Commit Graph
336 Commits
Author SHA1 Message Date
Ne_Eo 9640c3e17e Merge remote-tracking branch 'upstream/main' 2024-10-18 02:53:24 +02:00
Ne_Eo 2b81220c15 Shorthand for boyfriend 2024-10-10 22:36:33 +02:00
Ne_Eo 620650bb81 Allow introLength = 0 2024-10-07 00:59:54 +02:00
⍚~Nex 1319871295 Merge remote-tracking branch 'public/main' 2024-09-20 13:09:32 +02:00
⍚~Nex 6d84798397 my fucking grammar ass + some new stage stuff 2024-09-19 22:16:30 +02:00
Ne_Eo 6985590a5d Merge remote-tracking branch 'upstream/main' 2024-09-10 00:05:18 +02:00
⍚~NexandNe_Eo 680cb973a1 simple force event null bugfix
idk we were bored and started a liveshare

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-09-10 00:00:54 +02:00
Ne_Eo b265b0abd5 Small cleanup 2024-09-04 14:00:39 +02:00
⍚~Nex d2cc22741a Merge remote-tracking branch 'public/main' 2024-09-01 16:13:23 +02:00
⍚~Nex 6021bd36dc weeks highscore bugfix
how did no one notice😭
2024-09-01 16:06:34 +02:00
Ne_Eo c9761f9aed Merge remote-tracking branch 'upstream/main' 2024-08-27 03:48:18 +02:00
TheoDevandGitHub 6c34dbf620 Fix Null object Reference (#337)
* Fix Null object Reference

When you pause in a specific time in the countdown (when the countdown is finishing) it crashs.

I just added a null check for the song to fix it.

* Update PlayState.hx
2024-08-27 01:12:35 +02:00
haven 3ee946fe03 death counter now increments
lj saved codename engine from demise by reporting death counter bug
2024-08-08 17:28:53 -05:00
Ne_Eo 8cb833a38d Fix compiling issues 2024-08-02 14:24:50 +02:00
Ne_Eo 96e1ae4e8a Merge remote-tracking branch 'upstream/main' 2024-07-06 02:10:33 +02:00
~ CareandGitHub d79959d050 Propose changes (#324) 2024-06-25 00:07:37 +02:00
⍚~Nex 2afc3bf894 go fuck yourself github 2024-06-17 19:38:22 +02:00
7b5d975072 Icon bop toggle (#320)
* Icon bop toggle

* Disabled Icon lerping too

* fixin the format n shit

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-06-17 19:35:11 +02:00
⍚~Nex 4d2c36e2d4 making certain scripts break less 2024-05-31 20:38:00 +02:00
⍚~Nex f259d626cf better characters' suffix anims 2024-05-31 19:40:28 +02:00
Frakits 30fbf0c1bc needsvoices is finally removed! 2024-04-23 20:23:36 +03:00
NeeEoo 59164cbb1d Cleanup 2024-04-12 12:38:36 +02:00
NeeEoo 308af270eb Small Improvements 2024-04-12 12:14:51 +02:00
NeeEoo d17ea72c74 Organize Imports and remove unused Imports 2024-04-11 14:23:02 +02:00
NeeEoo 8174fef53d Small Optimizations 2024-04-05 21:21:19 +02:00
NeeEoo 7b279bfed0 Small cleanup 2024-04-05 20:25:10 +02:00
⍚~Nex ef2891bbe6 bye april fools😭
man that was buggy af
2024-04-02 23:50:59 +02:00
lunarcleint 014be749e6 Squashed commit of the following:
commit 4987983dc6e655183b34258fed905be2fba73e0a
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
Date:   Mon Apr 1 06:32:22 2024 -0700

    fix charter bug

commit 1135b53d4d4ab48fb74a9d5693579d0a2e4923db
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
Date:   Mon Apr 1 00:46:53 2024 -0700

    small changes

commit 102931f3511c9f0423cf887ebf91eaeeb1024abe
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
Date:   Sun Mar 31 23:03:03 2024 -0700

    update spelling mistakes

commit 87ad53ae91bc8b4d3b49af3ebb8c07db9f13765b
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
Date:   Sun Mar 31 22:40:48 2024 -0700

    Chart editor updates

commit 8f7cae8a80a681158ff125c3e2547c9fd4dee7c1
Author: NeeEoo <NeeEoo@users.noreply.github.com>
Date:   Mon Apr 1 07:03:30 2024 +0200

    Redesigned Chart Editor

commit dbb94ba3bd8455a91883d6e5b59b25da87aefa32
Author: NeeEoo <NeeEoo@users.noreply.github.com>
Date:   Mon Apr 1 02:20:57 2024 +0200

    Added Stage Editor
2024-04-01 06:44:28 -07:00
lunarcleint 20fe94cd5a ok NOW we need to merge 2024-03-29 14:39:42 -07:00
NeeEoo 1d94945fae WindowUtil.resetAffixes + typo fix 2024-03-26 18:09:41 +01:00
NeeEoo 07e639b943 Merge branch 'main' into new-big-chungus 2024-03-24 04:35:17 +01:00
⍚~NexandNe_Eo 5eac25a541 softcoded rpc calls
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>
2024-03-23 23:34:52 +01:00
lunarcleint 168dacf68e pretty print option 2024-03-23 02:49:39 -07:00
NeeEoo 56bba6a822 Cleanup 2024-03-16 21:44:28 +01:00
NeeEoo f8b20774e3 Remove useless indentation 2024-03-16 21:15:18 +01:00
NeeEoo 4a34bb19d7 Cleanup 2024-03-05 17:54:34 +01:00
lunarcleint bf3b884efe lost a hour of events 😭😭😭 2024-03-03 22:28:42 -07:00
⍚~Nex fa229946d4 another stupid bug 2024-03-02 17:26:13 +01:00
⍚~Nex ae20cfba19 kill me😭
what a fucking dumb bug
2024-02-28 00:42:43 +01:00
⍚~Nex abb953647e FINISHED PORTING 10 gotta still finalize dialogues
98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
⍚~Nex e18e1a2c7a fixed stuff for porting WIP 9
new stage xml camera starting point
2024-02-25 16:43:00 +01:00
NeeEoo 4583716274 Cleanup 2024-02-17 21:49:42 +01:00
⍚~Nex 778de6bbc6 dialogues rewrites & more week 6 porting WIP 2024-02-17 04:03:11 +01:00
lunarcleint bb0de4edda UNSAVED IN PLAYTESTING :D 2024-02-05 19:30:42 -07:00
lunarcleint e9e7daafe0 i can NOT spell 2024-02-04 21:49:22 -07:00
lunarcleint 298bc946de alt animation event fix 2024-02-04 21:49:09 -07:00
lunarcleint 9cdfaeb39c Merge remote-tracking branch 'upstream/main' 2024-02-04 00:58:19 -07:00
6e23da8e86 Add more stuff from the OG game and more PART 1 (#228)
* senpai fucking dies

* final flash fadeout

* made cutscene not play on restart

* winter horrorland + fixes

* fix for pixel perfect shader

* trail + fixes

* better + shaking

last update about it, i swear

* never fucking mind + repacks + accuracy

* more fixes + chromatic aberration

* i hate how pixel shader fucks everything up

* aberration in the cutscene & its cool twitch

* camera beats when twitching

* tank stuff pt1

now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og

* week 5 completed + retrocompatibility with altanim

now chrima parents work

* philly train

* gameplay shaders option

better adding it now

* tank stuff pt2

* blue balled text (death counter)

* winter horrorland better rework WIP

colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay

* winter horrorland better rework completed

* seen cutscene variable

finally

* even better cutscenes

* oops

* tank stuff pt3

* tank stuff pt4

WIP running tanks

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

* tankstuff pt4.5

imma check tmr why do some tankmen spawn too much up

* tank stuff pt4.75

* dumb

* tank stuff pt 4.9

* type on xml sprite type fix and more

Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com>

---------

Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com>
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com>
2024-02-04 00:54:00 -07:00
lunarcleint 887fd56f8c Alt anim Idle in evnet 2024-02-03 15:49:17 -07:00
lunarcleint c4d92f8cfc NEW EVENTS GUYS 2024-02-01 19:24:26 -07:00