NeeEoo
f3bb4e2f50
Fixed macro issue
2024-04-12 02:36:46 +02:00
NeeEoo
d17ea72c74
Organize Imports and remove unused Imports
2024-04-11 14:23:02 +02:00
NeeEoo
c8ef7ef967
Cleanup
2024-04-09 13:33:55 +02:00
NeeEoo
5aece18d5e
Clean up shader code
2024-04-05 22:09:04 +02:00
NeeEoo
8174fef53d
Small Optimizations
2024-04-05 21:21:19 +02:00
NeeEoo
7b279bfed0
Small cleanup
2024-04-05 20:25:10 +02:00
⍚~Nex
ef2891bbe6
bye april fools 😭
...
man that was buggy af
2024-04-02 23:50:59 +02:00
lunarcleint
27115b831c
Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine
2024-04-01 06:44:42 -07:00
lunarcleint
014be749e6
Squashed commit of the following:
...
commit 4987983dc6e655183b34258fed905be2fba73e0a
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 06:32:22 2024 -0700
fix charter bug
commit 1135b53d4d4ab48fb74a9d5693579d0a2e4923db
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Mon Apr 1 00:46:53 2024 -0700
small changes
commit 102931f3511c9f0423cf887ebf91eaeeb1024abe
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 23:03:03 2024 -0700
update spelling mistakes
commit 87ad53ae91bc8b4d3b49af3ebb8c07db9f13765b
Author: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
Date: Sun Mar 31 22:40:48 2024 -0700
Chart editor updates
commit 8f7cae8a80a681158ff125c3e2547c9fd4dee7c1
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 07:03:30 2024 +0200
Redesigned Chart Editor
commit dbb94ba3bd8455a91883d6e5b59b25da87aefa32
Author: NeeEoo <NeeEoo@users.noreply.github.com >
Date: Mon Apr 1 02:20:57 2024 +0200
Added Stage Editor
2024-04-01 06:44:28 -07:00
Rodney, An Imaginative Person and GitHub
fb485701b4
it would be so awesome, it would be so cool ( #267 )
2024-03-31 13:19:13 +02:00
lunarcleint
20fe94cd5a
ok NOW we need to merge
2024-03-29 14:39:42 -07:00
NeeEoo
1d94945fae
WindowUtil.resetAffixes + typo fix
2024-03-26 18:09:41 +01:00
a054381c6a
OMGG 😭 😭
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-26 18:07:12 +01:00
NeeEoo
07e639b943
Merge branch 'main' into new-big-chungus
2024-03-24 04:35:17 +01:00
⍚~Nex and Ne_Eo
5eac25a541
softcoded rpc calls
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-23 23:34:52 +01:00
lunarcleint
168dacf68e
pretty print option
2024-03-23 02:49:39 -07:00
⍚~Nex and Ne_Eo
9a38232fd4
hxdiscord_rpc, away3D fork and much more
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5H FOR COMPILING.
5
FUCKING
HOURS
FOR MACRO ERRORS.
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-03-23 01:29:48 +01:00
⍚~Nex
e8403d72a1
last fix for freezing animations (i hope)
2024-03-17 23:45:51 +01:00
⍚~Nex
f961917b69
fix frozen post sing characters
2024-03-17 00:03:25 +01:00
⍚~Nex
de8882e438
auto intervals check and also on xml
2024-03-16 23:02:13 +01:00
NeeEoo
56bba6a822
Cleanup
2024-03-16 21:44:28 +01:00
NeeEoo
f8b20774e3
Remove useless indentation
2024-03-16 21:15:18 +01:00
NeeEoo
d633d9b582
Set Icon on icons
2024-03-15 02:39:35 +01:00
NeeEoo
4a34bb19d7
Cleanup
2024-03-05 17:54:34 +01:00
lunarcleint
bf3b884efe
lost a hour of events 😭 😭 😭
2024-03-03 22:28:42 -07:00
⍚~Nex
fa229946d4
another stupid bug
2024-03-02 17:26:13 +01:00
⍚~Nex
ae20cfba19
kill me 😭
...
what a fucking dumb bug
2024-02-28 00:42:43 +01:00
⍚~Nex and Ne_Eo
9ca7f01866
finalizing the dialogue system 11
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more stuff and text formats!
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-02-27 01:50:21 +01:00
NeeEoo
3c03ffce2c
Optimization to updateNote
2024-02-26 10:53:29 +01:00
⍚~Nex
abb953647e
FINISHED PORTING 10 gotta still finalize dialogues
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98% completed dialogue system!
BUT ALL THE PORTING COMPLEDD
2024-02-26 00:34:25 +01:00
⍚~Nex
e18e1a2c7a
fixed stuff for porting WIP 9
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new stage xml camera starting point
2024-02-25 16:43:00 +01:00
⍚~Nex
038116f005
dialogues stuff & porting WIP 8
2024-02-25 04:37:06 +01:00
⍚~Nex
7cc4148742
dialogues stuff & porting WIP 7
2024-02-24 01:56:04 +01:00
⍚~Nex
631814495a
dialogues stuff & porting WIP 6
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I WILL reduce those events and make some code parts better
oh and also gotta still add the actual dialogue cutscene class' scripts
2024-02-22 02:03:26 +01:00
⍚~Nex
541e371b7e
dialogues stuff & porting WIP 4
2024-02-19 02:34:58 +01:00
⍚~Nex
c4dc5b71d1
dialogues stuff & porting WIP 3
...
couldn't do too much for tonight
2024-02-18 03:51:38 +01:00
NeeEoo
4583716274
Cleanup
2024-02-17 21:49:42 +01:00
⍚~Nex
6917828cf9
dialogues stuff & porting WIP 2
...
kinda rushed today sorryyy
2024-02-17 19:08:18 +01:00
⍚~Nex
778de6bbc6
dialogues rewrites & more week 6 porting WIP
2024-02-17 04:03:11 +01:00
NeeEoo
ae721ed4e4
Utility function in NoteGroup
2024-02-16 10:36:12 +01:00
NeeEoo
3f2d35730c
Fixed
2024-02-16 10:10:24 +01:00
Frakits
fb2f49261b
extra support for extra
2024-02-16 11:04:38 +02:00
NeeEoo
7e1db2f4c6
Fixed bug + optimization
2024-02-11 20:22:33 +01:00
lunarcleint
79ca805c48
how do i still forget null checks 😭
2024-02-05 23:18:23 -07:00
lunarcleint
bb0de4edda
UNSAVED IN PLAYTESTING :D
2024-02-05 19:30:42 -07:00
lunarcleint
e9e7daafe0
i can NOT spell
2024-02-04 21:49:22 -07:00
lunarcleint
298bc946de
alt animation event fix
2024-02-04 21:49:09 -07:00
lunarcleint
d0ace2c171
note.avoid works
2024-02-04 14:56:25 -07:00
lunarcleint
9cdfaeb39c
Merge remote-tracking branch 'upstream/main'
2024-02-04 00:58:19 -07:00
6e23da8e86
Add more stuff from the OG game and more PART 1 ( #228 )
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* senpai fucking dies
* final flash fadeout
* made cutscene not play on restart
* winter horrorland + fixes
* fix for pixel perfect shader
* trail + fixes
* better + shaking
last update about it, i swear
* never fucking mind + repacks + accuracy
* more fixes + chromatic aberration
* i hate how pixel shader fucks everything up
* aberration in the cutscene & its cool twitch
* camera beats when twitching
* tank stuff pt1
now the cutscenes look 99% like og (still gotta freeze the stage animated sprites n stuff)
PS: Deleting the lipSycn function in ugh and guns cutscenes cause its not needed + sometimes breaks the animations so lets just leave it in stress only like it was in og
* week 5 completed + retrocompatibility with altanim
now chrima parents work
* philly train
* gameplay shaders option
better adding it now
* tank stuff pt2
* blue balled text (death counter)
* winter horrorland better rework WIP
colored vignette usable by everyone (you can change its color, amount and strength)
wip cuz i wanna edit the amount/strength based on the zoom, i'll do later, now i dont have time gotta do christmas irl stuff yay
* winter horrorland better rework completed
* seen cutscene variable
finally
* even better cutscenes
* oops
* tank stuff pt3
* tank stuff pt4
WIP running tanks
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
* tankstuff pt4.5
imma check tmr why do some tankmen spawn too much up
* tank stuff pt4.75
* dumb
* tank stuff pt 4.9
* type on xml sprite type fix and more
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: lunarcleint <88809950+lunarcleint@users.noreply.github.com >
2024-02-04 00:54:00 -07:00