Commit Graph
1755 Commits
Author SHA1 Message Date
Ne_Eo c9761f9aed Merge remote-tracking branch 'upstream/main' 2024-08-27 03:48:18 +02:00
⍚~Nex 166c5f4411 ..CREDITS MAIN MENU SPRITES FINALLY🔥
since they were finally official😭
2024-08-27 03:43:11 +02:00
⍚~Nex 67f9627dcd optimized main menu sprites and... 2024-08-27 03:37:03 +02:00
⍚~Nex fb3eebddc0 why are these even here, BEGONE❗❗ 2024-08-27 03:33:49 +02:00
⍚~Nex 76c9146194 -loop prevention in character editor or others 2024-08-27 02:38:40 +02:00
24a65a4a8a added "-loop" stuff (#278)
* added "-loop" stuff

* added loop anims to the chars

* added to mom and dad for their funny eye glow

* explanation

* Update da.xml

* slightly optimized and a lil better

* oops

this would have actually caused issues since the it would have take the reversed value from the animation before -loop

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-27 02:27:37 +02:00
Ne_Eo 1b55beffe9 Added number ranges for indices (1..6) 2024-08-27 02:17:35 +02:00
TheoDevandGitHub 6c34dbf620 Fix Null object Reference (#337)
* Fix Null object Reference

When you pause in a specific time in the countdown (when the countdown is finishing) it crashs.

I just added a null check for the song to fix it.

* Update PlayState.hx
2024-08-27 01:12:35 +02:00
abb8449ca2 Update CreditsMain.hx (#370)
* Update CreditsMain.hx

Made it easier to edit via script, also added color node support.

* edited

items name idea from @NeeEoo

* sweet

---------

Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
2024-08-27 01:05:46 +02:00
Ne_Eo 600e6669b1 Merge remote-tracking branch 'upstream/main' 2024-08-25 02:32:09 +02:00
Cobalt BarandGitHub 3ce7561f56 Asset optimization (#373)
* run oxipng on assets and art

* reset dialogueBox-evil.png and strumline-drag.png
2024-08-25 02:29:43 +02:00
Ne_Eo 1a57f09fd8 Merge remote-tracking branch 'upstream/main' 2024-08-20 21:50:42 +02:00
TheZoroForce240andGitHub c294c70817 fix video cutscenes (#372) 2024-08-20 21:50:12 +02:00
Ne_Eo 92450785f5 Pass shaderEnabled and colorTransform to atlases 2024-08-20 21:11:46 +02:00
Ne_Eo 15e8e46961 Yay, classes 2024-08-20 04:50:41 +02:00
Ne_Eo e51439b53e Small optimizations + Automatic Note Limit 2024-08-20 02:35:51 +02:00
Ne_Eo 49a8861420 Improved guide 2024-08-18 18:55:49 +02:00
Ne_Eo ddd4be8755 Increase shader compatability + guide
Optimization
2024-08-18 14:52:02 +02:00
Ne_Eo fca112325e Merge remote-tracking branch 'upstream/main' 2024-08-17 02:39:43 +02:00
Rodney, An Imaginative PersonandGitHub a3d9ddb74e Update MainMenuState.hx (#366) 2024-08-17 02:37:51 +02:00
Ne_Eo 66da9eaac0 Disable lime until fork is fixed 2024-08-16 17:57:16 +02:00
Ne_Eo 9504af3ae6 Allow more custom stuffs 2024-08-10 16:02:02 +02:00
Ne_Eo 7885e1a4c3 Added activityType to Discord 2024-08-10 14:42:38 +02:00
haven 3ee946fe03 death counter now increments
lj saved codename engine from demise by reporting death counter bug
2024-08-08 17:28:53 -05:00
haven 363f82860d character and stage type for events 2024-08-06 12:01:43 -05:00
Ne_Eo 6aaa9e1421 Fix bug with autoplay 2024-08-05 18:52:12 +02:00
Frakits 82d50e50c8 PLLELASEEEEEEE 2024-08-03 16:53:38 +03:00
Frakits 8a7917fce2 make my life easier 2024-08-03 16:50:30 +03:00
Frakits 087959018b oops 2024-08-03 15:42:43 +03:00
Frakits 8b0d3c7720 oops 2024-08-03 15:21:45 +03:00
Frakits 67e965fbf9 oops 2024-08-03 15:04:16 +03:00
Frakits 73b72258d3 Merge branch 'main' of https://github.com/FNF-CNE-Devs/CodenameEngine-Dev 2024-08-03 14:28:26 +03:00
Frakits 21bf0c0a37 easier to softcode healthicons 2024-08-03 14:28:21 +03:00
Ne_Eo 04ab53ee38 Some more stuffs 2024-08-02 15:24:21 +02:00
Ne_Eo 2e1fd5897a Remove SQLITE and MYSQL 2024-08-02 15:04:53 +02:00
Ne_Eo 1a4c2cac21 Oops 2024-08-02 14:48:19 +02:00
Ne_Eo 8cb833a38d Fix compiling issues 2024-08-02 14:24:50 +02:00
Ne_Eo da20261490 Fix issues 2024-08-02 14:11:59 +02:00
Ne_Eo 763e47813b Aaaaaa 2024-08-02 13:59:11 +02:00
Ne_Eo ad52d5ac00 Added hxcpp fork 2024-08-02 13:31:18 +02:00
⍚~NexandGitHub 38af44112a fixing a thingie when rebuilding lime 2024-07-31 18:38:57 +02:00
Ne_Eo 818eba4f74 forgor 2024-07-31 16:11:06 +02:00
Ne_Eo e1146587a6 Evil cats 2024-07-31 16:09:15 +02:00
Ne_Eo 7607455f33 Merge remote-tracking branch 'upstream/main' 2024-07-26 04:45:52 +02:00
Ne_Eo 42cbb45360 Ooops 2024-07-26 04:44:18 +02:00
Ne_Eo d8104ee4db Ooop 2024-07-26 04:42:40 +02:00
Ne_Eo 64923a3e07 Istfg why didnt we fix this months ago 2024-07-26 04:42:06 +02:00
Hyper_andGitHub d4a7d7eac4 [Unix Build Actions] Do not preserve directory tree when packing tar (#334)
* Update linux.yml

Now it won't preserve the directory tree (i.e it won't include the "export/release/linux/bin" folders)

* do the same for macos
2024-07-18 22:48:58 +02:00
Ne_Eo 5fa4a04e18 More build info 2024-07-17 20:54:10 +02:00
Ne_Eo 6075da5220 Build Info 2024-07-17 19:46:37 +02:00