⍚~Nex
e6766cdcd7
dev mode implementation
2025-07-07 01:53:02 +02:00
⍚~Nex
86157be887
some cutscene stuff
2025-07-06 17:50:15 +02:00
⍚~Nex
a6c390f10e
making health updating auto
...
more optimised than doing it each frame
2025-07-06 14:43:00 +02:00
⍚~Nex
1b0ad7d3a6
some more stuff SOMEONE HAVE TO TEST THESE 2 COMM
2025-07-06 04:44:46 +02:00
⍚~Nex
066dc7d57a
Merge remote-tracking branch 'public/main'
2025-07-06 04:40:21 +02:00
⍚~Nex
e13486dec0
WHAT THE FUCK IS THIS
...
I DIDNT NOTICE😭
2025-07-05 02:15:35 +02:00
⍚~Nex
2a44c5ca1d
replacing the discord rpc
2025-06-15 19:08:28 +02:00
⍚~Nex and GitHub
b17ce24eb1
no more dramas.
2025-06-15 16:35:50 +02:00
⍚~Nex
137af7fdb6
lil dialogue fix
...
if u had another dialogue starting in the callback, in the new script Dialogue.cutscene would be always null
2025-05-12 02:23:44 +02:00
⍚~Nex
fcfc7950a1
making the endingSong bool actually work
...
that variable has been there for 3 years btw😭
2025-05-11 02:26:11 +02:00
⍚~Nex
f59864d8a4
StoryWeeklist + Week class+ loading weeks fix
...
BIG REWRITE!!
a 2 YEARS OLD commit, are we DEADASS for never noticing the way they loaded😭 🥀
2025-05-08 18:04:42 +02:00
⍚~Nex
c809edbce3
ubuntu latest breaking any % (linux worflow fix)
...
the oddest thing tho isthat ubuntu-latest and ubuntu-24.04 are the
same thing rn, last linux build was using 24.04 and was succesful, this
time wasnt, not even if i put 24.04; prob github workflows updated
some ubuntu components that cause this error ...
2025-05-08 00:31:00 +02:00
⍚~Nex
44aba206e8
im gonna end it all
...
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex
7970265e6b
oh it was so broken LMAOO
2025-05-04 23:03:55 +02:00
⍚~Nex
921ab3da63
forgor vslice shits + better camera tweens
...
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
⍚~Nex
5751ad5d43
fixing a bunch of stuff + camera position event
2025-05-04 19:53:54 +02:00
⍚~Nex
31ae98fe44
updateRatingStuff as dynamic + adding iconArray
...
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex
4e91b600ff
better if specified through code too
2025-05-02 18:15:10 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
⍚~Nex
0f2e542ca0
lemme actually invert these oop
...
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex
cd8327604b
shaders now support nullable values and FlxGraphic
2025-04-22 23:40:35 +02:00
⍚~Nex
895fb5c981
fixed healthicons in editors
2025-04-21 03:41:08 +02:00
⍚~Nex
2a700b61c9
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
⍚~Nex
226c7f84a6
more progress + psych/legacy importer
2025-04-05 03:38:36 +02:00
⍚~Nex
cfe209067c
updated vslice structures + using the class funcs
2025-04-04 23:28:49 +02:00
⍚~Nex
c44fa191dd
bruh
2025-04-04 00:47:59 +02:00
⍚~Nex
20afbbd084
fixing and optimizing the camera focus
2025-04-04 00:25:35 +02:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
56e0b3a1e5
also
2025-04-03 02:25:00 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
d91e36e294
conditional saving parameter for events
2025-04-03 01:25:05 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
1c6ec00d23
vslice bpm changes
2025-04-01 14:28:20 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
⍚~Nex
cda9311a90
new gamover event for scripts
2025-03-03 14:16:34 +01:00
⍚~Nex
1af69313bb
copy fields booleans for strums and notes
2025-03-02 20:13:56 +01:00
⍚~Nex
2474575eea
strums are now easily changeable
2025-02-22 19:47:45 +01:00
⍚~Nex
a06128472c
after ages VERBOSE MODE
2025-02-06 23:23:26 +01:00
⍚~Nex
93c6542a95
nvm this is more performant
...
why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
⍚~Nex
5d5e426852
actually
2025-01-23 00:53:04 +01:00
⍚~Nex
97a3a30aa9
more cutscene fixes
2025-01-23 00:43:49 +01:00
⍚~Nex
4ae7e045b1
video cutscene fixes
2025-01-20 19:21:29 +01:00
⍚~Nex
5ab8a02a10
Merge remote-tracking branch 'public/main'
2025-01-03 19:18:18 +01:00
⍚~Nex
f6deda2c84
addAnim for FunkinSprite + better names
...
so u dont have to manually add based if atlas or sparrow or else
this behaves as both addByPrefix and addByIndices and like the xml animations
2024-12-08 21:35:39 +01:00
⍚~Nex
eada3105a4
psych 1.0 format + some charts improvements
...
Fixes #448
2024-11-30 02:15:35 +01:00
⍚~Nex
0da2fd27d0
fixing actions by locking hxvlc's version temp
2024-11-27 01:10:52 +01:00
⍚~Nex
77b7eebed1
better events and funkinSave categorization
2024-11-15 17:52:19 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
⍚~Nex
f8a19b11b4
@NeeEoo im gonna throw you off a cliff you too
...
reminds me of another commit,,,
2024-11-12 00:58:14 +01:00
⍚~Nex
759dbaed6a
actually
2024-11-11 20:10:29 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
⍚~Nex
02612239e8
more??
2024-10-31 00:53:12 +01:00
⍚~Nex
2ee70caf22
HUGE UNNOTICED BUG OMG?? 😭 😭
...
if u wanted to change what the player selected in the main menu, well YOU COULDNT
i just fixed this; nobody ever noticed??
2024-10-31 00:17:27 +01:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
...
check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
⍚~Nex
08179b124d
bugfix when setting a new icon on the same hp
2024-10-25 01:11:45 +02:00
⍚~Nex
ca6c2514ee
bruh
2024-10-21 18:11:34 +02:00
⍚~Nex
d31454c7dd
substate auto custom transitions!!
2024-10-21 17:57:47 +02:00
⍚~Nex
4c94bb61a7
Merge branch 'main' into base-fnf-port-remake
2024-10-21 17:50:30 +02:00
⍚~Nex
1218ef4828
Merge remote-tracking branch 'public/main'
2024-10-21 17:38:59 +02:00
⍚~Nex
2be2c68c9b
updating the win title on mod switch
...
why did we never do this??
2024-10-20 01:39:50 +02:00
⍚~Nex and Ne_Eo
d197205cc5
opaa
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-10-18 01:35:26 +02:00
⍚~Nex and Ne_Eo
682358c93a
characters xml events + script extensions too!
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-10-18 01:17:09 +02:00
⍚~Nex and GitHub
0db00222ca
e
...
idk felt like
2024-10-14 17:52:29 +02:00
⍚~Nex
8c539b54bf
better dynamic fix
2024-10-14 16:57:01 +02:00
⍚~Nex
9504495eab
fix credits desc text with purple formats staying
2024-10-08 22:33:42 +02:00
⍚~Nex
a8860604e8
mods dialogues fonts fix
2024-10-08 15:51:40 +02:00
⍚~Nex
9024374c92
Merge branch 'main' into base-fnf-port-remake
2024-09-20 17:27:34 +02:00
⍚~Nex
203fbbdc03
Merge remote-tracking branch 'public/main'
2024-09-20 17:26:42 +02:00
⍚~Nex
0b22165408
why did NOBODY tell me fast cars arent working 😭
2024-09-20 17:24:08 +02:00
⍚~Nex
7cf99ae7bc
Merge branch 'main' into base-fnf-port-remake
2024-09-20 14:21:36 +02:00
⍚~Nex
1319871295
Merge remote-tracking branch 'public/main'
2024-09-20 13:09:32 +02:00
⍚~Nex
8ee60adfcf
scriptInfo
2024-09-20 12:57:55 +02:00
⍚~Nex
d6ebd27b43
loadBefore
2024-09-19 23:31:52 +02:00
⍚~Nex
6d84798397
my fucking grammar ass + some new stage stuff
2024-09-19 22:16:30 +02:00
⍚~Nex
bb58e08c29
XMLImportedScriptInfo + importStageSprites
...
way better and clean
2024-09-19 21:41:46 +02:00
⍚~Nex
3c327094f3
Merge branch 'main' into base-fnf-port-remake
2024-09-18 21:24:01 +02:00
⍚~Nex
3d53e8dbba
Merge remote-tracking branch 'public/main'
2024-09-18 21:06:46 +02:00
⍚~Nex
a296991259
wait this is safer
2024-09-18 17:04:47 +02:00
⍚~Nex
15a18bb3da
importable scripts through stage.xml + new call
...
extensions feature
2024-09-18 16:10:19 +02:00
⍚~Nex
774811d720
Merge branch 'main' into base-fnf-port-remake
2024-09-16 00:18:02 +02:00
⍚~Nex
753de2f056
Merge remote-tracking branch 'public/main'
2024-09-16 00:17:45 +02:00
⍚~Nex
d8005a3166
fixing notes disappearing early when exiting songs
2024-09-16 00:06:04 +02:00
⍚~Nex
bc3e1f1c8c
Merge branch 'main' into base-fnf-port-remake
2024-09-14 16:19:13 +02:00
⍚~Nex
cecdd05322
Merge remote-tracking branch 'public/main'
2024-09-14 16:03:38 +02:00
⍚~Nex
fabdeb3fa1
fixing actions + HXCPP_CATCH_SEGV
...
credits to @mcagabe19 for the hxcpp suggestion!
2024-09-13 22:31:17 +02:00
⍚~Nex
f281cc6ee4
forgor to remove this
2024-09-10 23:11:39 +02:00
⍚~Nex
dd4e8962d8
better default forced
...
FINALLY i had the best idea to fix this shit
2024-09-10 22:59:45 +02:00
⍚~Nex
809f1f2840
oopsies
2024-09-10 00:16:00 +02:00
⍚~Nex and Ne_Eo
680cb973a1
simple force event null bugfix
...
idk we were bored and started a liveshare
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-10 00:00:54 +02:00
⍚~Nex
ae5fc555a8
"forced" anim attribute finally working
...
big changes here maybe
2024-09-08 16:30:27 +02:00
⍚~Nex
e2c79bea7d
@usb-port-2 im gonna throw you off a cliff
...
before i fucking murder you
2024-09-07 04:26:12 +02:00
⍚~Nex
097aae86e1
needs to be fixes later
2024-09-06 14:50:07 +02:00
⍚~Nex
aa22bd6e1d
fixing stuff
2024-09-02 23:47:11 +02:00
⍚~Nex
5f03fd89c9
Merge branch 'main' into base-fnf-port-remake
2024-09-01 16:18:00 +02:00
⍚~Nex
d2cc22741a
Merge remote-tracking branch 'public/main'
2024-09-01 16:13:23 +02:00