Ne_Eo and GitHub
ed56ec9363
Merge pull request #485 from NyxieFemboy/fix-negative-sustain-length
2024-12-11 01:36:58 +01:00
NyxieFemboy
0040d93950
Fixes to Negative note sustain lengths in the charter
2024-12-10 19:13:28 -05:00
Ne_Eo
5a8af43017
Fixed links due to rename of Organization
...
Remove Haxe 4.3.0 warning
2024-12-09 22:42:57 +01:00
⍚~Nex
f6deda2c84
addAnim for FunkinSprite + better names
...
so u dont have to manually add based if atlas or sparrow or else
this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
TheZoroForce240 and GitHub
3297befda2
Backwards compatibility with older vertex shaders ( #477 )
...
* add backwards compatibility with older vertex shaders
* add todo comment for fixing comments in shaders
2024-12-07 22:34:18 +01:00
Furo and GitHub
83cf69b477
UIState Reloading Fix ( #469 )
...
* Reloading UIStates does not softlock anymore
* fix
* Removed all prev changes and use a better method
* Switch to tabs
2024-11-30 21:10:00 +01:00
⍚~Nex
eada3105a4
psych 1.0 format + some charts improvements
...
Fixes #448
2024-11-30 02:15:35 +01:00
Furo and GitHub
85617b7b4e
Hide UI Debug State in release mode ( #462 )
2024-11-29 15:27:24 +01:00
⍚~Nex
0da2fd27d0
fixing actions by locking hxvlc's version temp
2024-11-27 01:10:52 +01:00
32a0eda1b0
Add extra charter controls ( #412 )
...
* add new charter controls
* typo....
* boundin fix
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-27 01:00:25 +01:00
454bb73571
Fixed Window dark mode issue for Windows 10 users! ( #449 )
...
* Added extras to NativeAPI.hx
-Added `setWindowBorderColor()`, `hasVersion()`, and `redrawWindowHeader`.
* Added `redrawWindowHeader` to Main.hx
* Added setWindowBorderColor
* Update NativeAPI.hx
* Update Main.hx
* Update Windows.hx
* Update NativeAPI.hx
* Update Windows.hx
* Update NativeAPI.hx
* Added FlxColorToArray to CoolUtil
-Added the FlxColorToArray function to CoolUtil so people can easily use FlxColors with functions like setWindowBorderColor and setWindowTitleColor.
* Update Windows.hx
* Fix Windows.hx
-You now have to use `FlxColor.fromRGB(255, 255, 254)` or 0xFFFFFFFE to set the border to normal
* Update Windows.hx
shhh
* Update NativeAPI.hx
* Small fixes
* small optimization
* eh imma add it here too
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-27 00:30:17 +01:00
SrtHero278
a2a12f121e
quick fix 2
...
classes not using the correct line number.
2024-11-25 11:33:48 -08:00
SrtHero278
4295d42494
quick fix
2024-11-25 10:16:34 -08:00
NyxieFemboy and GitHub
4bf58aeda5
Fixing the split vocals not pausing issue in charter ( #456 )
2024-11-24 19:39:17 +01:00
f6710550c8
allow me to use my mouse scroll wheel in the mod menu (+ more menus) ( #450 )
...
* Update ModSwitchMenu.hx
* fixed
* adding wheel to more menus
* forgor pixel
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-24 17:32:40 +01:00
Ne_Eo
0afbbbf625
Fix crash when passing assets path in event pack
2024-11-22 03:28:18 +01:00
Ne_Eo
200d8e3950
Improve shader logs
2024-11-15 11:45:42 +01:00
NyxieFemboy and GitHub
9d51b9db8f
fixes to character offsets/indices (Not meant to reflect base game) ( #388 )
2024-11-14 02:15:12 +01:00
b1b1663f5c
Event based dialogue handling ( #443 )
...
* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-14 01:29:12 +01:00
⍚~Nex
f8a19b11b4
@NeeEoo im gonna throw you off a cliff you too
...
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
5ea2f57e25
judgements and combo can now be toggled off in hscript ( #439 )
...
* Update PlayState.hx
* movin and changin names
* the fucking space
* e e ee e ee ee SANS??
* mama SANS behind you❤️
help me
* brother...
* BROTHER...
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-12 00:52:55 +01:00
⍚~Nex
759dbaed6a
actually
2024-11-11 20:10:29 +01:00
StrawberrySage and GitHub
1aacf14c6b
Make Paths.getAssetsRoot() return the source assets rather than the exported assets when using ./cne test ( #389 )
2024-11-11 20:05:52 +01:00
Ne_Eo
74ce1756dc
Fixed hashlink?
...
I cant test on mac since FATAL ERROR : Failed to load library ssl.hdll
and with define no_ssl
IMUL(stack,cpu)
JIT ERROR 0 (jit.c line 613)
2024-11-09 00:58:00 +01:00
Ne_Eo
f54c485d0c
Important rendering bug fix + optimizations
2024-11-08 23:49:52 +01:00
Ne_Eo
3de3c3f828
Allow tweening arrays and shaders
...
Ignore the contents of this, its just to make it redownload flixel
2024-11-08 18:04:05 +01:00
Ne_Eo
25b563066f
Allow hold notes to be forced deleted
2024-11-06 19:54:15 +01:00
72238d7ebf
mobile fixes on logs and some format ( #423 )
...
* mobile fixes on logs and some format
* oops
* use switch on here
* mb i forgor switches could handle only inlines
* no more dissasembled bodies
no more murder..
no more innocence?
* Update Logs.hx
* Update Logs.hx
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-03 14:13:18 +01:00
crowplexus and GitHub
796d585f9c
fix xdg-open in NixOS ( #426 )
...
since `/usr/bin/xdg-open` isn't an actual path in NixOS, it's actually BETTER to just invoke `xdg-open` without the full path
2024-11-03 14:01:56 +01:00
crowplexus and GitHub
04e1763d25
[STORY MENU] default difficulty fix, opacity fix for level labels ( #427 )
...
to be more consistent with base game, the default difficulty now starts at the middle of the array, and the level labels lose its opaqueness when it is not being selected
2024-11-03 14:00:25 +01:00
crowplexus and GitHub
da3fd5e0dd
remove sudo requirement when launching on the CLI under Linux systems ( #425 )
...
* Update MemoryUtil.hx
* move comment
* Remove random whitespace
* I kinda broke mac there
2024-11-03 02:14:21 +01:00
⍚~Nex
02612239e8
more??
2024-10-31 00:53:12 +01:00
⍚~Nex
2ee70caf22
HUGE UNNOTICED BUG OMG?? 😭 😭
...
if u wanted to change what the player selected in the main menu, well YOU COULDNT
i just fixed this; nobody ever noticed??
2024-10-31 00:17:27 +01:00
Jikkenthe10th and GitHub
cb54e5e1c5
Fix dialogueLine next sound not getting from assets/sounds ( #418 )
2024-10-30 19:55:42 +01:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
...
check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
Ne_Eo
99fb9b48e5
Optimized blur shader
2024-10-27 23:45:53 +01:00
⍚~Nex
08179b124d
bugfix when setting a new icon on the same hp
2024-10-25 01:11:45 +02:00
haven and GitHub
753404bb79
we will never speak of this.
2024-10-22 17:57:22 -05:00
haven and GitHub
722278fdd2
fix not returning to PlayState when leaving the options menu
2024-10-22 17:54:06 -05:00
⍚~Nex
2be2c68c9b
updating the win title on mod switch
...
why did we never do this??
2024-10-20 01:39:50 +02:00
⍚~Nex and Ne_Eo
d197205cc5
opaa
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-10-18 01:35:26 +02:00
⍚~Nex and Ne_Eo
682358c93a
characters xml events + script extensions too!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-10-18 01:17:09 +02:00
⍚~Nex and GitHub
0db00222ca
e
...
idk felt like
2024-10-14 17:52:29 +02:00
⍚~Nex
8c539b54bf
better dynamic fix
2024-10-14 16:57:01 +02:00
⍚~Nex
9504495eab
fix credits desc text with purple formats staying
2024-10-08 22:33:42 +02:00
⍚~Nex
a8860604e8
mods dialogues fonts fix
2024-10-08 15:51:40 +02:00
Ne_Eo
620650bb81
Allow introLength = 0
2024-10-07 00:59:54 +02:00
Ne_Eo
2c52720244
Added getAnim and isAnimAtEnd
2024-10-07 00:10:43 +02:00
Ne_Eo
a8b6e8ed72
Workflow changes
2024-10-01 02:17:35 +02:00
Ne_Eo
120127b10c
Small optimizations + bug fix for atlases
2024-10-01 02:02:37 +02:00