Commit Graph
86 Commits
Author SHA1 Message Date
Chronic x3 fab4d1d788 Seperate pretty print options for the Chart, Character, and Stage editors.
The editors that save as xmls have pretty print enabled by default  btw
2025-07-25 17:38:20 +01:00
Frakits 848092a37e best of both worlds 2025-07-24 14:41:36 +03:00
Ralty 65242ff29c Shitty MeterOption Impl for now 2025-07-23 01:35:09 +07:00
Furo daa7550c35 Finished Charter & Options in Translation File 2025-07-21 19:06:25 +02:00
Furo 9bd8ad0ad7 Merge branch 'main' into translations-system 2025-07-21 12:58:53 +02:00
Ralty 1baca2e941 Merge branch 'raltyro-audio-rewrite'
# Conflicts:
#	source/funkin/backend/system/Conductor.hx
#	source/funkin/backend/system/modules/AudioSwitchFix.hx
#	source/funkin/editors/charter/Charter.hx
#	source/funkin/options/Options.hx
2025-07-20 00:36:31 +07:00
Ralty b64f4612b9 Merge branch 'main' into raltyro-audio-rewrite
# Conflicts:
#	source/funkin/backend/utils/CoolUtil.hx
2025-07-19 23:36:06 +07:00
Ralty 52184f0470 Merge remote-tracking branch 'upstream/main' into new-editors-main
# Conflicts:
# commandline/commands/Compiler.hx
# source/funkin/backend/FunkinSprite.hx
# source/funkin/backend/MusicBeatState.hx
# source/funkin/backend/MusicBeatSubstate.hx
# source/funkin/backend/chart/Chart.hx
# source/funkin/backend/chart/EventsData.hx
# source/funkin/backend/scripting/GlobalScript.hx
# source/funkin/backend/system/Controls.hx
# source/funkin/backend/system/MainState.hx
# source/funkin/backend/utils/AudioAnalyzer.hx
# source/funkin/backend/utils/CoolUtil.hx
# source/funkin/editors/character/CharacterInfoScreen.hx
# source/funkin/editors/charter/Charter.hx
# source/funkin/editors/charter/CharterSelection.hx
# source/funkin/editors/charter/CharterStrumline.hx
# source/funkin/editors/charter/CharterStrumlineButton.hx
# source/funkin/editors/charter/SongCreationScreen.hx
# source/funkin/editors/ui/UIDropDown.hx
# source/funkin/editors/ui/UIFileExplorer.hx
# source/funkin/game/Note.hx
# source/funkin/game/PlayState.hx
# source/funkin/game/SplashGroup.hx
# source/funkin/game/Stage.hx
# source/funkin/game/Strum.hx
# source/funkin/menus/FreeplayState.hx
# source/funkin/options/Options.hx
# source/funkin/options/keybinds/KeybindsOptions.hx
2025-07-19 00:57:08 +07:00
Chronic x3andGitHub e02c93fab1 Update Options.hx 2025-07-15 13:53:31 +01:00
Ralty 96d60cfe8c Streamed Vocals? 2025-07-12 02:34:55 +07:00
Ralty 5187f4a438 Register Endianness, stuff, add option to toggle 2025-07-12 02:27:12 +07:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
1995c7ff93 [ENHANCEMENT] Add Volume Keys to Controls (#518)
* add ze volume keys B)

* e

* better

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:44:42 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
lunarcleint bad9d83367 rainbow waveforms i think 2025-03-26 12:16:32 -07:00
lunarcleint 52872cd837 some stuffs >:D 2025-02-25 15:26:32 -07:00
lunarcleint 1d745f3519 testing webhook >:D 2025-02-18 13:13:59 -07:00
Ne_Eo fe0542a32c Merge branch 'main' into translations-system 2025-01-09 20:26:29 +01:00
Ne_Eo fdf53b3d4f Merge branch 'main' into new-editors 2025-01-09 20:05:06 +01:00
lunarcleint 736e225ad5 Resizable Editors option 2024-12-29 15:26:29 -07:00
Ne_Eo 2abc45a9e4 Store only necessary data for GitHub credits 2024-12-19 22:23:38 +01:00
Ne_Eo aec73ab2b6 Added some more documentation 2024-12-16 04:37:18 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 1dc2604749 Translatable keybinds + fixed typos 2024-10-04 19:49:20 +02:00
⍚~NexandNe_Eo afdb0a182d 1 men, 2 pregnant FINISHED
WOHOO READY FOR THE TESTERSSS!!!

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-04 16:55:32 +02:00
⍚~NexandNe_Eo 69a2f9f953 2 men,1 pregnant WIP 1
we're so back

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-03 01:12:49 +02:00
lunarcleint fcd86c7364 change default to false+cleabn 2024-07-22 23:12:57 -07:00
lunarcleint b3ed23e4a4 clear offsets + option to drag 2024-07-21 22:46:12 -07:00
lunarcleint dfe37ffaaf Better debug character stuff 2024-07-19 01:40:45 -07:00
lunarcleint c5eab636ba debug stuff 2024-07-18 12:29:47 -07:00
NeeEoo 070db1c2bd Merge branch 'main' into translations-system 2024-04-11 14:30:58 +02:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
⍚~Nex 1981e29dc2 this should be better (still a wip)
i'll brb later to continue
2024-04-07 16:58:29 +02:00
⍚~Nex aa9af9b052 very early wip
might crash idk
stuff is super very undone i still havent tested as i gtg for now
2024-04-01 21:10:09 +02:00
lunarcleint 168dacf68e pretty print option 2024-03-23 02:49:39 -07:00
lunarcleint ac4617437a autosaves :D 2024-03-22 04:30:09 -07:00
lunarcleint d343018d90 waveforms bassicly done 2024-03-20 19:38:31 -07:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
⍚~Nex 3875b91096 showable cne devs in credits + github util rewrite
and fully to beta
2024-02-05 23:04:08 +01:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
lunarcleint 9918b83efa here 2023-08-20 11:55:01 -07:00
NeeEoo b184a4825d Made it possible to compile for html5 (WIP)) 2023-08-19 17:56:22 +02:00
lunarcleint 5138ba72e7 dumping a bunch of stuff (ui button list still fucking broken) 2023-08-02 19:10:23 -07:00
Frakist a28c15a754 new offset setting (testing required) 2023-07-28 10:31:24 +03:00
⍚~NexandGitHub 575c54ec45 Adjusted menus (#179)
* Adjusted sprites' offsets

* Cleaned title enter

* Fixed coop text

* Make descriptions actually work

* Oops - Descriptions pt2

* Credits pt1

wip

* Credits pt2

* Credits pt3

idk if i should remove anything else sensible aside the ip

* Credits pt4

i'll stop for this pr editing the credits menu
in the future i might improve it
2023-07-08 23:46:32 -07:00
lunarcleint 1b921bfd45 intensive blur setting 2023-07-01 01:19:35 -07:00
Yoshman29 498af57dd6 enable scripts during playtest option 2023-04-19 03:04:40 +02:00
Yoshman29 06828cade7 time to break your mods again for ease of use 2023-04-18 02:13:04 +02:00
Yoshman29 f85d8b1675 moved packages (u need to update ur scripts!!!) 2023-04-12 02:00:34 +02:00