TheZoroForce240
ffbcc7534a
preview strumline stuff
2024-08-28 11:41:26 +01:00
TheZoroForce240
296e90481d
pixel note fixes for scale/mulitkey
2024-08-28 11:37:11 +01:00
TheZoroForce240
9a09f12398
Merge branch 'new-editors' into zoro-charterstuffs
2024-08-28 11:01:33 +01:00
Ne_Eo
33aa4658f3
ranges woo
2024-08-27 03:55:34 +02:00
Ne_Eo
759e03a1d4
Merge branch 'main' into new-editors
2024-08-27 03:50:31 +02:00
Ne_Eo
c9761f9aed
Merge remote-tracking branch 'upstream/main'
2024-08-27 03:48:18 +02:00
⍚~Nex
166c5f4411
..CREDITS MAIN MENU SPRITES FINALLY 🔥
...
since they were finally official😭
2024-08-27 03:43:11 +02:00
Ne_Eo
96734c641f
Temporarily disabling flxlayer
2024-08-27 03:18:10 +02:00
⍚~Nex
76c9146194
-loop prevention in character editor or others
2024-08-27 02:38:40 +02:00
24a65a4a8a
added "-loop" stuff ( #278 )
...
* added "-loop" stuff
* added loop anims to the chars
* added to mom and dad for their funny eye glow
* explanation
* Update da.xml
* slightly optimized and a lil better
* oops
this would have actually caused issues since the it would have take the reversed value from the animation before -loop
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 02:27:37 +02:00
Ne_Eo
1b55beffe9
Added number ranges for indices (1..6)
2024-08-27 02:17:35 +02:00
TheoDev and GitHub
6c34dbf620
Fix Null object Reference ( #337 )
...
* Fix Null object Reference
When you pause in a specific time in the countdown (when the countdown is finishing) it crashs.
I just added a null check for the song to fix it.
* Update PlayState.hx
2024-08-27 01:12:35 +02:00
abb8449ca2
Update CreditsMain.hx ( #370 )
...
* Update CreditsMain.hx
Made it easier to edit via script, also added color node support.
* edited
items name idea from @NeeEoo
* sweet
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 01:05:46 +02:00
TheZoroForce240
da18a1a570
Merge branch 'new-editors' into zoro-charterstuffs
2024-08-25 14:49:21 +01:00
Ne_Eo
6359463850
Small optimization
2024-08-25 15:40:03 +02:00
Ne_Eo
e5d25ccf26
Optimizations + FlxLayers
2024-08-25 14:54:24 +02:00
Ne_Eo
997336a503
Optimize ObjectPool for debug
2024-08-25 13:24:16 +02:00
Ne_Eo
ac30829e23
Optimized type texts to use less bitmaps
2024-08-25 12:33:04 +02:00
TheZoroForce240
f36d2311bd
caching totalKeyCount and startingID
2024-08-23 14:55:13 +01:00
Ne_Eo
8c26651d8f
Merge branch 'main' into new-editors
2024-08-23 00:17:39 +02:00
Ne_Eo
1a57f09fd8
Merge remote-tracking branch 'upstream/main'
2024-08-20 21:50:42 +02:00
TheZoroForce240 and GitHub
c294c70817
fix video cutscenes ( #372 )
2024-08-20 21:50:12 +02:00
Ne_Eo
efbcce4612
Merge branch 'main' into new-editors
2024-08-20 21:17:04 +02:00
Ne_Eo
92450785f5
Pass shaderEnabled and colorTransform to atlases
2024-08-20 21:11:46 +02:00
Ne_Eo
e51439b53e
Small optimizations + Automatic Note Limit
2024-08-20 02:35:51 +02:00
Ne_Eo
ddd4be8755
Increase shader compatability + guide
...
Optimization
2024-08-18 14:52:02 +02:00
Ne_Eo
fca112325e
Merge remote-tracking branch 'upstream/main'
2024-08-17 02:39:43 +02:00
Rodney, An Imaginative Person and GitHub
a3d9ddb74e
Update MainMenuState.hx ( #366 )
2024-08-17 02:37:51 +02:00
Ne_Eo
9504af3ae6
Allow more custom stuffs
2024-08-10 16:02:02 +02:00
Ne_Eo
5fea56c618
Allow more custom stuffs
2024-08-10 16:01:32 +02:00
Ne_Eo
dd09a5c28c
Merge branch 'main' into new-editors
2024-08-10 14:43:11 +02:00
Ne_Eo
7885e1a4c3
Added activityType to Discord
2024-08-10 14:42:38 +02:00
haven
3ee946fe03
death counter now increments
...
lj saved codename engine from demise by reporting death counter bug
2024-08-08 17:28:53 -05:00
haven
363f82860d
character and stage type for events
2024-08-06 12:01:43 -05:00
Ne_Eo
deda73f8a8
Fix bug with autoplay
2024-08-05 18:53:28 +02:00
Ne_Eo
6aaa9e1421
Fix bug with autoplay
2024-08-05 18:52:12 +02:00
TheZoroForce240
7914603009
fixed strumline drop down with different zooms
2024-08-03 16:48:29 +01:00
Frakits
82d50e50c8
PLLELASEEEEEEE
2024-08-03 16:53:38 +03:00
Frakits
8a7917fce2
make my life easier
2024-08-03 16:50:30 +03:00
TheZoroForce240 and Ne_Eo
00dde96956
ported over charter multikey and other stuff
...
Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-08-03 14:34:01 +01:00
Frakits
087959018b
oops
2024-08-03 15:42:43 +03:00
Frakits
8b0d3c7720
oops
2024-08-03 15:21:45 +03:00
Frakits
67e965fbf9
oops
2024-08-03 15:04:16 +03:00
Frakits
73b72258d3
Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev
2024-08-03 14:28:26 +03:00
Frakits
21bf0c0a37
easier to softcode healthicons
2024-08-03 14:28:21 +03:00
Ne_Eo
ffcc9e7476
Optimizations
2024-08-02 23:42:42 +02:00
Ne_Eo
d0bf0aa323
Fix issues with windows
2024-08-02 23:19:44 +02:00
Ne_Eo
dfe8b1821b
Merge branch 'main' into new-editors
2024-08-02 22:54:34 +02:00
Ne_Eo
04ab53ee38
Some more stuffs
2024-08-02 15:24:21 +02:00
Ne_Eo
2e1fd5897a
Remove SQLITE and MYSQL
2024-08-02 15:04:53 +02:00