if left holds are still broken? 2025-07-02 09:00:36 -04:00
TilandGitHub 8eee609756 vcr.ttf changes when switching mods now, if it was inside source code (#672) 2025-07-02 11:37:19 +02:00
JadeandGitHub 5610d8abfe Update Note.hx 2025-06-30 09:43:26 -04:00
JadeandGitHub 0a3e2be417 fix left hold thanks axieaxolotl_ 2025-06-30 09:42:27 -04:00
senandGitHub 7de52cc288 Adding a check for both notehold names in the xml smiley face :D (#660) 2025-06-30 08:31:09 -04:00
TilandGitHub 34f2061479 wanrning 😭 (#656) 2025-06-21 13:44:55 +02:00
Chronic x3andGitHub 26cc14f834 this has NOT been annoying me for ages (#649) 2025-06-16 13:49:48 +03:00
⍚~Nex 2a44c5ca1d replacing the discord rpc 2025-06-15 19:08:28 +02:00
TheoDevandGitHub 7daa7a5706 Add extra info for Note Splashes (#558)
* add extra info for splashes

* nullable

* moved SplashHandler.__copyFrom to Splash.copyFrom
2025-06-09 20:28:12 +02:00
BetopiaandGitHub f989a1b955 fix sound length rounding to seconds (#645) 2025-06-04 16:23:51 +02:00
skiwcadandGitHub 7fc8e6d85b convert difficulty to lowercase before checking difficulty scripts folder (#646) 2025-06-04 16:23:20 +02:00
FuroandGitHub 0ee90abe98 Fix wmic (#642) 2025-06-04 16:21:28 +02:00
Furo a990da0849 Fix Version Being Null + Fixed Icon Transitions Offset 2025-06-04 15:59:02 +02:00
FrakitsandGitHub f048942bcc i fucking hate this dude holy shit 2025-06-04 16:02:09 +03:00
FrakitsandGitHub 2992e01069 ts pmo icl 2025-06-04 15:52:45 +03:00
FrakitsandGitHub 8d026c9fc6 oops 😶 2025-06-04 15:25:48 +03:00
FrakitsandGitHub 2d76ba4e98 get ready for these powers 2025-06-04 15:03:25 +03:00
Ne_Eo 31042a9039 Allow addons in mods folder
This allows people to add addons using `mods/<mymod>/addons/<myaddon>/`
2025-05-16 01:00:22 +02:00
Ne_Eo e9e36edfde Backdrop Rotation & Zoom + FlxPoint Reflectable
FlxBackdrop now has .rotation and .zoom allowing you to rotate and zoom
You can now also use the entire FlxPoint api from hscript
2025-05-13 16:28:39 +02:00
⍚~Nex 137af7fdb6 lil dialogue fix
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex fcfc7950a1 making the endingSong bool actually work
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex f59864d8a4 StoryWeeklist + Week class+ loading weeks fix
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭🥀
2025-05-08 18:04:42 +02:00
Ne_Eo 556b7682ef Added getStrumlineCamPos and getCharactersCamPos 2025-05-04 21:40:09 +02:00
MicrokatandGitHub 98da050c17 add fps to loadAnimatedGraphic (#626)
* add fps to loadAnimatedGraphic

wow and it doesn't even break old mods :0

* you'll float too

hi georgie
2025-05-02 23:15:36 +02:00
⍚~Nex 31ae98fe44 updateRatingStuff as dynamic + adding iconArray
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex 4e91b600ff better if specified through code too 2025-05-02 18:15:10 +02:00
⍚~Nex ba92501968 adding maxMisses to ComboRating 2025-05-02 17:55:21 +02:00
Ne_Eo b5b604e580 Bug fix: Fix issues with extra libraries 2025-05-02 02:05:22 +02:00
75e934fd40 Difficulty based scripts (#623)
Makes possible things like `songs/dadbattle/scripts/erect/`.

* exclusive difficulty scripts

* fixing a small ordering bug + optimization

* actually, allowing both scripts to exist

* im a super fucking dumbass

* SPACES!!!

* suggestion from sen

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-05-01 23:45:26 +02:00
ItsLJcoolandGitHub 315c5e007c added onScriptSetup so now instead of using onScriptCreated in HScript, you can now use this function whent the script is actually initalized!!!! LETS FUCKING GO!!! (#618) 2025-04-23 21:51:12 +02:00
⍚~Nex 0f2e542ca0 lemme actually invert these oop
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex cd8327604b shaders now support nullable values and FlxGraphic 2025-04-22 23:40:35 +02:00
Furo 2f2bad2dc9 Icon Fixes 2025-04-21 20:24:36 +02:00
⍚~Nex 895fb5c981 fixed healthicons in editors 2025-04-21 03:41:08 +02:00
8c252bba81 Better Health Icons (#484)
* Better Health Icons

- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript

* Moved icons

* Improve code and features for Health Icons V2

* Small fixes

* fix icons in editors

* Remove that not needed code

* Use better onFinish callback

* Animate Atlas icons

* Cleanup

* Small change

* sing anim nodes on icons and updateIconPos can be overitten on hscript

* remove sing nodes since its useless

* fix potential null function pointer

* remove that lines

* fixing compiling errors

* hawk tuah

* ORGANIZE THEM >:D

* mlem

imports are organized based on the func in vsc smh

* bruh

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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-04-21 00:27:41 +02:00
⍚~Nex 2a700b61c9 FunkinSprite's copyFrom working for FlxSprite too 2025-04-20 21:17:13 +02:00
⍚~Nex 96108634b4 bugfix of the freezing conductor
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
BetopiaandGitHub 42a650d5dd musicVolume is not speed.... wtf (#586)
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game

lmao
2025-03-22 20:20:05 +01:00
⍚~Nex d27a79eceb fix for flipping stagepos specific characters 2025-03-20 19:33:52 +01:00