Verwex
16672e9f59
editor icon reorganization + 3 more editor icons
2025-01-16 23:53:23 +01:00
Ne_Eo
d6dc3ea232
Fix typos
2024-12-10 04:35:32 +01:00
Ne_Eo
cd0f06f448
Merge remote-tracking branch 'upstream/main'
2024-11-29 22:02:37 +01:00
f6710550c8
allow me to use my mouse scroll wheel in the mod menu (+ more menus) ( #450 )
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* Update ModSwitchMenu.hx
* fixed
* adding wheel to more menus
* forgor pixel
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-24 17:32:40 +01:00
Ne_Eo
625b03eee4
Merge branch 'main' into base-fnf-port-remake
2024-11-15 14:13:05 +01:00
⍚~Nex and Ne_Eo
596cb850cc
What? Constants is evolving into Flags!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-11-15 13:58:35 +01:00
Ne_Eo
f0eea9eb8e
Merge remote-tracking branch 'upstream/main'
2024-11-15 11:48:50 +01:00
NyxieFemboy and GitHub
9d51b9db8f
fixes to character offsets/indices (Not meant to reflect base game) ( #388 )
2024-11-14 02:15:12 +01:00
b1b1663f5c
Event based dialogue handling ( #443 )
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* Event based dialogue handling
* better imo
* typo
* Small script example
new script by NexIsDumb
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-11-14 01:29:12 +01:00
⍚~Nex
4a1bc2c147
Merge branch 'main' into base-fnf-port-remake
2024-11-03 21:39:23 +01:00
Ne_Eo
fd8b38930c
Merge remote-tracking branch 'upstream/main'
2024-11-03 20:01:10 +01:00
⍚~Nex
aae4dee6cb
removing useless examples as theyre on the website
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check the website!!
placed the github docs link as it redirects to the actual website link just in case we'll ever change the website's link or anything else happens idk
2024-10-30 19:46:45 +01:00
Ne_Eo
f0f90ba6ff
Cleaning up intensive blur shader
2024-10-28 23:51:19 +01:00
Ne_Eo
d6d5b951c5
Cleaning up shader
2024-10-28 23:47:16 +01:00
Ne_Eo
d697f1e218
Merge remote-tracking branch 'upstream/main'
2024-10-28 23:31:17 +01:00
Ne_Eo
99fb9b48e5
Optimized blur shader
2024-10-27 23:45:53 +01:00
Ne_Eo
2f63f8ac41
Remove TITLESCREEN_XML define
2024-10-23 19:21:14 +02:00
⍚~Nex
ca6c2514ee
bruh
2024-10-21 18:11:34 +02:00
⍚~Nex
4c94bb61a7
Merge branch 'main' into base-fnf-port-remake
2024-10-21 17:50:30 +02:00
Ne_Eo
9640c3e17e
Merge remote-tracking branch 'upstream/main'
2024-10-18 02:53:24 +02:00
⍚~Nex and GitHub
0db00222ca
e
...
idk felt like
2024-10-14 17:52:29 +02:00
⍚~Nex
9024374c92
Merge branch 'main' into base-fnf-port-remake
2024-09-20 17:27:34 +02:00
⍚~Nex
203fbbdc03
Merge remote-tracking branch 'public/main'
2024-09-20 17:26:42 +02:00
⍚~Nex
0b22165408
why did NOBODY tell me fast cars arent working 😭
2024-09-20 17:24:08 +02:00
⍚~Nex
7cf99ae7bc
Merge branch 'main' into base-fnf-port-remake
2024-09-20 14:21:36 +02:00
Verwex and Ne_Eo
d5740b4e24
editor picker icons
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-19 22:03:27 +02:00
⍚~Nex
3c327094f3
Merge branch 'main' into base-fnf-port-remake
2024-09-18 21:24:01 +02:00
⍚~Nex
3d53e8dbba
Merge remote-tracking branch 'public/main'
2024-09-18 21:06:46 +02:00
⍚~Nex
15a18bb3da
importable scripts through stage.xml + new call
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extensions feature
2024-09-18 16:10:19 +02:00
⍚~Nex
bc3e1f1c8c
Merge branch 'main' into base-fnf-port-remake
2024-09-14 16:19:13 +02:00
⍚~Nex
cecdd05322
Merge remote-tracking branch 'public/main'
2024-09-14 16:03:38 +02:00
dec2a12639
fix for gles ( #381 )
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* fix for gles
* Fix formatting
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Co-authored-by: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-09-13 22:08:28 +02:00
Ne_Eo
6985590a5d
Merge remote-tracking branch 'upstream/main'
2024-09-10 00:05:18 +02:00
⍚~Nex
ae5fc555a8
"forced" anim attribute finally working
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big changes here maybe
2024-09-08 16:30:27 +02:00
Ne_Eo
c1df80c34e
Merge remote-tracking branch 'upstream/main'
2024-09-02 19:07:30 +02:00
Ne_Eo
48758c8176
Fix camera pausing + Fixes #317
2024-09-02 19:00:16 +02:00
⍚~Nex
47e60b66f5
finishing adding what we did before
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the parser is still a major wip, plus @NeeEoo asked for artist
2024-08-31 20:40:00 +02:00
⍚~Nex and Ne_Eo
a6697a837c
scriptable shaders!
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Co-Authored-By: Ne_Eo <NeeEoo@users.noreply.github.com >
2024-08-31 20:21:00 +02:00
⍚~Nex
8e81d17fb0
continuinggg (very cool improvements)
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asynced video loadings, classes rewrites, bugfixes and a lot more
2024-08-31 04:37:00 +02:00
⍚~Nex
500cf98e0c
editable static costants!
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for scripts :D
2024-08-31 02:31:05 +02:00
⍚~Nex
49db1a089a
hell, here we are again
2024-08-27 17:46:44 +02:00
Ne_Eo
c9761f9aed
Merge remote-tracking branch 'upstream/main'
2024-08-27 03:48:18 +02:00
⍚~Nex
166c5f4411
..CREDITS MAIN MENU SPRITES FINALLY 🔥
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since they were finally official😭
2024-08-27 03:43:11 +02:00
⍚~Nex
67f9627dcd
optimized main menu sprites and...
2024-08-27 03:37:03 +02:00
⍚~Nex
fb3eebddc0
why are these even here, BEGONE ❗ ❗
2024-08-27 03:33:49 +02:00
24a65a4a8a
added "-loop" stuff ( #278 )
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* added "-loop" stuff
* added loop anims to the chars
* added to mom and dad for their funny eye glow
* explanation
* Update da.xml
* slightly optimized and a lil better
* oops
this would have actually caused issues since the it would have take the reversed value from the animation before -loop
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Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 02:27:37 +02:00
abb8449ca2
Update CreditsMain.hx ( #370 )
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* Update CreditsMain.hx
Made it easier to edit via script, also added color node support.
* edited
items name idea from @NeeEoo
* sweet
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 01:05:46 +02:00
Ne_Eo
600e6669b1
Merge remote-tracking branch 'upstream/main'
2024-08-25 02:32:09 +02:00
Cobalt Bar and GitHub
3ce7561f56
Asset optimization ( #373 )
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* run oxipng on assets and art
* reset dialogueBox-evil.png and strumline-drag.png
2024-08-25 02:29:43 +02:00
Ne_Eo
15e8e46961
Yay, classes
2024-08-20 04:50:41 +02:00