⍚~Nex
921ab3da63
forgor vslice shits + better camera tweens
...
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex
5751ad5d43
fixing a bunch of stuff + camera position event
2025-05-04 19:53:54 +02:00
SenDoesStuff
4b2acd4a8e
buh
2025-05-04 12:21:19 -04:00
SenDoesStuff
22f78da8fb
Fix Camera Zoom Event
...
Please let me know if this breaks anything and I will fix it as soon as I can :0
2025-05-04 12:18:05 -04:00
Ne_Eo
f17d8bf072
Merge remote-tracking branch 'upstream/main'
2025-05-02 02:45:57 +02:00
75e934fd40
Difficulty based scripts ( #623 )
...
Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-05-01 23:45:26 +02:00
Furo
2f2bad2dc9
Icon Fixes
2025-04-21 20:24:36 +02:00
8c252bba81
Better Health Icons ( #484 )
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* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Chronic x3
29c7b29cc1
The fungus.
2025-04-07 14:59:58 +01:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
...
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
Ne_Eo
531f8b7882
HTML5 stuff
2025-03-16 03:52:18 +01:00
⍚~Nex
cda9311a90
new gamover event for scripts
2025-03-03 14:16:34 +01:00
Ne_Eo
503ff87ab3
Add property parsing and cloning property values
2025-03-02 23:36:25 +01:00
⍚~Nex
1af69313bb
copy fields booleans for strums and notes
2025-03-02 20:13:56 +01:00
TheZoroForce240 and GitHub
650c0f4aed
Fix Hscript Call event not calling public and static functions ( #459 )
...
* fix hscript call event not calling public/static functions
also can now call character scripts
* cache args
2025-03-01 14:11:23 +01:00
Ne_Eo
3851ede84d
Merge remote-tracking branch 'upstream/main'
2025-02-28 16:38:04 +01:00
⍚~Nex
2474575eea
strums are now easily changeable
2025-02-22 19:47:45 +01:00
Ne_Eo
28868d8652
Better logs helpers
2025-02-06 21:14:24 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
...
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
⍚~Nex
5d5e426852
actually
2025-01-23 00:53:04 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
⍚~Nex
4ae7e045b1
video cutscene fixes
2025-01-20 19:21:29 +01:00
NyxieFemboy
18bd571342
Allow countdown sprites to use FunkinSprite features
2025-01-19 16:25:53 -05:00
Ne_Eo
108b385e6c
Merge remote-tracking branch 'upstream/main'
2025-01-17 15:23:44 +01:00
Ne_Eo
217dc34bc3
Smol optimization
2025-01-10 19:10:21 +01:00
1f224bef22
Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed. ( #519 )
...
* Fixed a bug where notes (NoteGroup) were not destroyed when StrumLine was destroyed.
* using destroyutil
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-01-04 21:23:34 +01:00
Ne_Eo
f50cbdbb80
Fix highscores being deleted
2024-12-19 22:38:38 +01:00
Ne_Eo
aec73ab2b6
Added some more documentation
2024-12-16 04:37:18 +01:00
Ne_Eo
fd0c188577
Added some flags for Transition/Pause/Gameover
2024-12-16 03:21:04 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
85b50c7cce
Bug Fixes + Cleanup
2024-11-30 00:44:52 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
Ne_Eo
90a8c2711c
Change URL on Wiki + Added some flags
2024-11-29 21:44:03 +01:00
SrtHero278
4295d42494
quick fix
2024-11-25 10:16:34 -08:00
⍚~Nex
77b7eebed1
better events and funkinSave categorization
2024-11-15 17:52:19 +01:00
Ne_Eo
1713e8700d
Import Redirects + fix videos not able to be longer than 25 days
2024-11-15 15:26:12 +01:00
Ne_Eo
17301f6951
Small changes
2024-11-15 14:46:44 +01:00
Ne_Eo
dd0648a8b2
Small fix
2024-11-15 14:31:41 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00