Commit Graph
305 Commits
Author SHA1 Message Date
RaltyandNyxieFemboy dca41cfbc2 Merge pull request #1 from Raltyro/Continuous-Tempo-Change
Continuous Tempo Change (Thank you Ralty, Im sorry Im still learning this stuff)
2025-01-10 02:40:43 -05:00
Ne_Eo 2236a156fb Merge branch 'main' into pr/397 2024-11-22 03:33:08 +01:00
Ne_Eo 79dae9ed61 Added Event UI Scripts 2024-11-19 20:20:42 +01:00
Ne_Eo 200d8e3950 Improve shader logs 2024-11-15 11:45:42 +01:00
b1b1663f5c Event based dialogue handling (#443)
* Event based dialogue handling

* better imo

* typo

* Small script example

new script by NexIsDumb

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-11-14 01:29:12 +01:00
5ea2f57e25 judgements and combo can now be toggled off in hscript (#439)
* Update PlayState.hx

* movin and changin names

* the fucking space

* e e ee e ee ee SANS??

* mama SANS behind you❤️

help me

* brother...

* BROTHER...

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-11-12 00:52:55 +01:00
⍚~Nex 759dbaed6a actually 2024-11-11 20:10:29 +01:00
StrawberrySageandGitHub 1aacf14c6b Make Paths.getAssetsRoot() return the source assets rather than the exported assets when using ./cne test (#389) 2024-11-11 20:05:52 +01:00
Ne_Eo 74ce1756dc Fixed hashlink?
I cant test on mac since FATAL ERROR : Failed to load library ssl.hdll
and with define no_ssl
IMUL(stack,cpu)
JIT ERROR 0 (jit.c line 613)
2024-11-09 00:58:00 +01:00
Ne_Eo f54c485d0c Important rendering bug fix + optimizations 2024-11-08 23:49:52 +01:00
Ne_Eo 3de3c3f828 Allow tweening arrays and shaders
Ignore the contents of this, its just to make it redownload flixel
2024-11-08 18:04:05 +01:00
Ne_Eo 25b563066f Allow hold notes to be forced deleted 2024-11-06 19:54:15 +01:00
72238d7ebf mobile fixes on logs and some format (#423)
* mobile fixes on logs and some format

* oops

* use switch on here

* mb i forgor switches could handle only inlines

* no more dissasembled bodies

no more murder..
no more innocence?

* Update Logs.hx

* Update Logs.hx

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-11-03 14:13:18 +01:00
crowplexusandGitHub 796d585f9c fix xdg-open in NixOS (#426)
since `/usr/bin/xdg-open` isn't an actual path in NixOS, it's actually BETTER to just invoke `xdg-open` without the full path
2024-11-03 14:01:56 +01:00
crowplexusandGitHub da3fd5e0dd remove sudo requirement when launching on the CLI under Linux systems (#425)
* Update MemoryUtil.hx

* move comment

* Remove random whitespace

* I kinda broke mac there
2024-11-03 02:14:21 +01:00
Ralty b1e1ab1801 Make Conductor relies on steps instead 2024-10-25 21:25:48 +07:00
Ralty daf3179f79 Conductor Final Continuous Tempo & Time Sigs 2024-10-25 19:14:56 +07:00
Ralty 56076db732 Fix Conductor 2024-10-24 06:05:55 +07:00
Ralty 3d99cd1985 Continuous Tempo Change 2024-10-23 23:19:22 +07:00
⍚~Nex 2be2c68c9b updating the win title on mod switch
why did we never do this??
2024-10-20 01:39:50 +02:00
⍚~NexandNe_Eo 682358c93a characters xml events + script extensions too!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-18 01:17:09 +02:00
Ne_Eo 2cde5bf8fc Compiling fixes 2024-10-18 00:36:55 +02:00
NyxieFemboy cc83f26e1e chart parsing fix maybe? Changing stepsPerBeat to an Int 2024-10-17 18:08:29 -04:00
Ne_Eo ea493cd9ad Merge branch 'main' into pr/397 2024-10-15 23:44:28 +02:00
Ne_Eo 638030e35e Small optimizations + cleanup 2024-10-10 01:48:55 +02:00
⍚~Nex a8860604e8 mods dialogues fonts fix 2024-10-08 15:51:40 +02:00
Ne_Eo 4269a64c48 Remove the code for the backwards compat 2024-10-07 09:37:44 +02:00
Ne_Eo 2c52720244 Added getAnim and isAnimAtEnd 2024-10-07 00:10:43 +02:00
NyxieFemboy 8da7faa0b4 time Signature functionality wip 2024-10-06 15:10:51 -04:00
Ne_Eo 120127b10c Small optimizations + bug fix for atlases 2024-10-01 02:02:37 +02:00
swordcubeandGitHub cf63d2608e Fix oversight in FNFLegacyParser.hx
We were pushing the Codename note data into FNF Legacy sectionNotes, which is invalid and caused invalid chart exports

so uh i fixed that in dev but forgot to publicly fix it Fuck
2024-09-23 17:10:39 -05:00
⍚~Nex bb58e08c29 XMLImportedScriptInfo + importStageSprites
way better and clean
2024-09-19 21:41:46 +02:00
Ne_Eo 615206769c Small change :3 2024-09-15 10:29:13 +02:00
Ne_Eo 90c5802057 Fix rotation on flxanimate 2024-09-14 18:53:15 +02:00
⍚~Nex f281cc6ee4 forgor to remove this 2024-09-10 23:11:39 +02:00
⍚~Nex dd4e8962d8 better default forced
FINALLY i had the best idea to fix this shit
2024-09-10 22:59:45 +02:00
⍚~Nex 809f1f2840 oopsies 2024-09-10 00:16:00 +02:00
⍚~NexandNe_Eo 680cb973a1 simple force event null bugfix
idk we were bored and started a liveshare

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-09-10 00:00:54 +02:00
⍚~Nex ae5fc555a8 "forced" anim attribute finally working
big changes here maybe
2024-09-08 16:30:27 +02:00
⍚~Nex e2c79bea7d @usb-port-2 im gonna throw you off a cliff
before i fucking murder you
2024-09-07 04:26:12 +02:00
dix-nutzandGitHub d9968a8a87 disable framerate text selection (#377)
* Update FramerateCategory.hx

* Update MemoryCounter.hx

* Update FramerateCounter.hx

* Update CodenameBuildField.hx
2024-09-06 14:35:04 +02:00
FourLion4LandGitHub 16fa3046e2 CoolUtil openURL fix for Linux users (#378) 2024-09-06 12:48:32 +02:00
Ne_Eo 48758c8176 Fix camera pausing + Fixes #317 2024-09-02 19:00:16 +02:00
e749a0e7e3 Added optional Extra Data support to ModState/ModSubState (#374)
* Added Optional JSON Data to ModStates/ModSubState

* Formatting fixes

* Wanted changes

* small little comment

* Enhanced Comments

* Duplicated null

* Undo delete null setter - sorry

* some changes

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* merp

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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-31 18:46:51 +02:00
Ne_Eo 3e5dc6f79f Fix bug with looping with atlases 2024-08-28 12:06:47 +02:00
⍚~Nex 76c9146194 -loop prevention in character editor or others 2024-08-27 02:38:40 +02:00
24a65a4a8a added "-loop" stuff (#278)
* added "-loop" stuff

* added loop anims to the chars

* added to mom and dad for their funny eye glow

* explanation

* Update da.xml

* slightly optimized and a lil better

* oops

this would have actually caused issues since the it would have take the reversed value from the animation before -loop

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-27 02:27:37 +02:00
Ne_Eo 1b55beffe9 Added number ranges for indices (1..6) 2024-08-27 02:17:35 +02:00
~ CareandGitHub 5a5a25a255 super important (#321)
the game would be broken without this, thank you   - @CharlesCatYT 19/06/2024
2024-06-19 01:25:33 +02:00
⍚~Nex 6715e2b1cc even cooler stuff for file attributes 2024-06-18 04:54:59 +02:00