* Update PlayState.hx
Implemented RatingsShowEvent
* Add files via upload
* Update pixel.hx
Update because of ratings commits
* Update PlayState.hx
put the flxpoints after they're used, forgot to use event.tweenDuration in displayRatingNumbers
* Update PlayState.hx
oops
* Update PlayState.hx
I'm so not careful
* Update PlayState.hx
Commited NoteHitEvent checks for all display rating functions
* Update PlayState.hx
oops 2
* Update NoteHitEvent.hx
made the rating vars null class
* Update PlayState.hx
juust in case
* Update PlayState.hx
oops 3
* Update RatingsShowEvent.hx
Implemented a rating var which allows you to change the rating sprite.
* Update PlayState.hx
Implemented a rating var (In RatingsShowEvent) which allows you to change the rating sprite.
* Update PlayState.hx
now it should support displayRating/Combo being set from note hit event
* Update PlayState.hx
fixed a possibility where if the display bool was set to false or the event was cancelled, then it would still display the sprite as a haxeflixel logo
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>