SrtHero278
a2a12f121e
quick fix 2
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classes not using the correct line number.
2024-11-25 11:33:48 -08:00
b1b1663f5c
Event based dialogue handling ( #443 )
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* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-14 01:29:12 +01:00
5ea2f57e25
judgements and combo can now be toggled off in hscript ( #439 )
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* Update PlayState.hx
* movin and changin names
* the fucking space
* e e ee e ee ee SANS??
* mama SANS behind you❤️
help me
* brother...
* BROTHER...
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-12 00:52:55 +01:00
Ne_Eo
25b563066f
Allow hold notes to be forced deleted
2024-11-06 19:54:15 +01:00
⍚~Nex and Ne_Eo
682358c93a
characters xml events + script extensions too!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-10-18 01:17:09 +02:00
⍚~Nex
bb58e08c29
XMLImportedScriptInfo + importStageSprites
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way better and clean
2024-09-19 21:41:46 +02:00
⍚~Nex
809f1f2840
oopsies
2024-09-10 00:16:00 +02:00
⍚~Nex and Ne_Eo
680cb973a1
simple force event null bugfix
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idk we were bored and started a liveshare
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-10 00:00:54 +02:00
⍚~Nex
ae5fc555a8
"forced" anim attribute finally working
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big changes here maybe
2024-09-08 16:30:27 +02:00
e749a0e7e3
Added optional Extra Data support to ModState/ModSubState ( #374 )
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* Added Optional JSON Data to ModStates/ModSubState
* Formatting fixes
* Wanted changes
* small little comment
* Enhanced Comments
* Duplicated null
* Undo delete null setter - sorry
* some changes
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
* merp
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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-31 18:46:51 +02:00
cookie ;P and GitHub
165338f36c
spelling error haha yosh
2024-03-26 19:14:19 -07:00
NeeEoo
0754b2e78f
Oops
2024-03-23 13:33:08 +01:00
⍚~Nex and Ne_Eo
a814245720
discord scripts
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-23 13:22:20 +01:00
⍚~Nex and Ne_Eo
9a38232fd4
hxdiscord_rpc, away3D fork and much more
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5H FOR COMPILING.
5
FUCKING
HOURS
FOR MACRO ERRORS.
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-23 01:29:48 +01:00
NeeEoo
f8b20774e3
Remove useless indentation
2024-03-16 21:15:18 +01:00
NeeEoo
1cdb7fe2f6
Fix stuff
2024-03-01 02:43:42 +01:00
⍚~Nex and Ne_Eo
9ca7f01866
finalizing the dialogue system 11
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more stuff and text formats!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-02-27 01:50:21 +01:00
⍚~Nex
abb953647e
FINISHED PORTING 10 gotta still finalize dialogues
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98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
Frakits
4831faeb8c
major fix
2024-02-25 10:54:21 +02:00
⍚~Nex
7cc4148742
dialogues stuff & porting WIP 7
2024-02-24 01:56:04 +01:00
⍚~Nex
631814495a
dialogues stuff & porting WIP 6
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I WILL reduce those events and make some code parts better
oh and also gotta still add the actual dialogue cutscene class' scripts
2024-02-22 02:03:26 +01:00
Frakits
9e78bdc64c
Cleanup
2024-02-18 10:41:37 +02:00
NeeEoo
2da4b8a111
Better errors
2024-02-12 11:55:36 +01:00
NeeEoo
e6ff26fd2e
Fixing script crash message
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No more LIB_modname.hx in the logs
2024-02-11 20:46:08 +01:00
NeeEoo
7e1db2f4c6
Fixed bug + optimization
2024-02-11 20:22:33 +01:00
NeeEoo
88cf5622a9
Fixed empty file crash
2024-02-11 19:50:35 +01:00
lunarcleint
4d5af2549b
Main default in scripts
2024-02-04 03:09:27 -07:00
lunarcleint
3410399bba
EMPTY SCRIPT FIX V2!!!
2024-02-03 00:15:39 -07:00
⍚~Nex
159467de83
Revert "EMPTY SCRIPTS ARE FIXED!!!"
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or maybe not😭
was causing crashes
2024-02-03 04:30:28 +01:00
⍚~Nex
cc23e4c24f
bye onDestroy
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from lunar suggestion since it was confusing as fuckkk😭
2024-02-03 03:37:48 +01:00
lunarcleint
392416e00c
EMPTY SCRIPTS ARE FIXED!!!
2024-02-02 18:06:23 -07:00
Frakits
aa86c23597
i take it back shadowmario is not real sorry shadowmario
2024-02-02 17:07:29 +02:00
Frakist
4ed94c285d
wip gameover scripts by neo
2024-02-01 20:38:42 +02:00
NeeEoo
912612d792
Fix GameOver Event
2023-10-19 14:44:04 +02:00
WizardMantis441
b67fc08b73
Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev
2023-10-14 15:19:52 -05:00
WizardMantis441
bd673f4fef
moddable game over i think
2023-10-14 15:19:33 -05:00
Frakist
9992490d14
[BREAKING i think] state scriptpacks
2023-10-13 20:57:46 +03:00
lunarcleint
926f67d4cd
added F2 for alloc console shortcut
2023-10-03 19:16:21 -07:00
NeeEoo
bfb8f4c771
Improved code for packed events
2023-09-30 13:45:44 +02:00
NeeEoo
8f3897779a
Added Script.fromString
2023-09-30 12:18:02 +02:00
NeeEoo
c8bc2d5bc2
Added onScriptCreated
2023-09-28 17:10:42 +02:00
NeeEoo
008ad05bf1
Revert "Note types use strings instead of ints"
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This reverts commit 17e177a695 .
2023-08-21 22:18:21 +02:00
lunarcleint
17e177a695
Note types use strings instead of ints
2023-08-20 15:28:00 -07:00
CharlesCatYT and GitHub
8a2ac9e1d4
attempt undo ( #193 )
2023-07-20 20:50:37 -07:00
NeeEoo
1259449f84
Fixed source assets, I hate this code so much please fix later
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Fixed naming convention
2023-07-19 15:38:50 +02:00
2114be6fc6
replace single scripts with scriptpacks ( #185 )
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* replace single scripts with scriptpack
* this might break a ton of mods i think
* oops
* stuff
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Co-authored-by: Frakist <90983918+Frakist@users.noreply.github.com >
2023-07-18 04:25:37 -07:00
NeeEoo
3daab89d13
Note Miss Event + Bug Fix
2023-07-10 00:17:21 +02:00
Gabriela Bestial and GitHub
8ffc7c1691
Update NoteHitEvent.hx
2023-07-01 10:16:45 -04:00
NeeEoo
fd100a6b21
Changes to Freeplay Moddability
2023-06-26 14:11:41 +02:00
NeeEoo
ee97bf118b
Visible Toggle for strumlines
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Default Hud Zoom
Ability to disable scripts
Fixed shader camera stuff
2023-06-09 23:19:58 +02:00