Ne_Eo
c9761f9aed
Merge remote-tracking branch 'upstream/main'
2024-08-27 03:48:18 +02:00
⍚~Nex
166c5f4411
..CREDITS MAIN MENU SPRITES FINALLY 🔥
...
since they were finally official😭
2024-08-27 03:43:11 +02:00
⍚~Nex
67f9627dcd
optimized main menu sprites and...
2024-08-27 03:37:03 +02:00
⍚~Nex
fb3eebddc0
why are these even here, BEGONE ❗ ❗
2024-08-27 03:33:49 +02:00
⍚~Nex
76c9146194
-loop prevention in character editor or others
2024-08-27 02:38:40 +02:00
24a65a4a8a
added "-loop" stuff ( #278 )
...
* added "-loop" stuff
* added loop anims to the chars
* added to mom and dad for their funny eye glow
* explanation
* Update da.xml
* slightly optimized and a lil better
* oops
this would have actually caused issues since the it would have take the reversed value from the animation before -loop
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 02:27:37 +02:00
Ne_Eo
1b55beffe9
Added number ranges for indices (1..6)
2024-08-27 02:17:35 +02:00
TheoDev and GitHub
6c34dbf620
Fix Null object Reference ( #337 )
...
* Fix Null object Reference
When you pause in a specific time in the countdown (when the countdown is finishing) it crashs.
I just added a null check for the song to fix it.
* Update PlayState.hx
2024-08-27 01:12:35 +02:00
abb8449ca2
Update CreditsMain.hx ( #370 )
...
* Update CreditsMain.hx
Made it easier to edit via script, also added color node support.
* edited
items name idea from @NeeEoo
* sweet
---------
Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com >
2024-08-27 01:05:46 +02:00
Ne_Eo
600e6669b1
Merge remote-tracking branch 'upstream/main'
2024-08-25 02:32:09 +02:00
Cobalt Bar and GitHub
3ce7561f56
Asset optimization ( #373 )
...
* run oxipng on assets and art
* reset dialogueBox-evil.png and strumline-drag.png
2024-08-25 02:29:43 +02:00
Ne_Eo
1a57f09fd8
Merge remote-tracking branch 'upstream/main'
2024-08-20 21:50:42 +02:00
TheZoroForce240 and GitHub
c294c70817
fix video cutscenes ( #372 )
2024-08-20 21:50:12 +02:00
Ne_Eo
92450785f5
Pass shaderEnabled and colorTransform to atlases
2024-08-20 21:11:46 +02:00
Ne_Eo
15e8e46961
Yay, classes
2024-08-20 04:50:41 +02:00
Ne_Eo
e51439b53e
Small optimizations + Automatic Note Limit
2024-08-20 02:35:51 +02:00
Ne_Eo
49a8861420
Improved guide
2024-08-18 18:55:49 +02:00
Ne_Eo
ddd4be8755
Increase shader compatability + guide
...
Optimization
2024-08-18 14:52:02 +02:00
Ne_Eo
fca112325e
Merge remote-tracking branch 'upstream/main'
2024-08-17 02:39:43 +02:00
Rodney, An Imaginative Person and GitHub
a3d9ddb74e
Update MainMenuState.hx ( #366 )
2024-08-17 02:37:51 +02:00
Ne_Eo
66da9eaac0
Disable lime until fork is fixed
2024-08-16 17:57:16 +02:00
Ne_Eo
9504af3ae6
Allow more custom stuffs
2024-08-10 16:02:02 +02:00
Ne_Eo
7885e1a4c3
Added activityType to Discord
2024-08-10 14:42:38 +02:00
haven
3ee946fe03
death counter now increments
...
lj saved codename engine from demise by reporting death counter bug
2024-08-08 17:28:53 -05:00
haven
363f82860d
character and stage type for events
2024-08-06 12:01:43 -05:00
Ne_Eo
6aaa9e1421
Fix bug with autoplay
2024-08-05 18:52:12 +02:00
Frakits
82d50e50c8
PLLELASEEEEEEE
2024-08-03 16:53:38 +03:00
Frakits
8a7917fce2
make my life easier
2024-08-03 16:50:30 +03:00
Frakits
087959018b
oops
2024-08-03 15:42:43 +03:00
Frakits
8b0d3c7720
oops
2024-08-03 15:21:45 +03:00
Frakits
67e965fbf9
oops
2024-08-03 15:04:16 +03:00
Frakits
73b72258d3
Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev
2024-08-03 14:28:26 +03:00
Frakits
21bf0c0a37
easier to softcode healthicons
2024-08-03 14:28:21 +03:00
Ne_Eo
04ab53ee38
Some more stuffs
2024-08-02 15:24:21 +02:00
Ne_Eo
2e1fd5897a
Remove SQLITE and MYSQL
2024-08-02 15:04:53 +02:00
Ne_Eo
1a4c2cac21
Oops
2024-08-02 14:48:19 +02:00
Ne_Eo
8cb833a38d
Fix compiling issues
2024-08-02 14:24:50 +02:00
Ne_Eo
da20261490
Fix issues
2024-08-02 14:11:59 +02:00
Ne_Eo
763e47813b
Aaaaaa
2024-08-02 13:59:11 +02:00
Ne_Eo
ad52d5ac00
Added hxcpp fork
2024-08-02 13:31:18 +02:00
⍚~Nex and GitHub
38af44112a
fixing a thingie when rebuilding lime
2024-07-31 18:38:57 +02:00
Ne_Eo
818eba4f74
forgor
2024-07-31 16:11:06 +02:00
Ne_Eo
e1146587a6
Evil cats
2024-07-31 16:09:15 +02:00
Ne_Eo
7607455f33
Merge remote-tracking branch 'upstream/main'
2024-07-26 04:45:52 +02:00
Ne_Eo
42cbb45360
Ooops
2024-07-26 04:44:18 +02:00
Ne_Eo
d8104ee4db
Ooop
2024-07-26 04:42:40 +02:00
Ne_Eo
64923a3e07
Istfg why didnt we fix this months ago
2024-07-26 04:42:06 +02:00
Hyper_ and GitHub
d4a7d7eac4
[Unix Build Actions] Do not preserve directory tree when packing tar ( #334 )
...
* Update linux.yml
Now it won't preserve the directory tree (i.e it won't include the "export/release/linux/bin" folders)
* do the same for macos
2024-07-18 22:48:58 +02:00
Ne_Eo
5fa4a04e18
More build info
2024-07-17 20:54:10 +02:00
Ne_Eo
6075da5220
Build Info
2024-07-17 19:46:37 +02:00