Ne_Eo
fd2d44dc80
Merge branch 'main' into translations-system
2025-01-17 15:32:42 +01:00
Ne_Eo
18ea916f1a
Change how editor icons work
2025-01-17 15:23:32 +01:00
Verwex
16672e9f59
editor icon reorganization + 3 more editor icons
2025-01-16 23:53:23 +01:00
Verwex
85519b3ae4
diacritics to the dialogue alphabet + more (desc)
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What was specifically done:
- Both sprite sheets have now the exact same characters, meaning there are none exclusive to only one sheet.
Bold alphabet in consequence gains multiplication (character-multiply), heart (character-heart) and angry faic (character-angryfaic).
Dialogue alphabet gains curly brackets, backtick and diacritics
- Numbers in dialogue alphabet have been adjusted to fit better with the whole set, though not redrawn because I did an efficient lazy method of expand fill with inset at 1.5 pixels
0's line inside itself has been redone though.
- Dialogue alphabet is 12 fps instead of 24 and the naming convention was changed to follow the one in the bold alphabet.
Due to not needing two different sets of sprites for diacritics, they don't have neither "-fill", nor "-outline" in their names.
- FLAs for alphabets have been updated.
2025-01-09 23:21:46 +01:00
Ne_Eo
fe0542a32c
Merge branch 'main' into translations-system
2025-01-09 20:26:29 +01:00
Ne_Eo
7eafba700f
Added russian and italian titleEnter
2025-01-09 20:15:48 +01:00
SrtHero278
44bb604b93
more temp chars
2024-12-24 12:30:17 -08:00
SrtHero278
c9e47516f3
a few more chars and alphabet errors
2024-12-24 10:48:24 -08:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
80ef390095
Merge branch 'main' into translations-system
2024-11-29 22:06:37 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
SrtHero278
7568335443
modify ref scaling a bit
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also you guys forgot to set the fps on bold
2024-11-28 11:35:23 -08:00
SrtHero278
8378ff2b56
finished outlines
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might need more testing
2024-11-28 11:09:45 -08:00
f6710550c8
allow me to use my mouse scroll wheel in the mod menu (+ more menus) ( #450 )
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* Update ModSwitchMenu.hx
* fixed
* adding wheel to more menus
* forgor pixel
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-24 17:32:40 +01:00
Ne_Eo
5f16024b3e
Merge branch 'main' into translations-system
2024-11-15 18:13:04 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
Ne_Eo
f0eea9eb8e
Merge remote-tracking branch 'upstream/main'
2024-11-15 11:48:50 +01:00
NyxieFemboy and GitHub
9d51b9db8f
fixes to character offsets/indices (Not meant to reflect base game) ( #388 )
2024-11-14 02:15:12 +01:00
b1b1663f5c
Event based dialogue handling ( #443 )
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* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-14 01:29:12 +01:00
Verwex
f3b66cfb8c
12 fps alphabet-bold + touchups + arrows
2024-11-05 22:35:22 +01:00
Verwex
24f3732510
touchups to the latin alphabet
2024-11-05 19:25:49 +01:00
Ne_Eo and SrtHero278
de65df8b31
Working on outlines
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Co-Authored-By: SrtHero278 <93018286+SrtHero278@users.noreply.github.com >
2024-11-04 17:18:41 +01:00
Ne_Eo
bb1538c78f
Merge branch 'translations-system' into alphabet-editor
2024-11-03 22:48:11 +01:00
Ne_Eo
ec692d8919
Add new strings
2024-11-03 22:46:50 +01:00
Ne_Eo
82178e37a4
Merge branch 'main' into translations-system
2024-11-03 22:46:36 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
Ne_Eo
fd8b38930c
Merge remote-tracking branch 'upstream/main'
2024-11-03 20:01:10 +01:00
SrtHero278
7f8fee5ea3
ok i did the offsetting
2024-11-03 07:17:33 -08:00
SrtHero278
834328d2b9
mirgrated to the actual engine and new spritesheet
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TODO: proper offsetting i dont feel like it right nowwwwwwwwwwwwwwwwwwwwwwwww
2024-11-02 21:35:51 -07:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
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check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
Ne_Eo
f0f90ba6ff
Cleaning up intensive blur shader
2024-10-28 23:51:19 +01:00
Ne_Eo
d6d5b951c5
Cleaning up shader
2024-10-28 23:47:16 +01:00
Ne_Eo
d697f1e218
Merge remote-tracking branch 'upstream/main'
2024-10-28 23:31:17 +01:00
Ne_Eo
99fb9b48e5
Optimized blur shader
2024-10-27 23:45:53 +01:00
SrtHero278
fb5540638e
component specific color modes
2024-10-27 10:19:06 -07:00
Ne_Eo
e6dd76f864
Add more letters to vcr and StatusPlz (cyrillic)
2024-10-26 19:30:41 +02:00
Ne_Eo
82218fba76
Added more difficulties
2024-10-26 11:50:12 +02:00
Ne_Eo
a128df3154
Added more letters to StatusPlz
2024-10-25 14:13:50 +02:00
Ne_Eo
d2636960c1
Added TitleEnter fla + statusplz font
2024-10-25 02:06:21 +02:00
Ne_Eo
a57fc26550
Small fixes!
2024-10-25 01:02:10 +02:00
Ne_Eo
6246716243
Seperate proceed text betawarning
2024-10-23 21:00:18 +02:00
Ne_Eo
5a48b51238
Merge branch 'main' into translations-system
2024-10-23 20:56:15 +02:00
Ne_Eo
2f63f8ac41
Remove TITLESCREEN_XML define
2024-10-23 19:21:14 +02:00
⍚~Nex
ca6c2514ee
bruh
2024-10-21 18:11:34 +02:00
⍚~Nex
4c94bb61a7
Merge branch 'main' into base-fnf-port-remake
2024-10-21 17:50:30 +02:00
Ne_Eo
6636bffc42
Merge branch 'main' into translations-system
2024-10-18 03:05:11 +02:00
Ne_Eo
9640c3e17e
Merge remote-tracking branch 'upstream/main'
2024-10-18 02:53:24 +02:00
Ne_Eo
35ad3e1d3c
Hastily made editor meant for internal use
2024-10-16 00:22:22 +02:00
⍚~Nex and GitHub
0db00222ca
e
...
idk felt like
2024-10-14 17:52:29 +02:00