Commit Graph
80 Commits
Author SHA1 Message Date
Ralty cf2c3689c5 Merge branch 'main' into internal-merge
# Conflicts:
#	building/libs.xml
#	source/openfl/utils/Assets.hx
2026-03-28 17:58:25 +07:00
ItsLJcoolandGitHub a7b040152d Fixed / Refactored SysZip to actually work, and store compressed entries without uncompressing an entire zip (#761)
* well boys I fixed it. you can now have Zipped Mods!!!!!

* comment update

* quick fixes + optimizations

* fixed stream audio bug????

* found the issue ffs

* removing traces oops

* fixed videos from not being able to play. Inspired from VideoCutscene's fix for ZIP videos, and also removed that fix in favor for just fixing the issue entirely

* oop just in case no special characters that kill themself on other shit

* Implemented preloading every video (caching) when loading a ZipFolderLibrary.

Since videos have to be decompressed and be saved as a file anyways this reduces the time to do that, and what not.

* [UNTESTED] Allowed Zip Extensions for allowing any extension in the list to be passed as a `.zip`

* After some more testing loading Zip Addons works as well.

* Added the long awaited .cnemod file type!!!!! (it's just a folder with .cnemod with a .zip inside LMAO)

* Chalking up the Streamed Audio Bug to a mod issue, and also added capabilites to detect if a library is considered compressed

* Added warning to those who try to use the editor with compressed libraries

* ok instead of making it a .cnemod, the zip name will be `cnemod.zip` or what not.

* removing unnessesary traces oops

* clean Library accessor ig then

* fixed small issues and removed an idiot idea

* writing todos and fixing some context that left the room in comments

* Fixed an issue where if you had a file of 0 bytes (nothing) in a zipped library it would FUCKING CRASH the game

* Actually fixed the issue of decompressing 0 byte files

Also stopped saving the data for Folders in Zipped files, as they are 0 bytes anyways.

* Added the features that needed to exist, and removed a stupid line I saw in `ModsFolder` lol

For some reason animation offsets for characters are breaking and I can't tell if its my drive killing itself or cne so uh

* fix an issue that will force the game to crash if first ever mod being loaded is a ZipModLibrary
2026-03-15 14:24:47 +07:00
Ralty 0d9bf82b06 Fix Windows Compiling 2026-03-04 06:11:56 +07:00
Ralty 4aaa3ba06b Modify openfl Assets in macro instead 2026-03-03 01:15:16 +07:00
Ralty c20c29250d Fix every internal_merge issues 2026-03-01 14:15:02 +07:00
4d84e65cb5 flixel-animate implementation (#893)
* added flixel-animate to libs

* I BROKE THE OFFSETS FUCK

.

* yes it does blehtty wdym??

* Removed flxanimate entirely + Fixed transition + Fixed offsets

* Deleted caches (relaunching actions)

* frameOffset for atlases (need testing)

* useRenderTexture added to xml

* Fixed atlases for mods

* a simple redirect so old mods wont break that badly (#879)

* Update FunkinSprite.hx

* remove trace

* Fixed ghosts for atlases

* usable character editor (not entirely fixed)

* fixed zoomFactor + temp fix for atlas popping

* early structure for character editor atlas anim display

* zoomFactor for atlases

* Animate Atlas character editor previews

* FlxAnimateSettings specification

* fixed animation swapping on atlas characters

* OH YEA BABY NEW FLXANIMATE UPDATE THAT MADE CODE 50X SIMPLER **AGAIN** 💖 /pos

* Added label checkbox in Character Editor

* Fixed culling issues with FlxAnimate (fr this time)

* fixed some atlases

* HOW THE FUCK

* gf sad fix + AliasMacro (for backwards comp, manual impl for now)

* Fixed pop-ins

* Update Character.hx

* applyStageMatrix

* FlxAnimate pull request merge (empty commit)

* flixel-animate** i'm clumsy asf i meant the lib not the class name fuck

* Update libs.xml

* Merge changes from main (#892)

* repair ScriptableShader.shader = null (#877)

* optimize updateInput (#878)

* optimize updateInput

* resize optimize

* __notePerStrum optimize

* Update StrumLine.hx

* NoteGroup optimize (#881)

* NoteGroup optimize

* CoolUtil.bound faster

* makes commit with github desktop W FRAKITS

* Use fastSinCos for notes (#889)

* Update Strum.hx

* Update Strum.hx

---------

Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>

---------

Co-authored-by: Kolze <53307233+KolzeYT@users.noreply.github.com>
Co-authored-by: HEIHUAa <112499486+HEIHUAa@users.noreply.github.com>
Co-authored-by: Frakits <90983918+Frakits@users.noreply.github.com>
2026-01-28 20:29:32 +01:00
Furo a465a97c32 Adds Duration Arrows for some built-in events 2025-10-22 11:58:54 +02:00
Ralty 9c7bb8f073 Aghhh variant, variation, whatever 2025-08-09 00:31:45 +07:00
Ralty 6112e2f759 Changed FunkinSave Highscores Implementation 2025-08-08 22:20:54 +07:00
Ralty 59b54dfbae Fix WINDOW_TITLE_USE_MOD_NAME 2025-08-08 19:06:22 +07:00
Ralty ba65c2aab6 Fix Redirect States that i accidetnally brokwhoops 2025-08-03 19:59:27 +07:00
Ralty b6d51123c7 Datas, Flags related stuff 2025-08-03 19:26:50 +07:00
Ralty 304bbe12fd remove macro-fixer that is uhh made by yknoow 2025-07-21 23:08:01 +07:00
Furo 9bd8ad0ad7 Merge branch 'main' into translations-system 2025-07-21 12:58:53 +02:00
⍚~Nex e6766cdcd7 dev mode implementation 2025-07-07 01:53:02 +02:00
Ne_Eo a8dfab7121 Sleep if Haxe Version Change 2025-03-16 02:57:50 +01:00
Ne_Eo 1815c9d0c0 Merge branch 'main' into translations-system 2025-02-28 16:49:28 +01:00
Ne_Eo 3851ede84d Merge remote-tracking branch 'upstream/main' 2025-02-28 16:38:04 +01:00
FrakitsandGitHub 59b0c2ddee nape integration support... 2025-01-31 16:31:48 +02:00
Ne_Eo bb42fdc583 Fixed bug with last commit + more bug fixes 2025-01-24 02:49:42 +01:00
Ne_Eo cbbb598f52 Added some more flags 2025-01-24 01:51:25 +01:00
Ne_Eo fe0542a32c Merge branch 'main' into translations-system 2025-01-09 20:26:29 +01:00
Ne_Eo 9d8cad93ce Remove unused var 2024-12-19 22:08:28 +01:00
Ne_Eo d6dc3ea232 Fix typos 2024-12-10 04:35:32 +01:00
Ne_Eo 5a8af43017 Fixed links due to rename of Organization
Remove Haxe 4.3.0 warning
2024-12-09 22:42:57 +01:00
Ne_Eo 85b50c7cce Bug Fixes + Cleanup 2024-11-30 00:44:52 +01:00
Ne_Eo 96b98513b3 Added more stuff to git commit macro 2024-11-30 00:34:16 +01:00
Ne_Eo 5f16024b3e Merge branch 'main' into translations-system 2024-11-15 18:13:04 +01:00
Ne_Eo 625b03eee4 Merge branch 'main' into base-fnf-port-remake 2024-11-15 14:13:05 +01:00
⍚~NexandNe_Eo 596cb850cc What? Constants is evolving into Flags!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-11-15 13:58:35 +01:00
Ne_Eo 2fc32231ab Merge remote-tracking branch 'upstream/main' 2024-11-09 01:00:11 +01:00
Ne_Eo 74ce1756dc Fixed hashlink?
I cant test on mac since FATAL ERROR : Failed to load library ssl.hdll
and with define no_ssl
IMUL(stack,cpu)
JIT ERROR 0 (jit.c line 613)
2024-11-09 00:58:00 +01:00
⍚~Nex 4c94bb61a7 Merge branch 'main' into base-fnf-port-remake 2024-10-21 17:50:30 +02:00
Ne_Eo 78e9520e63 Merge branch 'main' into translations-system 2024-10-02 22:54:19 +02:00
Ne_Eo ab8c509cde Update the support message 2024-10-02 22:52:45 +02:00
Ne_Eo fc5daea6b1 Add Array<Int> and Array<Float> and Float to flags macro 2024-10-02 22:51:13 +02:00
Ne_Eo 8ce4c8ab25 Merge branch 'main' into translations-system 2024-09-22 15:21:17 +02:00
⍚~Nex 7cf99ae7bc Merge branch 'main' into base-fnf-port-remake 2024-09-20 14:21:36 +02:00
Ne_Eo 47cf72d53b Simplify Event Macro 2024-09-20 14:08:08 +02:00
⍚~Nex 32849cfd46 Merge branch 'main' into base-fnf-port-remake 2024-09-01 03:51:58 +02:00
Ne_Eo 807206e768 Fixed grammar 2024-09-01 03:39:57 +02:00
Ne_Eo 67e9e8e22d Small safety checking 2024-09-01 03:32:17 +02:00
Ne_Eo abb4cd3427 Added Allow<> type 2024-09-01 03:28:32 +02:00
Ne_Eo f8d1cf08ad Added runtime feature flags 2024-09-01 02:31:51 +02:00
⍚~NexandNe_Eo 562f1d8fc6 constants macros: reset(), init() and @:lazy
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-08-31 03:08:13 +02:00
Ne_Eo 77f27d92c4 Small fix 2024-08-18 22:36:44 +02:00
Ne_Eo de0a02dd50 Fixing another bug 2024-08-16 18:24:54 +02:00
Ne_Eo fe05ae66ce Merge branch 'main' into translations-system 2024-08-16 17:17:13 +02:00
Ne_Eo 7885e1a4c3 Added activityType to Discord 2024-08-10 14:42:38 +02:00
Ne_Eo 04ab53ee38 Some more stuffs 2024-08-02 15:24:21 +02:00