TheZoroForce240
2b087dc96e
floating point fixes (hopefully)
2025-05-05 17:53:43 +01:00
Ne_Eo
a7415783bc
Merge branch 'main' into pr/397
2025-05-05 15:38:45 +02:00
SenDoesStuff
4d7288bf4e
variable name change
2025-05-05 09:24:05 -04:00
Ne_Eo
556b7682ef
Added getStrumlineCamPos and getCharactersCamPos
2025-05-04 21:40:09 +02:00
Microkat and GitHub
98da050c17
add fps to loadAnimatedGraphic ( #626 )
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* add fps to loadAnimatedGraphic
wow and it doesn't even break old mods :0
* you'll float too
hi georgie
2025-05-02 23:15:36 +02:00
⍚~Nex
31ae98fe44
updateRatingStuff as dynamic + adding iconArray
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Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex
4e91b600ff
better if specified through code too
2025-05-02 18:15:10 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
Ne_Eo
b5b604e580
Bug fix: Fix issues with extra libraries
2025-05-02 02:05:22 +02:00
75e934fd40
Difficulty based scripts ( #623 )
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Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-05-01 23:45:26 +02:00
ItsLJcool and GitHub
315c5e007c
added onScriptSetup so now instead of using onScriptCreated in HScript, you can now use this function whent the script is actually initalized!!!! LETS FUCKING GO!!! ( #618 )
2025-04-23 21:51:12 +02:00
⍚~Nex
0f2e542ca0
lemme actually invert these oop
...
cuz setting an flxgraphic is rarer, at least we let it be a little more optimized in most of cases
2025-04-22 23:49:26 +02:00
⍚~Nex
cd8327604b
shaders now support nullable values and FlxGraphic
2025-04-22 23:40:35 +02:00
Furo
2f2bad2dc9
Icon Fixes
2025-04-21 20:24:36 +02:00
⍚~Nex
895fb5c981
fixed healthicons in editors
2025-04-21 03:41:08 +02:00
8c252bba81
Better Health Icons ( #484 )
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* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
⍚~Nex
2a700b61c9
FunkinSprite's copyFrom working for FlxSprite too
2025-04-20 21:17:13 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
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when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
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fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
NyxieFemboy
20efd35eef
MathUtil
2025-03-13 18:42:39 -04:00
NyxieFemboy
04fcedfe9f
Revert "i hope i put this in the right place"
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This reverts commit 733428e7ee .
2025-03-10 11:50:43 -04:00
NyxieFemboy
733428e7ee
i hope i put this in the right place
2025-03-10 11:32:55 -04:00
NyxieFemboy
62d57df27e
i might be stupoid
2025-03-08 19:01:01 -05:00
NyxieFemboy
26ac15e173
added a comment
2025-03-08 16:59:29 -05:00
NyxieFemboy
d43c043dce
bandaid fix for beat 0 i guess
2025-03-08 16:13:47 -05:00
Ne_Eo
68f3a64466
Allow setting the positions for events
2025-03-08 19:14:24 +01:00
NyxieFemboy
098f747462
working on fixing camera beat timing, only issue is time sig changes on curBeat 0 now
2025-03-04 01:39:06 -05:00
⍚~Nex
cda9311a90
new gamover event for scripts
2025-03-03 14:16:34 +01:00
Ne_Eo
047e2fc551
Fuck
2025-03-02 23:39:31 +01:00
Ne_Eo
503ff87ab3
Add property parsing and cloning property values
2025-03-02 23:36:25 +01:00
Ne_Eo
bcde8c8709
Small changes
2025-03-02 20:31:25 +01:00
⍚~Nex
1af69313bb
copy fields booleans for strums and notes
2025-03-02 20:13:56 +01:00
TheZoroForce240 and GitHub
650c0f4aed
Fix Hscript Call event not calling public and static functions ( #459 )
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* fix hscript call event not calling public/static functions
also can now call character scripts
* cache args
2025-03-01 14:11:23 +01:00
⍚~Nex
2227231264
Merge branch 'main' into pr/397
2025-02-25 19:38:41 +01:00
⍚~Nex
2474575eea
strums are now easily changeable
2025-02-22 19:47:45 +01:00
NyxieFemboy
8e88a1545f
fixed chart parsing
2025-02-18 21:38:05 -05:00
NyxieFemboy
3250cdb436
I think this should be everything?
2025-02-18 13:37:49 -05:00
28396e28bb
openalsoft audio fix ( #552 )
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Co-authored-by: Smokey <78874128+Smokey555@users.noreply.github.com >
Co-authored-by: Cobalt Bar <79053181+CobaltBar@users.noreply.github.com >
2025-02-15 16:44:19 +01:00
8196103b30
Make the level info text in PauseSubState accessible to scripts ( #549 )
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* Update PauseSubState.hx
* making them funkin text and organizing imports
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-02-09 21:44:30 +01:00
TheZoroForce240
0f0d116fb2
more event icon stuff
2025-02-02 12:29:42 +00:00
TheZoroForce240
cb4a95678c
Negative and decimal support for event numbers (and some other changes)
2025-02-02 09:48:11 +00:00
TheZoroForce240
3e13bf50c6
Continuous bpm change event, lots of other reworks and fixes
2025-02-01 21:13:46 +00:00
⍚~Nex
93c6542a95
nvm this is more performant
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why did i have to separate it
2025-02-01 17:33:48 +01:00
⍚~Nex
3d2cbc4059
crash fix and better accuracy format on acc text
2025-02-01 17:10:05 +01:00
Frakits and GitHub
59b0c2ddee
nape integration support...
2025-01-31 16:31:48 +02:00
TheZoroForce240 and GitHub
d0254eec44
fix infinite loop that could happen when deleting a strumline ( #535 )
2025-01-26 22:02:44 +01:00
Furo and GitHub
d802c429e1
TreeMenu Fix Constructor Arguments and Fallback "main"
2025-01-25 15:50:00 +01:00
SevDoesStuff and GitHub
ec2cae9f81
character editor Icon color wheel fix ( #496 )
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* character Icon color wheel fix
* better method lol (thank you lunar)
2025-01-20 13:17:42 -05:00
NyxieFemboy
18bd571342
Allow countdown sprites to use FunkinSprite features
2025-01-19 16:25:53 -05:00