Commit Graph
141 Commits
Author SHA1 Message Date
Chronic x3andGitHub e02c93fab1 Update Options.hx 2025-07-15 13:53:31 +01:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
6f7c3a4278 Options/Credits from multiple asset libraries + Fix options transition when exiting Controls (#367)
* load all options from all asset libraries

* add override for options

* removing overridedMods

* fixing the options transin not appearing

when exiting keybinds substate

* making it for credits too

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-06 00:14:34 +02:00
1995c7ff93 [ENHANCEMENT] Add Volume Keys to Controls (#518)
* add ze volume keys B)

* e

* better

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 03:44:42 +02:00
07ae6b643c FINALLY fixed the issue with GlobalState blowing up when pressing F5. (#666)
* peak is happening

<r>RED<r>

* oops

* oops x2

forgot I left a trace when loading up global.hx from `Assets` lol

* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**

* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>

* <y>forgor to edit assets global.hx<y>

* lemme see

* kk

* opa

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-07-05 01:46:42 +02:00
Ne_Eo f17d8bf072 Merge remote-tracking branch 'upstream/main' 2025-05-02 02:45:57 +02:00
Furo 2f2bad2dc9 Icon Fixes 2025-04-21 20:24:36 +02:00
⍚~Nex 895fb5c981 fixed healthicons in editors 2025-04-21 03:41:08 +02:00
Ne_Eo 531f8b7882 HTML5 stuff 2025-03-16 03:52:18 +01:00
Ne_Eo 3851ede84d Merge remote-tracking branch 'upstream/main' 2025-02-28 16:38:04 +01:00
FuroandGitHub d802c429e1 TreeMenu Fix Constructor Arguments and Fallback "main" 2025-01-25 15:50:00 +01:00
Ne_Eo 108b385e6c Merge remote-tracking branch 'upstream/main' 2025-01-17 15:23:44 +01:00
Ne_Eo 1facc82073 Fix credits menu bg not being able to be animated 2025-01-10 16:22:32 +01:00
⍚~Nex 5ab8a02a10 Merge remote-tracking branch 'public/main' 2025-01-03 19:18:18 +01:00
300f38d290 [ENHANCEMENT] Prevent accidental selecting when tabbing back in (#513)
* prevent accidental selecting

* made something better

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2025-01-02 15:56:33 +01:00
Ne_Eo 2abc45a9e4 Store only necessary data for GitHub credits 2024-12-19 22:23:38 +01:00
Ne_Eo aec73ab2b6 Added some more documentation 2024-12-16 04:37:18 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 85b50c7cce Bug Fixes + Cleanup 2024-11-30 00:44:52 +01:00
⍚~Nex e7ddb10c64 Merge remote-tracking branch 'master/main' 2024-06-09 01:27:43 +02:00
syrupandGitHub bf0a6a9bbe FPS Counter offset fix for Options/Credits menu (#307)
* pixel note splashes

* tyy!!

* pixel secret notesplashes

* the fix itself lol
2024-06-07 13:32:05 +02:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
⍚~Nex 5eb0801c22 optimized EVEN MORE the cne credits menu
fully asynced and looks better :D
2024-03-24 21:00:12 +01:00
NeeEoo 07e639b943 Merge branch 'main' into new-big-chungus 2024-03-24 04:35:17 +01:00
⍚~NexandNe_Eo 5eac25a541 softcoded rpc calls
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 23:34:52 +01:00
lunarcleint 168dacf68e pretty print option 2024-03-23 02:49:39 -07:00
⍚~NexandNe_Eo 9a38232fd4 hxdiscord_rpc, away3D fork and much more
5H FOR COMPILING.

5
FUCKING
HOURS
FOR MACRO ERRORS.

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 01:29:48 +01:00
lunarcleint ac4617437a autosaves :D 2024-03-22 04:30:09 -07:00
lunarcleint d343018d90 waveforms bassicly done 2024-03-20 19:38:31 -07:00
NeeEoo 56bba6a822 Cleanup 2024-03-16 21:44:28 +01:00
NeeEoo f8b20774e3 Remove useless indentation 2024-03-16 21:15:18 +01:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
⍚~Nex ac8964ed40 Merge remote-tracking branch 'master/main' 2024-03-02 18:17:43 +01:00
⍚~Nex 08b50ff98c tree menus softlock when resetting the state fix 2024-03-02 18:14:03 +01:00
NeeEoo f0b70f6a41 Cleanup 2024-03-01 00:48:10 +01:00
b02839dfa4 Fix repeating number option (#243)
* round number option

* optimized

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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-02-15 15:36:10 +01:00
bctixandGitHub 6d73a9ef4b Add array option type (#241)
* Add Array option type

* Prevent nulls

* add display options

* change xml structure
2024-02-08 16:04:41 -07:00
⍚~Nex 3875b91096 showable cne devs in credits + github util rewrite
and fully to beta
2024-02-05 23:04:08 +01:00
⍚~Nex 0e9cd10bce goddam
bro im so dumb i swear😭
2024-02-04 20:26:35 +01:00
lunarcleint 9cdfaeb39c Merge remote-tracking branch 'upstream/main' 2024-02-04 00:58:19 -07:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
⍚~NexandGitHub a71a02ea94 Asynced credits and more (#223)
* let me cook

* shut up

* offline part but cached bitmaps wont work raaaaaah

* bitch it works

* github node in credits.xml and more

have to finish the no api method

* non api method working

im baaack, ive been kinda busy these days

* balls

* done ig

* non api method first

* less tries

* forgor to update the non github part
2024-02-04 00:52:05 -07:00
lunarcleint 5721ce68a0 some new assets (not warnings) 2024-02-03 20:28:45 -07:00
sev fbe448709d explanitory > explanatory + flashs > flashes + wording changes 2023-11-25 02:54:10 -06:00
lunarcleint 357815187f Finish update 2023-09-18 21:21:29 -07:00
Frakist 857904cba8 finally fixed offsets in charter 2023-08-28 17:08:39 +03:00
lunarcleint 9918b83efa here 2023-08-20 11:55:01 -07:00
NeeEoo a75d48fc1a Fixed a bug with the new selection 2023-08-19 21:59:47 +02:00
NeeEoo b184a4825d Made it possible to compile for html5 (WIP)) 2023-08-19 17:56:22 +02:00