Commit Graph
296 Commits
Author SHA1 Message Date
⍚~Nex e18e1a2c7a fixed stuff for porting WIP 9
new stage xml camera starting point
2024-02-25 16:43:00 +01:00
NeeEoo 4583716274 Cleanup 2024-02-17 21:49:42 +01:00
⍚~Nex 778de6bbc6 dialogues rewrites & more week 6 porting WIP 2024-02-17 04:03:11 +01:00
lunarcleint bb0de4edda UNSAVED IN PLAYTESTING :D 2024-02-05 19:30:42 -07:00
lunarcleint e9e7daafe0 i can NOT spell 2024-02-04 21:49:22 -07:00
lunarcleint 298bc946de alt animation event fix 2024-02-04 21:49:09 -07:00
lunarcleint 9cdfaeb39c Merge remote-tracking branch 'upstream/main' 2024-02-04 00:58:19 -07:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
lunarcleint 887fd56f8c Alt anim Idle in evnet 2024-02-03 15:49:17 -07:00
lunarcleint c4d92f8cfc NEW EVENTS GUYS 2024-02-01 19:24:26 -07:00
Frakist 5cb04e36fa h 2024-02-01 20:58:32 +02:00
Frakist 0d4a0b4d4b im so bad 2024-02-01 20:57:19 +02:00
Frakist 4ed94c285d wip gameover scripts by neo 2024-02-01 20:38:42 +02:00
Frakist ff9b5f71c3 Custom Values . 2024-01-28 10:46:52 +02:00
Frakist 867c851590 optional gitaroo ! 2024-01-25 20:57:08 +02:00
NeeEoo a4771d9340 Hopefully fixed gpu images crash 2023-12-29 15:06:59 +01:00
slime a8b65f529a opponent mode custom health bar colors fix 2023-12-18 07:05:59 -06:00
lunarcleint a033e92476 beatsPerMeasure 2023-11-19 15:00:31 -07:00
Frakist 398b61a824 half of multiple vocals support 2023-11-03 00:39:07 +03:00
Frakist 10aca282a4 some changes 2023-11-02 16:50:56 +03:00
NeeEoo 27a2b45a5e Small optimizations 2023-10-23 17:59:51 +02:00
NeeEoo 912612d792 Fix GameOver Event 2023-10-19 14:44:04 +02:00
NeeEoo fecaee2fea Optimized note math 2023-10-19 14:38:04 +02:00
Frakist cb04524748 oops 2023-10-16 20:06:20 +03:00
Frakist c4e135df9a Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2023-10-16 20:05:29 +03:00
Frakist d4c7f45c85 my new comment fix 2023-10-16 20:05:23 +03:00
WizardMantis441 b67fc08b73 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2023-10-14 15:19:52 -05:00
WizardMantis441 bd673f4fef moddable game over i think 2023-10-14 15:19:33 -05:00
NeeEoo 0844ea4481 Fix graphic destroying (EXPERIMENTAL) 2023-10-13 15:10:23 +02:00
NeeEoo d4ec095e42 Multi Spritesheets + Bug Fixes 2023-10-09 17:42:49 +02:00
NeeEoo bfb8f4c771 Improved code for packed events 2023-09-30 13:45:44 +02:00
Frakist 64c9371a8b event/script packing wip 2023-09-30 14:32:17 +03:00
NeeEoo b245b8476a Small Fixes 2023-09-24 12:32:28 +02:00
lunarcleint f62183d9b0 adds songs/ for global scripts and add warning for data/charts 2023-08-22 17:56:56 -07:00
lunarcleint 5d97b58b42 events dragging fix hopefully 2023-08-22 15:28:38 -07:00
lunarcleint 6eeca4902b health bar colors are evil??!?!? 2023-08-22 15:23:44 -07:00
NeeEoo 008ad05bf1 Revert "Note types use strings instead of ints"
This reverts commit 17e177a695.
2023-08-21 22:18:21 +02:00
lunarcleint 17e177a695 Note types use strings instead of ints 2023-08-20 15:28:00 -07:00
lunarcleint 7641259432 game goes to charter after ending song from charter 2023-08-20 01:52:38 -07:00
NeeEoo 964e2ad55b Rewrote Anim Suffix system 2023-08-14 16:53:52 +02:00
NeeEoo e3443e0f28 Optimizations to chart editor 2023-08-11 11:24:33 +02:00
lunarcleint 45c1ed93eb Fixed time signatures 2023-08-09 15:57:36 -07:00
lunarcleint 1f6b7625ad icon colors work in character editor 2023-08-04 18:07:47 -07:00
lunarcleint 5138ba72e7 dumping a bunch of stuff (ui button list still fucking broken) 2023-08-02 19:10:23 -07:00
lunarcleint d5d8ef2564 move events data to funkin.backend.chart 2023-07-30 14:24:48 -07:00
Frakist a28c15a754 new offset setting (testing required) 2023-07-28 10:31:24 +03:00
CharlesCatYTandGitHub 8a2ac9e1d4 attempt undo (#193) 2023-07-20 20:50:37 -07:00
lunarcleintandGitHub d359e5aa49 Revert "fix duplicate calls between playstate and musicbeatstate (#190)" (#192)
This reverts commit 174b218200.
2023-07-19 20:52:50 -07:00
NeeEoo 1259449f84 Fixed source assets, I hate this code so much please fix later
Fixed naming convention
2023-07-19 15:38:50 +02:00
174b218200 fix duplicate calls between playstate and musicbeatstate (#190)
* replace single scripts with scriptpack

* this might break a ton of mods i think

* oops

* stuff

* oops 2

* d

* guh

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Co-authored-by: Frakist <90983918+Frakist@users.noreply.github.com>
2023-07-18 04:42:04 -07:00