07ae6b643c
FINALLY fixed the issue with GlobalState blowing up when pressing F5. ( #666 )
...
* peak is happening
<r>RED<r>
* oops
* oops x2
forgot I left a trace when loading up global.hx from `Assets` lol
* **State / SubState reloading broken rn but pushing changes to see if anyone can fix**
* Human... I remember you
<r>disabling reloading substates cuz it broke...<r>
* <y>forgor to edit assets global.hx<y>
* lemme see
* kk
* opa
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-07-05 01:46:42 +02:00
skiwcad and GitHub
7fc8e6d85b
convert difficulty to lowercase before checking difficulty scripts folder ( #646 )
2025-06-04 16:23:20 +02:00
⍚~Nex
fcfc7950a1
making the endingSong bool actually work
...
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex
f59864d8a4
StoryWeeklist + Week class+ loading weeks fix
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BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭 🥀
2025-05-08 18:04:42 +02:00
Ne_Eo
556b7682ef
Added getStrumlineCamPos and getCharactersCamPos
2025-05-04 21:40:09 +02:00
⍚~Nex
31ae98fe44
updateRatingStuff as dynamic + adding iconArray
...
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
75e934fd40
Difficulty based scripts ( #623 )
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Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-05-01 23:45:26 +02:00
8c252bba81
Better Health Icons ( #484 )
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* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
TheZoroForce240 and GitHub
650c0f4aed
Fix Hscript Call event not calling public and static functions ( #459 )
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* fix hscript call event not calling public/static functions
also can now call character scripts
* cache args
2025-03-01 14:11:23 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
...
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
NyxieFemboy
18bd571342
Allow countdown sprites to use FunkinSprite features
2025-01-19 16:25:53 -05:00
SrtHero278
4295d42494
quick fix
2024-11-25 10:16:34 -08:00
⍚~Nex
f8a19b11b4
@NeeEoo im gonna throw you off a cliff you too
...
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
5ea2f57e25
judgements and combo can now be toggled off in hscript ( #439 )
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* Update PlayState.hx
* movin and changin names
* the fucking space
* e e ee e ee ee SANS??
* mama SANS behind you❤️
help me
* brother...
* BROTHER...
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-12 00:52:55 +01:00
Ne_Eo
25b563066f
Allow hold notes to be forced deleted
2024-11-06 19:54:15 +01:00
Ne_Eo
620650bb81
Allow introLength = 0
2024-10-07 00:59:54 +02:00
⍚~Nex
6d84798397
my fucking grammar ass + some new stage stuff
2024-09-19 22:16:30 +02:00
⍚~Nex and Ne_Eo
680cb973a1
simple force event null bugfix
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idk we were bored and started a liveshare
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-10 00:00:54 +02:00
⍚~Nex
6021bd36dc
weeks highscore bugfix
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how did no one notice😭
2024-09-01 16:06:34 +02:00
TheoDev and GitHub
6c34dbf620
Fix Null object Reference ( #337 )
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* Fix Null object Reference
When you pause in a specific time in the countdown (when the countdown is finishing) it crashs.
I just added a null check for the song to fix it.
* Update PlayState.hx
2024-08-27 01:12:35 +02:00
~ Care and GitHub
d79959d050
Propose changes ( #324 )
2024-06-25 00:07:37 +02:00
⍚~Nex
2afc3bf894
go fuck yourself github
2024-06-17 19:38:22 +02:00
7b5d975072
Icon bop toggle ( #320 )
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* Icon bop toggle
* Disabled Icon lerping too
* fixin the format n shit
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-06-17 19:35:11 +02:00
⍚~Nex
4d2c36e2d4
making certain scripts break less
2024-05-31 20:38:00 +02:00
⍚~Nex
f259d626cf
better characters' suffix anims
2024-05-31 19:40:28 +02:00
⍚~Nex
ef2891bbe6
bye april fools 😭
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man that was buggy af
2024-04-02 23:50:59 +02:00
lunarcleint
014be749e6
Squashed commit of the following:
...
commit 4987983dc6e655183b34258fed905be2fba73e0a
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 06:32:22 2024 -0700
fix charter bug
commit 1135b53d4d4ab48fb74a9d5693579d0a2e4923db
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 00:46:53 2024 -0700
small changes
commit 102931f3511c9f0423cf887ebf91eaeeb1024abe
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 23:03:03 2024 -0700
update spelling mistakes
commit 87ad53ae91bc8b4d3b49af3ebb8c07db9f13765b
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 22:40:48 2024 -0700
Chart editor updates
commit 8f7cae8a80a681158ff125c3e2547c9fd4dee7c1
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 07:03:30 2024 +0200
Redesigned Chart Editor
commit dbb94ba3bd8455a91883d6e5b59b25da87aefa32
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 02:20:57 2024 +0200
Added Stage Editor
2024-04-01 06:44:28 -07:00
lunarcleint
20fe94cd5a
ok NOW we need to merge
2024-03-29 14:39:42 -07:00
NeeEoo
1d94945fae
WindowUtil.resetAffixes + typo fix
2024-03-26 18:09:41 +01:00
NeeEoo
07e639b943
Merge branch 'main' into new-big-chungus
2024-03-24 04:35:17 +01:00
⍚~Nex and Ne_Eo
5eac25a541
softcoded rpc calls
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-23 23:34:52 +01:00
lunarcleint
168dacf68e
pretty print option
2024-03-23 02:49:39 -07:00
NeeEoo
56bba6a822
Cleanup
2024-03-16 21:44:28 +01:00
NeeEoo
f8b20774e3
Remove useless indentation
2024-03-16 21:15:18 +01:00
NeeEoo
4a34bb19d7
Cleanup
2024-03-05 17:54:34 +01:00
lunarcleint
bf3b884efe
lost a hour of events 😭 😭 😭
2024-03-03 22:28:42 -07:00
⍚~Nex
fa229946d4
another stupid bug
2024-03-02 17:26:13 +01:00
⍚~Nex
ae20cfba19
kill me 😭
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what a fucking dumb bug
2024-02-28 00:42:43 +01:00
⍚~Nex
abb953647e
FINISHED PORTING 10 gotta still finalize dialogues
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98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
⍚~Nex
e18e1a2c7a
fixed stuff for porting WIP 9
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new stage xml camera starting point
2024-02-25 16:43:00 +01:00
NeeEoo
4583716274
Cleanup
2024-02-17 21:49:42 +01:00
⍚~Nex
778de6bbc6
dialogues rewrites & more week 6 porting WIP
2024-02-17 04:03:11 +01:00
lunarcleint
bb0de4edda
UNSAVED IN PLAYTESTING :D
2024-02-05 19:30:42 -07:00
lunarcleint
e9e7daafe0
i can NOT spell
2024-02-04 21:49:22 -07:00
lunarcleint
298bc946de
alt animation event fix
2024-02-04 21:49:09 -07:00
lunarcleint
9cdfaeb39c
Merge remote-tracking branch 'upstream/main'
2024-02-04 00:58:19 -07:00