Commit Graph
100 Commits
Author SHA1 Message Date
⍚~Nex a6c390f10e making health updating auto
more optimised than doing it each frame
2025-07-06 14:43:00 +02:00
⍚~Nex 1b0ad7d3a6 some more stuff SOMEONE HAVE TO TEST THESE 2 COMM 2025-07-06 04:44:46 +02:00
⍚~Nex 066dc7d57a Merge remote-tracking branch 'public/main' 2025-07-06 04:40:21 +02:00
⍚~Nex e13486dec0 WHAT THE FUCK IS THIS
I DIDNT NOTICE😭
2025-07-05 02:15:35 +02:00
⍚~Nex 2a44c5ca1d replacing the discord rpc 2025-06-15 19:08:28 +02:00
⍚~NexandGitHub b17ce24eb1 no more dramas. 2025-06-15 16:35:50 +02:00
⍚~Nex 137af7fdb6 lil dialogue fix
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex fcfc7950a1 making the endingSong bool actually work
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex f59864d8a4 StoryWeeklist + Week class+ loading weeks fix
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭🥀
2025-05-08 18:04:42 +02:00
⍚~Nex c809edbce3 ubuntu latest breaking any % (linux worflow fix)
the oddest thing tho isthat ubuntu-latest and ubuntu-24.04 are the
same thing rn, last linux build was using 24.04 and was succesful, this
time wasnt, not even if i put 24.04; prob github workflows updated
some ubuntu components that cause this error ...
2025-05-08 00:31:00 +02:00
⍚~Nex 44aba206e8 im gonna end it all
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex 7970265e6b oh it was so broken LMAOO 2025-05-04 23:03:55 +02:00
⍚~Nex 921ab3da63 forgor vslice shits + better camera tweens
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex 5751ad5d43 fixing a bunch of stuff + camera position event 2025-05-04 19:53:54 +02:00
⍚~Nex 31ae98fe44 updateRatingStuff as dynamic + adding iconArray
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex 4e91b600ff better if specified through code too 2025-05-02 18:15:10 +02:00
⍚~Nex ba92501968 adding maxMisses to ComboRating 2025-05-02 17:55:21 +02:00
⍚~Nex 0f2e542ca0 lemme actually invert these oop
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex cd8327604b shaders now support nullable values and FlxGraphic 2025-04-22 23:40:35 +02:00
⍚~Nex 895fb5c981 fixed healthicons in editors 2025-04-21 03:41:08 +02:00
⍚~Nex 2a700b61c9 FunkinSprite's copyFrom working for FlxSprite too 2025-04-20 21:17:13 +02:00
⍚~Nex 96108634b4 bugfix of the freezing conductor
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
⍚~Nex 226c7f84a6 more progress + psych/legacy importer 2025-04-05 03:38:36 +02:00
⍚~Nex cfe209067c updated vslice structures + using the class funcs 2025-04-04 23:28:49 +02:00
⍚~Nex c44fa191dd bruh 2025-04-04 00:47:59 +02:00
⍚~Nex 20afbbd084 fixing and optimizing the camera focus 2025-04-04 00:25:35 +02:00
⍚~Nex 4972593b5f animation context for play animation event 2025-04-03 16:13:26 +02:00
⍚~Nex 56e0b3a1e5 also 2025-04-03 02:25:00 +02:00
⍚~Nex 9698c1e2f9 making vslice ease get saved properly 2025-04-03 02:18:08 +02:00
⍚~Nex d91e36e294 conditional saving parameter for events 2025-04-03 01:25:05 +02:00
⍚~Nex 4b99ccf46a im a fucking dumbass 2025-04-02 02:31:03 +02:00
⍚~Nex 4b145bf62e A LOT OF NEW STUFF + more vslice events WIP
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex 1c6ec00d23 vslice bpm changes 2025-04-01 14:28:20 +02:00
⍚~Nex ddebe14c4c oops 2025-04-01 01:39:52 +02:00
⍚~Nex 0f09306a44 normal vslice SUPPORT 2025-04-01 01:36:23 +02:00
⍚~Nex d27a79eceb fix for flipping stagepos specific characters 2025-03-20 19:33:52 +01:00
⍚~Nex cda9311a90 new gamover event for scripts 2025-03-03 14:16:34 +01:00
⍚~Nex 1af69313bb copy fields booleans for strums and notes 2025-03-02 20:13:56 +01:00
⍚~Nex 2474575eea strums are now easily changeable 2025-02-22 19:47:45 +01:00
⍚~Nex a06128472c after ages VERBOSE MODE 2025-02-06 23:23:26 +01:00
⍚~Nex 93c6542a95 nvm this is more performant
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex 3d2cbc4059 crash fix and better accuracy format on acc text 2025-02-01 17:10:05 +01:00
⍚~Nex 5d5e426852 actually 2025-01-23 00:53:04 +01:00
⍚~Nex 97a3a30aa9 more cutscene fixes 2025-01-23 00:43:49 +01:00
⍚~Nex 4ae7e045b1 video cutscene fixes 2025-01-20 19:21:29 +01:00
⍚~Nex 5ab8a02a10 Merge remote-tracking branch 'public/main' 2025-01-03 19:18:18 +01:00
⍚~Nex f6deda2c84 addAnim for FunkinSprite + better names
so u dont have to manually add based if atlas or sparrow or else

this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
⍚~Nex eada3105a4 psych 1.0 format + some charts improvements
Fixes #448
2024-11-30 02:15:35 +01:00
⍚~Nex 0da2fd27d0 fixing actions by locking hxvlc's version temp 2024-11-27 01:10:52 +01:00
⍚~Nex 77b7eebed1 better events and funkinSave categorization 2024-11-15 17:52:19 +01:00
⍚~NexandNe_Eo 596cb850cc What? Constants is evolving into Flags!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-11-15 13:58:35 +01:00
⍚~Nex f8a19b11b4 @NeeEoo im gonna throw you off a cliff you too
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
⍚~Nex 759dbaed6a actually 2024-11-11 20:10:29 +01:00
⍚~Nex 4a1bc2c147 Merge branch 'main' into base-fnf-port-remake 2024-11-03 21:39:23 +01:00
⍚~Nex 02612239e8 more?? 2024-10-31 00:53:12 +01:00
⍚~Nex 2ee70caf22 HUGE UNNOTICED BUG OMG??😭😭
if u wanted to change what the player selected in the main menu, well YOU COULDNT
i just fixed this; nobody ever noticed??
2024-10-31 00:17:27 +01:00
⍚~Nex aae4dee6cb removing useless examples as theyre on the website
check the website!!

placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
⍚~Nex 08179b124d bugfix when setting a new icon on the same hp 2024-10-25 01:11:45 +02:00
⍚~Nex ca6c2514ee bruh 2024-10-21 18:11:34 +02:00
⍚~Nex d31454c7dd substate auto custom transitions!! 2024-10-21 17:57:47 +02:00
⍚~Nex 4c94bb61a7 Merge branch 'main' into base-fnf-port-remake 2024-10-21 17:50:30 +02:00
⍚~Nex 1218ef4828 Merge remote-tracking branch 'public/main' 2024-10-21 17:38:59 +02:00
⍚~Nex 2be2c68c9b updating the win title on mod switch
why did we never do this??
2024-10-20 01:39:50 +02:00
⍚~NexandNe_Eo d197205cc5 opaa
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-18 01:35:26 +02:00
⍚~NexandNe_Eo 682358c93a characters xml events + script extensions too!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-10-18 01:17:09 +02:00
⍚~NexandGitHub 0db00222ca e
idk felt like
2024-10-14 17:52:29 +02:00
⍚~Nex 8c539b54bf better dynamic fix 2024-10-14 16:57:01 +02:00
⍚~Nex 9504495eab fix credits desc text with purple formats staying 2024-10-08 22:33:42 +02:00
⍚~Nex a8860604e8 mods dialogues fonts fix 2024-10-08 15:51:40 +02:00
⍚~Nex 9024374c92 Merge branch 'main' into base-fnf-port-remake 2024-09-20 17:27:34 +02:00
⍚~Nex 203fbbdc03 Merge remote-tracking branch 'public/main' 2024-09-20 17:26:42 +02:00
⍚~Nex 0b22165408 why did NOBODY tell me fast cars arent working😭 2024-09-20 17:24:08 +02:00
⍚~Nex 7cf99ae7bc Merge branch 'main' into base-fnf-port-remake 2024-09-20 14:21:36 +02:00
⍚~Nex 1319871295 Merge remote-tracking branch 'public/main' 2024-09-20 13:09:32 +02:00
⍚~Nex 8ee60adfcf scriptInfo 2024-09-20 12:57:55 +02:00
⍚~Nex d6ebd27b43 loadBefore 2024-09-19 23:31:52 +02:00
⍚~Nex 6d84798397 my fucking grammar ass + some new stage stuff 2024-09-19 22:16:30 +02:00
⍚~Nex bb58e08c29 XMLImportedScriptInfo + importStageSprites
way better and clean
2024-09-19 21:41:46 +02:00
⍚~Nex 3c327094f3 Merge branch 'main' into base-fnf-port-remake 2024-09-18 21:24:01 +02:00
⍚~Nex 3d53e8dbba Merge remote-tracking branch 'public/main' 2024-09-18 21:06:46 +02:00
⍚~Nex a296991259 wait this is safer 2024-09-18 17:04:47 +02:00
⍚~Nex 15a18bb3da importable scripts through stage.xml + new call
extensions feature
2024-09-18 16:10:19 +02:00
⍚~Nex 774811d720 Merge branch 'main' into base-fnf-port-remake 2024-09-16 00:18:02 +02:00
⍚~Nex 753de2f056 Merge remote-tracking branch 'public/main' 2024-09-16 00:17:45 +02:00
⍚~Nex d8005a3166 fixing notes disappearing early when exiting songs 2024-09-16 00:06:04 +02:00
⍚~Nex bc3e1f1c8c Merge branch 'main' into base-fnf-port-remake 2024-09-14 16:19:13 +02:00
⍚~Nex cecdd05322 Merge remote-tracking branch 'public/main' 2024-09-14 16:03:38 +02:00
⍚~Nex fabdeb3fa1 fixing actions + HXCPP_CATCH_SEGV
credits to @mcagabe19 for the hxcpp suggestion!
2024-09-13 22:31:17 +02:00
⍚~Nex f281cc6ee4 forgor to remove this 2024-09-10 23:11:39 +02:00
⍚~Nex dd4e8962d8 better default forced
FINALLY i had the best idea to fix this shit
2024-09-10 22:59:45 +02:00
⍚~Nex 809f1f2840 oopsies 2024-09-10 00:16:00 +02:00
⍚~NexandNe_Eo 680cb973a1 simple force event null bugfix
idk we were bored and started a liveshare

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-09-10 00:00:54 +02:00
⍚~Nex ae5fc555a8 "forced" anim attribute finally working
big changes here maybe
2024-09-08 16:30:27 +02:00
⍚~Nex e2c79bea7d @usb-port-2 im gonna throw you off a cliff
before i fucking murder you
2024-09-07 04:26:12 +02:00
⍚~Nex 097aae86e1 needs to be fixes later 2024-09-06 14:50:07 +02:00
⍚~Nex aa22bd6e1d fixing stuff 2024-09-02 23:47:11 +02:00
⍚~Nex 5f03fd89c9 Merge branch 'main' into base-fnf-port-remake 2024-09-01 16:18:00 +02:00
⍚~Nex d2cc22741a Merge remote-tracking branch 'public/main' 2024-09-01 16:13:23 +02:00
⍚~Nex 6021bd36dc weeks highscore bugfix
how did no one notice😭
2024-09-01 16:06:34 +02:00
⍚~Nex 2a68b99c49 actually go fuck yourself 2024-09-01 15:08:05 +02:00