lunarcleint
bad9d83367
rainbow waveforms i think
2025-03-26 12:16:32 -07:00
Ne_Eo
fdf53b3d4f
Merge branch 'main' into new-editors
2025-01-09 20:05:06 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
204a151170
Merge branch 'main' into new-editors
2024-11-15 18:50:48 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
Ne_Eo
f0f90ba6ff
Cleaning up intensive blur shader
2024-10-28 23:51:19 +01:00
Ne_Eo
d6d5b951c5
Cleaning up shader
2024-10-28 23:47:16 +01:00
Ne_Eo
d697f1e218
Merge remote-tracking branch 'upstream/main'
2024-10-28 23:31:17 +01:00
Ne_Eo
99fb9b48e5
Optimized blur shader
2024-10-27 23:45:53 +01:00
Ne_Eo
72fcf18a59
Fix waveform being offsync
2024-10-16 00:21:28 +02:00
TheZoroForce240
dcbf9d74ad
Merge branch 'new-editors' into zoro-charterstuffs
2024-10-14 22:06:43 +01:00
Ne_Eo
17ce1f147c
Merge branch 'main' into new-editors
2024-09-14 23:49:06 +02:00
⍚~Nex
bc3e1f1c8c
Merge branch 'main' into base-fnf-port-remake
2024-09-14 16:19:13 +02:00
⍚~Nex
cecdd05322
Merge remote-tracking branch 'public/main'
2024-09-14 16:03:38 +02:00
dec2a12639
fix for gles ( #381 )
...
* fix for gles
* Fix formatting
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-13 22:08:28 +02:00
⍚~Nex
47e60b66f5
finishing adding what we did before
...
the parser is still a major wip, plus @NeeEoo asked for artist
2024-08-31 20:40:00 +02:00
⍚~Nex and Ne_Eo
a6697a837c
scriptable shaders!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-08-31 20:21:00 +02:00
TheZoroForce240
da18a1a570
Merge branch 'new-editors' into zoro-charterstuffs
2024-08-25 14:49:21 +01:00
Ne_Eo
efbcce4612
Merge branch 'main' into new-editors
2024-08-20 21:17:04 +02:00
Ne_Eo
49a8861420
Improved guide
2024-08-18 18:55:49 +02:00
Ne_Eo
ddd4be8755
Increase shader compatability + guide
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Optimization
2024-08-18 14:52:02 +02:00
TheZoroForce240 and Ne_Eo
00dde96956
ported over charter multikey and other stuff
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-08-03 14:34:01 +01:00
Ne_Eo
5f122ab240
Small optimization to the blur shader
2024-06-12 15:52:04 +02:00
⍚~Nex
ef2891bbe6
bye april fools 😭
...
man that was buggy af
2024-04-02 23:50:59 +02:00
lunarcleint
014be749e6
Squashed commit of the following:
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commit 4987983dc6e655183b34258fed905be2fba73e0a
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 06:32:22 2024 -0700
fix charter bug
commit 1135b53d4d4ab48fb74a9d5693579d0a2e4923db
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 00:46:53 2024 -0700
small changes
commit 102931f3511c9f0423cf887ebf91eaeeb1024abe
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 23:03:03 2024 -0700
update spelling mistakes
commit 87ad53ae91bc8b4d3b49af3ebb8c07db9f13765b
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 22:40:48 2024 -0700
Chart editor updates
commit 8f7cae8a80a681158ff125c3e2547c9fd4dee7c1
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 07:03:30 2024 +0200
Redesigned Chart Editor
commit dbb94ba3bd8455a91883d6e5b59b25da87aefa32
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 02:20:57 2024 +0200
Added Stage Editor
2024-04-01 06:44:28 -07:00
NeeEoo
0391ba3496
Fix small stuffs
2024-03-23 02:40:04 +01:00
NeeEoo
0d30170473
Fixed some shaders
2024-03-23 02:34:39 +01:00
lunarcleint
92d9d650e8
clean up waveform shader
2024-03-22 18:27:57 -07:00
lunarcleint
739431f50a
low detail move conssitent
2024-03-21 14:06:31 -07:00
lunarcleint
00afff0ce9
use mod instead of % (yosh can play on xp now :D!)
2024-03-20 20:53:36 -07:00
lunarcleint
31aef6d1f9
i forgor static + shader
2024-03-20 19:42:27 -07:00
lunarcleint
758be084fc
clean up shader a bit
2024-03-20 05:41:37 -07:00
lunarcleint
705723ed91
get out of here you!
2024-03-20 05:02:06 -07:00
lunarcleint
c5a0f5eab2
s
2024-03-20 05:00:36 -07:00
lunarcleint
1560dffa9a
wrong shader
2024-03-20 03:21:07 -07:00
lunarcleint
2945180c36
what i got rn
2024-03-20 03:20:03 -07:00
lunarcleint
5a82e9cfc1
Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev
2024-03-19 04:37:38 -07:00
lunarcleint
172af9a680
commiting for now, gn
2024-03-19 04:37:35 -07:00
NeeEoo
f8b20774e3
Remove useless indentation
2024-03-16 21:15:18 +01:00
lunarcleint
9cdfaeb39c
Merge remote-tracking branch 'upstream/main'
2024-02-04 00:58:19 -07:00
6e23da8e86
Add more stuff from the OG game and more PART 1 ( #228 )
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* senpai fucking dies
* final flash fadeout
* made cutscene not play on restart
* winter horrorland + fixes
* fix for pixel perfect shader
* trail + fixes
* better + shaking
last update about it, i swear
* never fucking mind + repacks + accuracy
* more fixes + chromatic aberration
* i hate how pixel shader fucks everything up
* aberration in the cutscene & its cool twitch
* camera beats when twitching
* tank stuff pt1
now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og
* week 5 completed + retrocompatibility with altanim
now chrima parents work
* philly train
* gameplay shaders option
better adding it now
* tank stuff pt2
* blue balled text (death counter)
* winter horrorland better rework WIP
colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay
* winter horrorland better rework completed
* seen cutscene variable
finally
* even better cutscenes
* oops
* tank stuff pt3
* tank stuff pt4
WIP running tanks
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
* tankstuff pt4.5
imma check tmr why do some tankmen spawn too much up
* tank stuff pt4.75
* dumb
* tank stuff pt 4.9
* type on xml sprite type fix and more
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
2024-02-04 00:54:00 -07:00
lunarcleint
3eb2c0df51
Fix cameras on difficulty creation
2024-02-02 16:03:33 -07:00
NeeEoo
b184a4825d
Made it possible to compile for html5 (WIP))
2023-08-19 17:56:22 +02:00
NeeEoo
f59d081804
Fix bug with shader
2023-08-12 13:47:33 +02:00
NeeEoo
8475a7d9f1
Fixed bugs with cameras
2023-08-11 13:48:36 +02:00
NeeEoo
4bdb8c05d8
Hopefully fix bug
2023-08-11 12:48:20 +02:00
NeeEoo
f2624c5e5c
Fixed TopMenu, Less Laggy Blur
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Crash Handler should hopefully catch more now
Close Button in metadata screen
Improved System Info
2023-05-29 20:25:31 +02:00
lunarcleint
54a3d29a23
Edit Metadata WIP Menu
2023-05-28 16:14:06 -07:00
Yoshman29
0033a8fae4
huge progress
2023-04-25 16:22:19 +02:00
NeeEoo
85cdfdeb10
Spaces To Tabs
2023-04-22 12:15:49 +02:00