Ne_Eo
741ff3fd6f
Added back moveCamera
2025-05-07 15:59:22 +02:00
Ne_Eo
94296ffb44
Merge remote-tracking branch 'upstream/main'
2025-05-07 15:47:35 +02:00
Ne_Eo
a7415783bc
Merge branch 'main' into pr/397
2025-05-05 15:38:45 +02:00
SenDoesStuff
4d7288bf4e
variable name change
2025-05-05 09:24:05 -04:00
⍚~Nex
44aba206e8
im gonna end it all
...
dawg i swear sleeping 4h doesnt help
2025-05-05 01:46:43 +02:00
⍚~Nex
921ab3da63
forgor vslice shits + better camera tweens
...
hopefully works, sen pls test these with your vslice charts🥹
2025-05-04 22:34:53 +02:00
Ne_Eo
556b7682ef
Added getStrumlineCamPos and getCharactersCamPos
2025-05-04 21:40:09 +02:00
⍚~Nex
5751ad5d43
fixing a bunch of stuff + camera position event
2025-05-04 19:53:54 +02:00
SenDoesStuff
4b2acd4a8e
buh
2025-05-04 12:21:19 -04:00
SenDoesStuff
22f78da8fb
Fix Camera Zoom Event
...
Please let me know if this breaks anything and I will fix it as soon as I can :0
2025-05-04 12:18:05 -04:00
⍚~Nex
31ae98fe44
updateRatingStuff as dynamic + adding iconArray
...
Resolves #624
2025-05-02 18:58:33 +02:00
⍚~Nex
ba92501968
adding maxMisses to ComboRating
2025-05-02 17:55:21 +02:00
Ne_Eo
f17d8bf072
Merge remote-tracking branch 'upstream/main'
2025-05-02 02:45:57 +02:00
75e934fd40
Difficulty based scripts ( #623 )
...
Makes possible things like `songs/dadbattle/scripts/erect/`.
* exclusive difficulty scripts
* fixing a small ordering bug + optimization
* actually, allowing both scripts to exist
* im a super fucking dumbass
* SPACES!!!
* suggestion from sen
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-05-01 23:45:26 +02:00
Furo
2f2bad2dc9
Icon Fixes
2025-04-21 20:24:36 +02:00
8c252bba81
Better Health Icons ( #484 )
...
* Better Health Icons
- Add Animated Icons Support
- Switch to Funkin Sprite
- Customizable Icon Bumps With HScript
* Moved icons
* Improve code and features for Health Icons V2
* Small fixes
* fix icons in editors
* Remove that not needed code
* Use better onFinish callback
* Animate Atlas icons
* Cleanup
* Small change
* sing anim nodes on icons and updateIconPos can be overitten on hscript
* remove sing nodes since its useless
* fix potential null function pointer
* remove that lines
* fixing compiling errors
* hawk tuah
* ORGANIZE THEM >:D
* mlem
imports are organized based on the func in vsc smh
* bruh
---------
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2025-04-21 00:27:41 +02:00
⍚~Nex
2fbc2bd0a1
oops
2025-04-14 03:38:14 +02:00
⍚~Nex
ab61c89dab
making sure everything gets saved
...
did i just see a fucking indiecross bf uploaded😭
2025-04-14 03:30:12 +02:00
Ne_Eo
13033b2675
Merge remote-tracking branch 'upstream/main'
2025-04-10 02:24:58 +02:00
⍚~Nex
96108634b4
bugfix of the freezing conductor
...
when pausing right on the frame the countdown ends
2025-04-07 17:26:16 +02:00
Chronic x3
29c7b29cc1
The fungus.
2025-04-07 14:59:58 +01:00
⍚~Nex
4972593b5f
animation context for play animation event
2025-04-03 16:13:26 +02:00
⍚~Nex
9698c1e2f9
making vslice ease get saved properly
2025-04-03 02:18:08 +02:00
⍚~Nex
4b99ccf46a
im a fucking dumbass
2025-04-02 02:31:03 +02:00
⍚~Nex
4b145bf62e
A LOT OF NEW STUFF + more vslice events WIP
...
JUST GOTTA MAKE THE TWEEN ON THE CAMERA MOVEMENT FRUNCTION PROPERLY AND WE'RE GOOD
(and also make the charter not save not changed paramteres)
2025-04-02 01:50:00 +02:00
⍚~Nex
ddebe14c4c
oops
2025-04-01 01:39:52 +02:00
⍚~Nex
0f09306a44
normal vslice SUPPORT
2025-04-01 01:36:23 +02:00
Betopia and GitHub
42a650d5dd
musicVolume is not speed.... wtf ( #586 )
...
fixes funkin.game.cutscenes.DialogueCutscene
if "musicVolume" was present in the current line, it would grab the value of "speed" instead of "musicVolume"
and if "speed" wasn't present, it would crash the game
lmao
2025-03-22 20:20:05 +01:00
⍚~Nex
d27a79eceb
fix for flipping stagepos specific characters
2025-03-20 19:33:52 +01:00
Ne_Eo
531f8b7882
HTML5 stuff
2025-03-16 03:52:18 +01:00
NyxieFemboy
62d57df27e
i might be stupoid
2025-03-08 19:01:01 -05:00
NyxieFemboy
26ac15e173
added a comment
2025-03-08 16:59:29 -05:00
NyxieFemboy
d43c043dce
bandaid fix for beat 0 i guess
2025-03-08 16:13:47 -05:00
lunarcleint and Ne_Eo
97707015d8
i hate you liveshare ft neo
...
Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
2025-03-05 15:17:29 -07:00
NyxieFemboy
098f747462
working on fixing camera beat timing, only issue is time sig changes on curBeat 0 now
2025-03-04 01:39:06 -05:00
⍚~Nex
cda9311a90
new gamover event for scripts
2025-03-03 14:16:34 +01:00
Ne_Eo
503ff87ab3
Add property parsing and cloning property values
2025-03-02 23:36:25 +01:00
⍚~Nex
1af69313bb
copy fields booleans for strums and notes
2025-03-02 20:13:56 +01:00
TheZoroForce240 and GitHub
650c0f4aed
Fix Hscript Call event not calling public and static functions ( #459 )
...
* fix hscript call event not calling public/static functions
also can now call character scripts
* cache args
2025-03-01 14:11:23 +01:00
Ne_Eo
1815c9d0c0
Merge branch 'main' into translations-system
2025-02-28 16:49:28 +01:00
Ne_Eo
69a17d5fef
Merge branch 'main' into new-editors
2025-02-28 16:39:06 +01:00
Ne_Eo
3851ede84d
Merge remote-tracking branch 'upstream/main'
2025-02-28 16:38:04 +01:00
⍚~Nex
2227231264
Merge branch 'main' into pr/397
2025-02-25 19:38:41 +01:00
lunarcleint
be9d5650d1
fix crash loading stages
2025-02-24 16:08:35 -07:00
lunarcleint
fe00629018
bleh
2025-02-22 17:01:07 -07:00
lunarcleint
29c90d3cb7
no longer random flips >:D
2025-02-22 17:00:36 -07:00
⍚~Nex
2474575eea
strums are now easily changeable
2025-02-22 19:47:45 +01:00
lunarcleint
052952dd67
Merge branch 'new-editors' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev into new-editors
2025-02-18 13:14:02 -07:00
lunarcleint
1d745f3519
testing webhook >:D
2025-02-18 13:13:59 -07:00
Ne_Eo
023e7753b2
Merge branch 'main' into new-editors
2025-02-06 21:22:45 +01:00